Player Matchup

Hou Yi
Hou Yi
HeavensJoystick
Hou Yi
Level 141
God Stats
19W - 13L
1,429 SR
Queue Stats
347W - 315L
1,497 Elo+
Party 1
Athena
Athena
MojoMcChicken
Athena
Level 100
God Stats
8W - 7L
1,797 SR
Queue Stats
31W - 30L
1,660 Elo+
Party 2
Surtr
Surtr
Surthy
Surtr
Level 109
God Stats
2W - 5L
1,474 SR
Queue Stats
67W - 58L
1,626 Elo+
Party 2
Anubis
Anubis
ccrider2009
Anubis
Level 137
God Stats
20W - 13L
1,651 SR
Queue Stats
509W - 464L
1,539 Elo+
Party 1
Loki
Loki
xXxSGT PWNERxXx
Loki
Level 144
God Stats
23W - 25L
1,531 SR
Queue Stats
283W - 272L
1,489 Elo+
Party 1
Team Averages
Level 126
1,576 SR
1,562 Elo+

VS

Team Averages
Level 102
1,545 SR
1,537 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AtomickPhantom
Odin
Level 157
God Stats
2W - 2L
1,372 SR
Queue Stats
64W - 64L
1,484 Elo+
Party 4
Izanami
Izanami
Azbear1
Izanami
Level 28
God Stats
3W - 1L
1,667 SR
Queue Stats
5W - 1L
1,673 Elo+
Party 3
Ares
Ares
Leonidas844
Ares
Level 62
God Stats
1W - 0L
1,610 SR
Queue Stats
12W - 8L
1,568 Elo+
Party 3
Cliodhna
Cliodhna
Smokey408
Cliodhna
Level 156
God Stats
5W - 9L
1,578 SR
Queue Stats
70W - 72L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,922
456
6,954
11,678
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 5
5,878
452
2,782
14,313
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Surthy
Surtr
11
0 / 2 / 0
6,989
538
7,365
14,445
14,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
5 / 5 / 1
7,817
601
10,366
13,197
5,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 4
7,064
543
3,490
9,407
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 3 / 4
8,531
656
9,527
8,405
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 0
7,941
611
10,026
10,138
10,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Azbear1
Izanami
11
0 / 4 / 8
6,565
505
5,356
8,480
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 10
7,758
597
8,599
12,634
9,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Smokey408
Cliodhna
14
5 / 0 / 7
7,958
612
10,834
10,873
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
7
Kills
17
17
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
4
2.67
W
2
0
0
2
W
Izanami
Azbear1
Izanami
0
4
8
1
L
1
4
3
0.63
W
4
0
10
9
L
0
4
5
0.63
W
Cliodhna
Smokey408
Cliodhna
5
0
7
8.5
L
Surtr
Surthy
Surtr
0
2
0
0
L
Anubis
5
5
1
1.1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
44,342
63,040
Taken
50,530
36,687
Mitigated
30,723
15,042
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,527
388
0
3,045
8,405
3,831
0
3,901
4,504
59,940
0
W
10,026
2,362
0
979
10,138
10,696
0
443
9,695
4,289
66,746
W
Izanami
Azbear1
Izanami
5,356
2,938
0
1,089
8,480
2,805
2,103
1,967
6,513
0
42,336
L
6,954
3,144
0
1,601
11,678
3,652
0
4,797
6,803
0
33,435
W
8,599
1,658
1,643
3,963
12,634
9,094
0
4,748
7,886
23,753
0
L
2,782
885
0
2,696
14,313
9,683
0
6,739
7,374
15,603
0
W
Cliodhna
Smokey408
Cliodhna
10,834
1,982
0
2,126
10,873
4,297
0
2,472
8,401
0
66,638
L
Surtr
Surthy
Surtr
7,365
2,647
0
3,103
14,445
14,384
0
1,376
13,069
656
51,911
L
Anubis
10,366
503
0
6,312
13,197
5,767
961
5,443
7,460
65,837
0
L
3,490
918
0
1,330
9,407
3,201
0
968
8,333
0
54,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
38,753
356
Minions Killed
446
0
Camps Cleared
0
1,236,181
Distance Traveled
1,289,181
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,531
656
109
8
0
243,171
2
W
Odin
7,941
611
147
11
0
242,720
0
W
Izanami
6,565
505
80
6
0
227,586
0
L
Hou Yi
5,922
456
57
4
0
221,481
0
W
Ares
7,758
597
21
2
0
278,440
0
L
Athena
5,878
452
17
1
0
264,421
1
W
Cliodhna
7,958
612
89
7
0
297,264
2
L
Surtr
6,989
538
95
7
0
248,819
1
L
Anubis
7,817
601
98
8
0
225,085
0
L
Loki
7,064
543
89
7
0
276,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role