Player Matchup

Ullr
Ullr
Binglebimp
Ullr
Level 129
God Stats
17W - 15L
1,440 SR
Queue Stats
323W - 316L
1,432 Elo+
Party 3
Arachne
Arachne
El_ByShoX
Arachne
Level 49
God Stats
29W - 20L
1,487 SR
Queue Stats
149W - 158L
1,384 Elo+
Solo
Scylla
Scylla
Metomiam
Scylla
Level 60
God Stats
5W - 7L
1,479 SR
Queue Stats
322W - 302L
1,412 Elo+
Solo
Athena
Athena
Noodood
Athena
Level 25
God Stats
12W - 9L
1,471 SR
Queue Stats
158W - 179L
1,345 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
fabmprz
Ah Muzen Cab
Level 72
God Stats
17W - 13L
1,624 SR
Queue Stats
158W - 140L
1,496 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,414 Elo+

VS

Team Averages
Level 59
1,489 SR
1,463 Elo+
Merlin
Merlin
MR-WEEB-100
Merlin
Level 83
God Stats
213W - 196L
1,510 SR
Queue Stats
498W - 477L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
SebSolis27
Xing Tian
Level 59
God Stats
61W - 45L
1,500 SR
Queue Stats
134W - 123L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
g1lb3rt0123
Danzaburou
Level 59
God Stats
39W - 27L
1,554 SR
Queue Stats
134W - 136L
1,447 Elo+
Solo
Thanatos
Thanatos
jooston_
Thanatos
Level 43
God Stats
1W - 0L
1,327 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
wattermelllonss
Mulan
Level 49
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,049
424
9,978
14,975
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
El_ByShoX
Arachne
12
1 / 6 / 1
7,588
399
5,060
18,226
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Metomiam
Scylla
16
0 / 3 / 0
8,471
446
8,958
8,653
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Noodood
Athena
11
0 / 2 / 3
8,096
426
5,348
13,723
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
fabmprz
Ah Muzen Cab
16
1 / 1 / 0
9,895
521
13,669
10,555
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 0 / 4
9,487
499
8,784
8,110
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SebSolis27
Xing Tian
15
3 / 0 / 5
9,731
512
7,105
19,289
24,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
g1lb3rt0123
Danzaburou
16
4 / 2 / 5
10,178
536
12,803
9,558
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
jooston_
Thanatos
16
4 / 0 / 0
9,607
506
3,950
12,609
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 0
10,252
540
7,327
18,519
11,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
17
17
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Arachne
El_ByShoX
Arachne
1
6
1
0.25
W
Merlin
4
0
4
6
L
Scylla
Metomiam
Scylla
0
3
0
0
L
Athena
Noodood
Athena
0
2
3
0.75
W
Xing Tian
SebSolis27
Xing Tian
3
0
5
5.5
L
Ah Muzen Cab
fabmprz
Ah Muzen Cab
1
1
0
1
W
Danzaburou
g1lb3rt0123
Danzaburou
4
2
5
3.25
W
Thanatos
jooston_
Thanatos
4
0
0
4
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
39,969
66,132
Taken
68,085
33,029
Mitigated
49,028
15,606
Healing
27,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,978
3,772
0
3,454
14,975
6,378
0
4,423
10,483
0
70,859
L
Arachne
El_ByShoX
Arachne
5,060
3,719
0
7,436
18,226
6,656
0
3,145
15,020
0
44,859
W
Merlin
8,784
360
0
2,337
8,110
3,363
619
2,440
5,670
63,781
0
L
Scylla
Metomiam
Scylla
8,958
920
0
639
8,653
3,523
0
3,925
4,683
81,555
0
L
Athena
Noodood
Athena
5,348
1,383
0
2,481
13,723
10,146
0
4,158
9,502
18,876
0
W
Xing Tian
SebSolis27
Xing Tian
7,105
923
0
1,663
19,289
24,573
150
6,487
12,802
34,874
0
L
Ah Muzen Cab
fabmprz
Ah Muzen Cab
13,669
3,993
0
1,596
10,555
6,326
1,405
0
10,555
0
88,105
W
Danzaburou
g1lb3rt0123
Danzaburou
12,803
3,245
0
4,686
9,558
4,719
3,182
1,328
8,176
0
95,306
W
Thanatos
jooston_
Thanatos
3,950
684
0
9,573
12,609
5,133
78
3,762
8,688
0
76,741
W
7,327
1,023
0
9,045
18,519
11,240
540
289
16,553
0
84,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
49,255
417
Minions Killed
582
0
Camps Cleared
0
1,798,759
Distance Traveled
1,930,938
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,049
424
107
6
0
350,354
2
L
Arachne
7,588
399
60
3
0
379,368
0
W
Merlin
9,487
499
130
7
0
361,203
0
L
Scylla
8,471
446
104
5
0
357,439
0
L
Athena
8,096
426
18
1
0
360,574
6
W
Xing Tian
9,731
512
35
2
0
386,545
0
L
Ah Muzen Cab
9,895
521
128
7
0
351,024
5
W
Danzaburou
10,178
536
149
8
0
349,109
0
W
Thanatos
9,607
506
125
7
0
457,460
0
W
Mulan
10,252
540
143
8
0
376,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role