Player Matchup

Cthulhu
Cthulhu
ComanderO25
Cthulhu
Level 26
God Stats
1W - 3L
1,390 SR
Queue Stats
12W - 23L
1,402 Elo+
Party 2
Anubis
Anubis
TerminaSoul
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,402 Elo+
Party 2
Hel
Hel
mrgame44
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,402 Elo+
Party 2
Team Averages
Level 29
1,463 SR
1,402 Elo+

VS

Team Averages
Level 70
1,744 SR
1,464 Elo+
Hades
Hades
Arxsess
Hades
Level 68
God Stats
10W - 2L
1,842 SR
Queue Stats
53W - 47L
1,453 Elo+
Party 1
Artio
Artio
slicknic96
Artio
Level 78
God Stats
1W - 1L
1,591 SR
Queue Stats
64W - 79L
1,429 Elo+
Party 1
Arachne
Arachne
vohke
Arachne
Level 63
God Stats
18W - 5L
1,798 SR
Queue Stats
125W - 113L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ComanderO25
Cthulhu
9
1 / 4 / 7
7,273
727
9,054
16,154
11,775
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
9
2 / 6 / 6
7,761
776
6,572
9,878
5,744
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
7 / 6 / 3
8,337
834
9,948
10,823
4,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arxsess
Hades
11
3 / 3 / 12
8,535
854
11,470
9,215
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
11
0 / 3 / 16
8,205
821
3,206
10,339
7,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
vohke
Arachne
13
13 / 4 / 3
10,720
1,072
18,409
11,617
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
16
16
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
Arxsess
Hades
3
3
12
3
L
Cthulhu
ComanderO25
Cthulhu
1
4
7
1.13
L
Anubis
2
6
6
0.83
L
7
6
3
1.42
W
Artio
0
3
16
2.67
W
Arachne
vohke
Arachne
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
33,085
36,855
Taken
31,171
21,718
Mitigated
16,294
6,426
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Arxsess
Hades
11,470
758
713
3,635
9,215
4,739
347
8,171
1,044
35,347
0
L
Cthulhu
ComanderO25
Cthulhu
9,054
1,542
328
2,451
16,154
11,775
0
5,955
10,199
17,977
0
L
Anubis
6,572
679
278
495
9,878
5,744
150
2,518
7,360
19,658
0
L
9,948
2,487
1,111
1,763
10,823
4,199
180
6,430
4,393
26,604
0
W
Artio
3,206
553
645
2,429
10,339
7,065
422
8,735
1,604
11,245
0
W
Arachne
vohke
Arachne
18,409
12,846
0
3,389
11,617
4,490
1,512
8,966
2,651
0
44,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,371
Gold Earned
27,460
84
Minions Killed
88
0
Camps Cleared
0
480,393
Distance Traveled
576,059
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,535
854
47
5
0
177,210
4
L
Cthulhu
7,273
727
21
2
0
170,841
0
L
Anubis
7,761
776
29
3
0
160,368
0
L
Hel
8,337
834
34
3
0
149,184
0
W
Artio
8,205
821
9
1
0
198,561
1
W
Arachne
10,720
1,072
32
3
0
200,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role