Player Matchup

Surtr
Surtr
KeithIsLaw
Surtr
Level 35
God Stats
7W - 27L
1,227 SR
Queue Stats
28W - 78L
1,013 Elo+
Party 1
Ymir
Ymir
Nateruto-San
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
Surreal_Alex
Bastet
Level 26
God Stats
7W - 15L
1,261 SR
Queue Stats
53W - 83L
849 Elo+
Party 1
Raijin
Raijin
Theo Smoov
Raijin
Level 27
God Stats
3W - 6L
1,158 SR
Queue Stats
21W - 68L
978 Elo+
Party 1
Sol
Sol
just-PRYME7
Sol
Level 26
God Stats
12W - 25L
1,226 SR
Queue Stats
71W - 104L
1,060 Elo+
Party 1
Team Averages
Level 35
1,274 SR
1,080 Elo+

VS

Team Averages
Level 77
1,570 SR
1,381 Elo+
Tsukuyomi
Tsukuyomi
Sinister69hades
Tsukuyomi
Level 85
God Stats
36W - 43L
1,475 SR
Queue Stats
124W - 153L
1,352 Elo+
Solo
Danzaburou
Danzaburou
cesarjuegon
Danzaburou
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 79L
1,320 Elo+
Solo
Bellona
Bellona
noluckdave
Bellona
Level 68
God Stats
83W - 76L
1,443 SR
Queue Stats
345W - 369L
1,417 Elo+
Solo
Hades
Hades
sebastian3679
Hades
Level 103
God Stats
9W - 7L
1,602 SR
Queue Stats
137W - 136L
1,408 Elo+
Solo
Artemis
Artemis
stereotomek
Artemis
Level 67
God Stats
4W - 3L
1,832 SR
Queue Stats
124W - 132L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 8 / 4
9,329
466
12,444
25,867
26,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
1 / 3 / 9
8,315
416
6,030
20,068
21,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
6 / 4 / 4
9,946
497
15,870
24,037
10,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Theo Smoov
Raijin
13
1 / 6 / 4
8,340
417
4,734
12,024
4,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 5 / 5
9,617
481
12,858
19,331
6,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sinister69hades
Tsukuyomi
17
9 / 2 / 7
11,372
569
17,985
14,913
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
cesarjuegon
Danzaburou
17
1 / 5 / 4
10,935
547
7,965
14,879
6,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
noluckdave
Bellona
17
7 / 3 / 5
11,386
569
18,012
22,560
24,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 9
10,775
539
19,079
17,857
10,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
stereotomek
Artemis
16
2 / 6 / 7
9,557
478
12,976
16,457
7,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
18
Kills
26
26
Deaths
20
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
8
4
0.63
L
1
3
9
1.83
W
Tsukuyomi
Sinister69hades
Tsukuyomi
9
2
7
6.25
L
Bastet
6
4
4
2
L
Raijin
Theo Smoov
Raijin
1
6
4
0.5
W
Danzaburou
cesarjuegon
Danzaburou
1
5
4
0.6
L
7
5
5
1.9
W
Bellona
noluckdave
Bellona
7
3
5
3.17
W
7
4
9
2.88
W
Artemis
stereotomek
Artemis
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,936
Damage
76,017
101,327
Taken
86,666
69,257
Mitigated
54,892
13,799
Healing
26,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
12,444
4,328
0
1,291
25,867
26,217
498
3,319
22,548
765
51,373
L
6,030
1,492
0
0
20,068
21,199
233
2,617
17,451
22,466
0
W
Tsukuyomi
Sinister69hades
Tsukuyomi
17,985
3,613
0
4,502
14,913
6,508
0
3,685
11,228
0
76,300
L
Bastet
15,870
5,221
0
4,734
24,037
10,166
617
6,192
17,845
0
75,001
L
Raijin
Theo Smoov
Raijin
4,734
496
0
290
12,024
4,692
59
5,226
6,798
46,374
0
W
Danzaburou
cesarjuegon
Danzaburou
7,965
2,819
0
2,431
14,879
6,662
4,255
6,179
8,700
0
82,946
L
12,858
3,943
0
7,484
19,331
6,983
1,025
1,725
17,606
61,825
0
W
Bellona
noluckdave
Bellona
18,012
3,598
0
6,255
22,560
24,388
1,106
6,330
16,230
0
83,532
W
19,079
880
230
8,732
17,857
10,030
2,028
3,998
13,859
69,557
0
W
Artemis
stereotomek
Artemis
12,976
7,600
0
3,910
16,457
7,304
1,703
3,744
12,713
0
70,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
54,025
353
Minions Killed
527
0
Camps Cleared
0
1,848,957
Distance Traveled
1,849,806
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,329
466
59
3
0
354,964
0
L
Ymir
8,315
416
28
1
0
388,506
0
W
Tsukuyomi
11,372
569
97
5
0
433,332
0
L
Bastet
9,946
497
93
5
0
445,561
0
L
Raijin
8,340
417
78
4
0
328,310
2
W
Danzaburou
10,935
547
138
7
0
348,988
0
L
Sol
9,617
481
95
5
0
331,616
3
W
Bellona
11,386
569
108
5
0
363,816
0
W
Hades
10,775
539
107
5
0
360,020
3
W
Artemis
9,557
478
77
4
0
343,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role