Player Matchup

Charon
Charon
AJxSTONER
Charon
Level 105
God Stats
4W - 0L
1,826 SR
Queue Stats
27W - 33L
1,373 Elo+
Party 3
Artemis
Artemis
BeefLðMein
Artemis
Level 149
God Stats
363W - 317L
1,579 SR
Queue Stats
462W - 431L
1,526 Elo+
Solo
Vulcan
Vulcan
SaltyCrackers69
Vulcan
Level 143
God Stats
1W - 2L
1,410 SR
Queue Stats
39W - 72L
1,383 Elo+
Party 3
Nu Wa
Nu Wa
bGKhaleesi
Nu Wa
Level 138
God Stats
2W - 0L
1,722 SR
Queue Stats
17W - 27L
1,411 Elo+
Party 3
Shiva
Shiva
x2Dope
Shiva
Level 170
God Stats
4W - 3L
1,719 SR
Queue Stats
53W - 72L
1,424 Elo+
Party 3
Team Averages
Level 141
1,651 SR
1,423 Elo+

VS

Team Averages
Level 159
1,540 SR
1,502 Elo+
Surtr
Surtr
GojiraKing54
Surtr
Level 157
God Stats
6W - 12L
1,438 SR
Queue Stats
103W - 110L
1,517 Elo+
Party 2
Loki
Loki
Melmac909
Loki
Level 157
God Stats
2W - 3L
1,510 SR
Queue Stats
473W - 460L
1,443 Elo+
Party 1
Atlas
Atlas
RAWCJ13
Atlas
Level 136
God Stats
1W - 1L
1,494 SR
Queue Stats
94W - 109L
1,493 Elo+
Party 2
Neith
Neith
jcaxlive
Neith
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
mVMany
Nu Wa
Level 190
God Stats
1W - 1L
1,758 SR
Queue Stats
56W - 60L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AJxSTONER
Charon
15
1 / 1 / 7
8,822
802
7,436
8,250
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BeefLðMein
Artemis
16
2 / 1 / 3
8,764
797
5,512
7,630
4,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 2
9,223
838
9,816
6,628
2,661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
15
2 / 1 / 5
8,348
759
7,650
7,122
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
x2Dope
Shiva
15
2 / 0 / 7
8,529
775
11,046
11,178
9,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,943
631
1,770
4,880
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
1 / 5 / 0
7,669
697
6,282
10,930
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
RAWCJ13
Atlas
14
1 / 2 / 0
7,523
684
7,356
13,552
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
jcaxlive
Neith
15
0 / 1 / 0
7,793
708
3,957
8,747
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
mVMany
Nu Wa
15
1 / 2 / 1
8,234
749
9,531
9,060
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
10
Kills
3
3
Deaths
10
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
AJxSTONER
Charon
1
1
7
4.5
W
Artemis
BeefLðMein
Artemis
2
1
3
3.5
L
0
0
1
0.5
L
Loki
1
5
0
0.2
L
Atlas
RAWCJ13
Atlas
1
2
0
0.5
W
3
0
2
4
W
Nu Wa
2
1
5
4.5
L
Neith
jcaxlive
Neith
0
1
0
0
L
Nu Wa
mVMany
Nu Wa
1
2
1
0.75
W
Shiva
x2Dope
Shiva
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,460
Damage
28,896
40,808
Taken
47,169
26,097
Mitigated
26,266
9,376
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AJxSTONER
Charon
7,436
1,166
0
1,137
8,250
7,086
571
3,474
4,380
21,151
104
W
Artemis
BeefLðMein
Artemis
5,512
1,944
0
1,507
7,630
4,623
2,672
2,740
4,528
0
35,400
L
1,770
315
0
479
4,880
3,571
0
2,538
2,342
184
8,410
L
Loki
6,282
1,271
0
580
10,930
4,273
0
4,561
6,369
0
23,974
L
Atlas
RAWCJ13
Atlas
7,356
2,122
0
1,595
13,552
11,095
0
7,131
6,421
16,210
0
W
9,816
4,024
0
1,620
6,628
2,661
555
2,060
4,311
47,379
0
W
Nu Wa
7,650
2,635
287
1,607
7,122
2,624
1,052
3,086
3,785
33,669
0
L
Neith
jcaxlive
Neith
3,957
1,412
0
1,460
8,747
3,740
0
5,524
3,223
0
30,292
L
Nu Wa
mVMany
Nu Wa
9,531
1,478
0
894
9,060
3,587
42
5,044
4,016
43,883
0
W
Shiva
x2Dope
Shiva
11,046
1,248
505
2,713
11,178
9,103
150
3,883
6,859
0
30,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
38,162
296
Minions Killed
222
0
Camps Cleared
0
1,234,578
Distance Traveled
1,011,678
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,822
802
29
3
0
240,919
0
W
Artemis
8,764
797
73
7
0
233,802
0
L
Surtr
6,943
631
19
2
0
123,790
0
L
Loki
7,669
697
35
3
0
222,089
2
L
Atlas
7,523
684
24
2
0
227,918
0
W
Vulcan
9,223
838
92
8
0
272,881
0
W
Nu Wa
8,348
759
49
4
0
213,928
3
L
Neith
7,793
708
69
6
0
223,494
0
L
Nu Wa
8,234
749
75
7
0
214,387
0
W
Shiva
8,529
775
53
5
0
273,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role