Player Matchup

Raijin
Raijin
C12ASHD
Raijin
Level 147
God Stats
1W - 2L
1,658 SR
Queue Stats
61W - 77L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
PBJok3r
Danzaburou
Level 121
God Stats
0W - 2L
1,183 SR
Queue Stats
145W - 161L
1,417 Elo+
Party 1
Chaac
Chaac
SSJxOtaku
Chaac
Level 103
God Stats
4W - 3L
1,611 SR
Queue Stats
22W - 35L
1,391 Elo+
Party 2
Thor
Thor
Shadowsniper211
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,066 Elo+
Party 1
Yu Huang
Yu Huang
Yamanaka x
Yu Huang
Level 107
God Stats
0W - 3L
1,171 SR
Queue Stats
29W - 42L
1,393 Elo+
Party 2
Team Averages
Level 101
1,425 SR
1,340 Elo+

VS

Team Averages
Level 110
1,530 SR
1,584 Elo+
Poseidon
Poseidon
CobaltDragon921
Poseidon
Level 124
God Stats
7W - 3L
1,527 SR
Queue Stats
152W - 123L
1,480 Elo+
Solo
Ne Zha
Ne Zha
Ms_CampyMcFappyy
Ne Zha
Level 128
God Stats
3W - 8L
1,371 SR
Queue Stats
305W - 285L
1,537 Elo+
Solo
Chiron
Chiron
TheBintedTemplar
Chiron
Level 67
God Stats
2W - 1L
1,750 SR
Queue Stats
236W - 201L
1,554 Elo+
Solo
Merlin
Merlin
UndulatePeak15
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,850 Elo+
Solo
Hera
Hera
UsaRubber
Hera
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
433W - 420L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
C12ASHD
Raijin
17
3 / 8 / 2
10,344
739
11,032
13,054
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PBJok3r
Danzaburou
17
3 / 5 / 3
10,322
737
14,510
15,374
6,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SSJxOtaku
Chaac
16
3 / 4 / 4
9,828
702
12,434
15,189
9,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

12
1 / 11 / 2
8,176
584
2,615
17,134
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Yamanaka x
Yu Huang
15
0 / 5 / 7
8,768
626
7,463
10,433
4,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
10 / 2 / 16
12,139
867
16,635
10,199
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 16
10,852
775
15,363
17,264
13,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 2 / 12
10,828
773
10,756
14,800
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 17
10,496
750
7,169
12,725
5,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
6 / 1 / 13
10,186
728
15,690
10,622
5,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
10
Kills
33
33
Deaths
13
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Raijin
C12ASHD
Raijin
3
8
2
0.5
W
Poseidon
10
2
16
9
W
6
4
16
3.5
L
Danzaburou
PBJok3r
Danzaburou
3
5
3
0.9
L
Chaac
SSJxOtaku
Chaac
3
4
4
1.25
L
1
11
2
0.18
W
8
2
12
7
W
3
4
17
2.88
W
Hera
6
1
13
12.5
L
Yu Huang
Yamanaka x
Yu Huang
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
65,613
71,184
Taken
65,610
30,708
Mitigated
35,957
13,117
Healing
26,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
C12ASHD
Raijin
11,032
36
774
795
13,054
5,062
383
6,231
6,823
23,267
0
W
Poseidon
16,635
1,189
830
2,244
10,199
4,493
2,534
2,620
7,427
41,713
0
W
15,363
1,857
1,275
4,810
17,264
13,515
1,099
2,603
12,689
0
31,100
L
Danzaburou
PBJok3r
Danzaburou
14,510
5,756
456
4,713
15,374
6,304
2,458
8,047
7,327
0
36,278
L
Chaac
SSJxOtaku
Chaac
12,434
165
655
4,211
15,189
9,480
0
9,091
6,098
0
22,595
L
2,615
120
0
240
17,134
5,776
0
11,246
5,888
0
4,252
W
10,756
1,925
3,327
3,697
14,800
6,671
2,178
4,192
10,430
0
22,906
W
7,169
58
2,471
2,514
12,725
5,304
486
4,414
8,063
24,156
0
W
Hera
15,690
1,878
3,131
2,401
10,622
5,974
1,339
3,644
6,720
22,779
0
L
Yu Huang
Yamanaka x
Yu Huang
7,463
71
607
666
10,433
4,086
686
4,879
5,554
21,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
54,501
136
Minions Killed
161
0
Camps Cleared
0
1,048,866
Distance Traveled
1,274,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,344
739
39
3
0
184,324
0
W
Poseidon
12,139
867
62
4
0
268,822
0
W
Ne Zha
10,852
775
20
1
0
246,993
0
L
Danzaburou
10,322
737
54
4
0
216,076
0
L
Chaac
9,828
702
27
2
0
230,253
0
L
Thor
8,176
584
2
0
0
208,251
0
W
Chiron
10,828
773
27
2
0
253,626
0
W
Merlin
10,496
750
39
3
0
214,011
0
W
Hera
10,186
728
13
1
0
291,290
0
L
Yu Huang
8,768
626
14
1
0
209,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role