Player Matchup

Rama
Rama
IAmBaitboy
Rama
Level 102
God Stats
0W - 2L
1,215 SR
Queue Stats
62W - 65L
1,398 Elo+
Solo
Fenrir
Fenrir
MajorsGhost3400
Fenrir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 64L
1,367 Elo+
Solo
Bastet
Bastet
WrySoup35773150
Bastet
Level 105
God Stats
4W - 5L
1,194 SR
Queue Stats
423W - 465L
1,477 Elo+
Solo
Cernunnos
Cernunnos
cruzer710
Cernunnos
Level 122
God Stats
0W - 1L
1,505 SR
Queue Stats
69W - 69L
1,446 Elo+
Solo
The Morrigan
The Morrigan
earthchick42
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,311 Elo+
Solo
Team Averages
Level 119
1,383 SR
1,400 Elo+

VS

Team Averages
Level 144
1,590 SR
1,447 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ronin3945
Fenrir
Level 128
God Stats
4W - 1L
1,892 SR
Queue Stats
115W - 120L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
The 1Snuggler
Sun Wukong
Level 144
God Stats
7W - 5L
1,473 SR
Queue Stats
489W - 522L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WEATHERMAN 37
Ah Muzen Cab
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 201L
1,540 Elo+
Solo
Chaac
Chaac
four tra alunmi
Chaac
Level 151
God Stats
20W - 20L
1,586 SR
Queue Stats
742W - 863L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
10,398
650
12,493
14,831
7,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 8 / 2
8,680
543
7,451
16,810
17,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
8,004
500
4,485
5,471
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
cruzer710
Cernunnos
20
5 / 4 / 2
11,409
713
15,644
14,042
8,427
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
earthchick42
The Morrigan
13
0 / 2 / 2
8,170
511
2,593
5,656
2,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
0 / 1 / 14
11,297
706
9,142
14,641
16,511
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Ronin3945
Fenrir
18
6 / 6 / 7
11,055
691
12,068
15,910
8,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
The 1Snuggler
Sun Wukong
20
6 / 2 / 13
12,263
766
9,320
16,194
21,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
WEATHERMAN 37
Ah Muzen Cab
20
10 / 1 / 10
13,136
821
17,929
14,045
8,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 7
10,361
648
3,161
4,923
5,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
9
Kills
23
23
Deaths
10
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
14
7
L
1
7
3
0.36
L
2
8
2
0.38
W
Fenrir
Ronin3945
Fenrir
6
6
7
1.58
W
Sun Wukong
The 1Snuggler
Sun Wukong
6
2
13
6.25
W
Ah Muzen Cab
WEATHERMAN 37
Ah Muzen Cab
10
1
10
15
L
1
2
2
1
L
Cernunnos
cruzer710
Cernunnos
5
4
2
1.5
L
The Morrigan
earthchick42
The Morrigan
0
2
2
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,666
Damage
51,620
56,810
Taken
65,713
38,302
Mitigated
59,937
12,321
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,142
387
4,029
3,535
14,641
16,511
457
563
14,078
21,034
964
L
12,493
6,831
198
1,684
14,831
7,468
0
2,037
12,794
0
34,413
L
7,451
2,180
223
1,143
16,810
17,836
0
2,676
14,134
0
10,250
W
Fenrir
Ronin3945
Fenrir
12,068
1,353
1,364
2,130
15,910
8,463
348
192
15,718
0
18,135
W
Sun Wukong
The 1Snuggler
Sun Wukong
9,320
3,351
1,848
3,385
16,194
21,278
2,618
518
15,676
0
34,288
W
Ah Muzen Cab
WEATHERMAN 37
Ah Muzen Cab
17,929
11,554
1,258
3,848
14,045
8,392
3,973
216
13,829
0
58,602
L
4,485
922
0
1,323
5,471
2,082
0
525
4,946
0
8,983
L
Cernunnos
cruzer710
Cernunnos
15,644
7,048
419
4,544
14,042
8,427
0
1,269
12,773
0
38,265
L
The Morrigan
earthchick42
The Morrigan
2,593
710
794
1,993
5,656
2,489
0
1,692
3,783
5,529
1,104
W
3,161
686
0
3,214
4,923
5,293
359
0
4,923
0
11,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
58,112
145
Minions Killed
179
0
Camps Cleared
0
951,288
Distance Traveled
1,221,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,297
706
29
2
0
249,777
0
L
Rama
10,398
650
67
4
0
205,002
0
L
Fenrir
8,680
543
8
1
0
179,651
0
W
Fenrir
11,055
691
18
1
0
277,316
0
W
Sun Wukong
12,263
766
38
2
0
267,424
0
W
Ah Muzen Cab
13,136
821
84
5
0
292,091
0
L
Bastet
8,004
500
9
1
0
164,457
0
L
Cernunnos
11,409
713
58
4
0
235,705
0
L
The Morrigan
8,170
511
3
0
0
166,473
0
W
Chaac
10,361
648
10
1
0
135,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role