Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Black8aron96
Ares
Level 122
God Stats
3W - 0L
1,489 SR
Queue Stats
115W - 128L
1,472 Elo+
Solo
Vulcan
Vulcan
Dewick 2Ez
Vulcan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,339 Elo+
Party 1
The Morrigan
The Morrigan
Specteur09
The Morrigan
Level 89
God Stats
2W - 0L
1,710 SR
Queue Stats
23W - 20L
1,437 Elo+
Solo
Skadi
Skadi
ToknJoints
Skadi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,420 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,434 Elo+

VS

Team Averages
Level 115
1,561 SR
1,486 Elo+
Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CausticJoker524
Ganesha
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
304W - 313L
1,486 Elo+
Solo
Bakasura
Bakasura
Fito0109
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,510 Elo+
Solo
Bastet
Bastet
Lancec15
Bastet
Level 109
God Stats
4W - 4L
1,602 SR
Queue Stats
401W - 390L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
10 / 2 / 8
11,251
865
13,581
12,287
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 4 / 14
9,031
695
6,585
16,792
15,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Dewick 2Ez
Vulcan
17
6 / 1 / 7
10,605
816
14,067
9,443
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Specteur09
The Morrigan
16
1 / 3 / 11
9,350
719
7,385
7,236
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
17
4 / 2 / 10
10,162
782
16,946
13,264
5,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 3 / 7
8,998
692
5,764
12,331
14,742
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
 
Agni
14
3 / 3 / 5
8,688
668
8,639
5,557
2,601
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 5 / 9
8,065
620
8,601
22,366
19,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Fito0109
Bakasura
13
2 / 6 / 2
8,056
620
5,319
11,116
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Lancec15
Bastet
17
6 / 4 / 5
9,437
726
15,048
15,374
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
21
Kills
12
12
Deaths
21
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
2
8
7
L
Maui
 
Maui
1
3
7
1.5
L
Agni
 
Agni
3
3
5
1.83
W
0
4
14
1.75
L
0
5
9
0.9
W
Vulcan
Dewick 2Ez
Vulcan
6
1
7
9.5
L
Bakasura
Fito0109
Bakasura
2
6
2
0.5
L
Bastet
Lancec15
Bastet
6
4
5
2.13
W
The Morrigan
Specteur09
The Morrigan
1
3
11
2.17
W
Skadi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,564
Damage
43,371
59,022
Taken
66,744
40,312
Mitigated
53,612
17,479
Healing
18,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,581
5,885
365
3,254
12,287
11,816
970
4,568
7,335
20,351
0
L
Maui
 
Maui
5,764
595
1,236
1,936
12,331
14,742
150
8,475
3,627
14,892
0
L
Agni
 
Agni
8,639
242
769
240
5,557
2,601
540
2,534
3,023
28,045
0
W
6,585
1,206
278
1,868
16,792
15,693
971
5,649
11,099
11,951
0
L
8,601
416
465
5,395
22,366
19,319
380
13,100
8,803
21,035
0
W
Vulcan
Dewick 2Ez
Vulcan
14,067
6,920
1,256
2,818
9,443
3,970
2,078
3,590
5,733
32,466
0
L
Bakasura
Fito0109
Bakasura
5,319
3,208
1,085
644
11,116
7,866
37
6,680
4,305
0
8,143
L
Bastet
Lancec15
Bastet
15,048
3,484
1,932
4,530
15,374
9,084
586
9,611
5,368
0
25,478
W
The Morrigan
Specteur09
The Morrigan
7,385
1,672
1,178
766
7,236
2,855
533
4,497
2,729
23,620
0
W
Skadi
16,946
6,995
1,906
3,790
13,264
5,978
2,195
4,700
8,438
0
36,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,399
Gold Earned
43,244
147
Minions Killed
99
0
Camps Cleared
0
1,204,769
Distance Traveled
996,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,251
865
18
1
0
260,294
0
L
Maui
8,998
692
27
2
0
225,881
0
L
Agni
8,688
668
42
3
0
142,191
0
W
Ares
9,031
695
13
1
0
216,861
0
L
Ganesha
8,065
620
0
0
0
217,040
0
W
Vulcan
10,605
816
54
4
0
263,375
0
L
Bakasura
8,056
620
8
1
0
168,388
0
L
Bastet
9,437
726
22
2
0
243,014
0
W
The Morrigan
9,350
719
25
2
0
232,317
0
W
Skadi
10,162
782
37
3
0
231,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role