Player Matchup

Sobek
Sobek
AssortedFaun7
Sobek
Level 109
God Stats
451W - 437L
1,484 SR
Queue Stats
590W - 604L
1,404 Elo+
Solo
Vulcan
Vulcan
JarlBongRip
Vulcan
Level 100
God Stats
1W - 0L
1,334 SR
Queue Stats
15W - 16L
1,486 Elo+
Party 1
Neith
Neith
SweatyFairy
Neith
Level 107
God Stats
2W - 0L
1,552 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Team Averages
Level 105
1,457 SR
1,435 Elo+

VS

Team Averages
Level 110
1,398 SR
1,476 Elo+
Chaac
Chaac
Remmstein2548
Chaac
Level 107
God Stats
0W - 2L
1,227 SR
Queue Stats
9W - 7L
1,594 Elo+
Solo
Rama
Rama
Smash Ur Face17
Rama
Level 104
God Stats
29W - 33L
1,490 SR
Queue Stats
144W - 153L
1,397 Elo+
Solo
Merlin
Merlin
SoBake478
Merlin
Level 120
God Stats
7W - 9L
1,476 SR
Queue Stats
25W - 29L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,094
788
2,642
9,941
7,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
11
3 / 0 / 5
7,689
854
4,627
3,006
1,009
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 4
8,102
900
6,108
5,718
2,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,975
664
3,481
4,816
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
6,386
710
4,077
8,698
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SoBake478
Merlin
8
0 / 3 / 0
6,285
698
5,053
3,929
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Vulcan
3
0
5
5.5
L
0
1
0
0
L
0
4
0
0
L
Merlin
SoBake478
Merlin
0
3
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
12,611
18,665
Taken
17,443
10,730
Mitigated
7,899
7,247
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,642
152
0
3,783
9,941
7,588
100
1,467
8,152
12,210
0
W
Vulcan
4,627
2,028
0
250
3,006
1,009
495
977
1,688
19,489
0
L
3,481
571
0
1,829
4,816
3,602
0
1,628
3,188
0
17,781
L
4,077
3,074
63
1,352
8,698
3,004
0
4,566
4,132
0
19,456
L
Merlin
SoBake478
Merlin
5,053
115
0
440
3,929
1,293
0
1,475
2,454
19,074
0
W
6,108
3,677
387
2,827
5,718
2,133
1,863
1,912
3,225
0
35,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,885
Gold Earned
18,646
108
Minions Killed
83
0
Camps Cleared
0
521,726
Distance Traveled
393,560
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,094
788
12
1
0
186,518
0
W
Vulcan
7,689
854
26
3
0
168,704
0
L
Chaac
5,975
664
19
2
0
138,819
6
L
Rama
6,386
710
38
4
0
147,903
0
L
Merlin
6,285
698
26
3
0
106,838
0
W
Neith
8,102
900
70
8
0
166,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role