Player Matchup

Scylla
Scylla
Cynderella
Scylla
Level 56
God Stats
13W - 20L
1,462 SR
Queue Stats
145W - 155L
1,322 Elo+
Solo
Bellona
Bellona
DimeXavi
Bellona
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,356 Elo+
Solo
Fenrir
Fenrir
El_ByShoX
Fenrir
Level 49
God Stats
9W - 10L
1,549 SR
Queue Stats
149W - 158L
1,399 Elo+
Solo
Xing Tian
Xing Tian
TCuppp
Xing Tian
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 63L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
sarusky
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 94L
1,349 Elo+
Party 2
Team Averages
Level 44
1,502 SR
1,355 Elo+

VS

Team Averages
Level 51
1,439 SR
1,260 Elo+
Kukulkan
Kukulkan
JdFreeman2
Kukulkan
Level 29
God Stats
4W - 6L
1,413 SR
Queue Stats
12W - 16L
1,199 Elo+
Party 1
Shiva
Shiva
XxNahumXx2325
Shiva
Level 61
God Stats
5W - 12L
1,389 SR
Queue Stats
95W - 96L
1,531 Elo+
Solo
Fenrir
Fenrir
jbomberger
Fenrir
Level 48
God Stats
1W - 2L
1,275 SR
Queue Stats
12W - 17L
1,330 Elo+
Party 1
Izanami
Izanami
kouta89
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,002 Elo+
Party 1
Medusa
Medusa
slykillall
Medusa
Level 88
God Stats
1W - 5L
1,620 SR
Queue Stats
8W - 17L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cynderella
Scylla
11
2 / 1 / 1
6,104
509
3,488
4,898
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DimeXavi
Bellona
7
0 / 3 / 0
4,778
398
3,857
7,839
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
El_ByShoX
Fenrir
9
1 / 3 / 0
5,293
441
3,795
10,625
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Xing Tian
TCuppp
Xing Tian
9
0 / 1 / 0
5,651
471
1,462
6,593
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
sarusky
Jing Wei
9
0 / 1 / 0
5,001
417
1,430
5,313
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JdFreeman2
Kukulkan
10
0 / 3 / 1
6,134
511
3,236
4,446
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 3
7,371
614
6,244
11,700
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
jbomberger
Fenrir
11
6 / 0 / 0
6,995
583
4,420
7,639
2,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
kouta89
Izanami
9
0 / 0 / 3
5,278
440
1,871
4,016
1,243
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
slykillall
Medusa
9
1 / 0 / 3
5,675
473
6,111
3,573
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cynderella
Scylla
2
1
1
2.5
L
Bellona
DimeXavi
Bellona
0
3
0
0
L
Fenrir
El_ByShoX
Fenrir
1
3
0
0.33
W
Kukulkan
JdFreeman2
Kukulkan
0
3
1
0.17
L
Xing Tian
TCuppp
Xing Tian
0
1
0
0
W
2
0
3
3.5
W
Fenrir
jbomberger
Fenrir
6
0
0
6
W
Izanami
kouta89
Izanami
0
0
3
1.5
L
Jing Wei
sarusky
Jing Wei
0
1
0
0
W
Medusa
slykillall
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,032
Damage
21,882
35,268
Taken
31,374
17,719
Mitigated
13,691
7,750
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cynderella
Scylla
3,488
0
0
1,250
4,898
1,597
126
1,550
3,348
38,098
0
L
Bellona
DimeXavi
Bellona
3,857
1,504
0
2,144
7,839
6,629
0
0
7,839
0
20,058
L
Fenrir
El_ByShoX
Fenrir
3,795
565
0
1,287
10,625
3,637
0
332
10,293
0
28,007
W
Kukulkan
JdFreeman2
Kukulkan
3,236
67
0
0
4,446
1,871
0
2,446
2,000
41,310
0
L
Xing Tian
TCuppp
Xing Tian
1,462
161
1,065
1,029
6,593
4,164
0
969
5,624
19,990
0
W
6,244
1,816
0
3,715
11,700
6,458
1,305
379
11,321
0
51,974
W
Fenrir
jbomberger
Fenrir
4,420
1,253
0
3,094
7,639
2,902
0
1,023
6,616
0
34,763
W
Izanami
kouta89
Izanami
1,871
1,198
0
0
4,016
1,243
0
709
3,307
0
25,989
L
Jing Wei
sarusky
Jing Wei
1,430
1,106
0
975
5,313
1,692
0
385
4,928
0
30,280
W
Medusa
slykillall
Medusa
6,111
2,331
0
1,677
3,573
1,217
0
393
3,180
0
33,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
31,453
210
Minions Killed
304
0
Camps Cleared
0
1,056,504
Distance Traveled
1,219,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,104
509
65
5
0
226,365
0
L
Bellona
4,778
398
28
2
0
146,178
0
L
Fenrir
5,293
441
39
3
0
256,396
0
W
Kukulkan
6,134
511
73
6
0
249,459
0
L
Xing Tian
5,651
471
18
2
0
223,933
2
W
Shiva
7,371
614
84
7
0
261,979
0
W
Fenrir
6,995
583
58
5
0
252,189
0
W
Izanami
5,278
440
50
4
0
218,781
0
L
Jing Wei
5,001
417
60
5
0
203,632
0
W
Medusa
5,675
473
39
3
0
237,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role