Player Matchup

Nike
Nike
DimeXavi
Nike
Level 31
God Stats
2W - 2L
1,494 SR
Queue Stats
5W - 6L
1,457 Elo+
Solo
Kali
Kali
Ecksdar
Kali
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 89L
1,440 Elo+
Party 1
Neith
Neith
IAMJUSTSOSWAG
Neith
Level 24
God Stats
2W - 3L
1,369 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 1
Olorun
Olorun
JesusMaw
Olorun
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,257 Elo+
Party 1
Cthulhu
Cthulhu
Rivens Rack
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Party 1
Team Averages
Level 28
1,473 SR
1,401 Elo+

VS

Team Averages
Level 31
1,541 SR
1,497 Elo+
Aphrodite
Aphrodite
DeactivatedGod
Aphrodite
Level 38
God Stats
22W - 16L
1,595 SR
Queue Stats
45W - 35L
1,537 Elo+
Party 2
Ganesha
Ganesha
HangCopsJust4Fun
Ganesha
Level 18
God Stats
3W - 2L
1,341 SR
Queue Stats
132W - 112L
1,523 Elo+
Party 2
Discordia
Discordia
SmoookeFPS
Discordia
Level 45
God Stats
4W - 4L
1,359 SR
Queue Stats
161W - 139L
1,438 Elo+
Party 3
Izanami
Izanami
Thallic205
Izanami
Level 6
God Stats
2W - 4L
1,751 SR
Queue Stats
22W - 21L
1,575 Elo+
Party 2
Shiva
Shiva
rKijo--
Shiva
Level 46
God Stats
7W - 3L
1,660 SR
Queue Stats
154W - 149L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 6 / 1
8,885
468
8,873
19,001
12,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Ecksdar
Kali
16
3 / 6 / 2
9,792
515
6,632
21,118
9,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 3 / 4
8,688
457
11,431
14,501
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
JesusMaw
Olorun
15
3 / 3 / 0
9,863
519
8,255
12,361
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Rivens Rack
Cthulhu
12
0 / 5 / 4
8,321
438
5,603
21,286
15,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeactivatedGod
Aphrodite
16
7 / 1 / 7
10,156
535
6,395
11,089
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
2 / 2 / 13
9,981
525
15,869
19,084
12,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
SmoookeFPS
Discordia
18
5 / 0 / 3
10,839
570
9,468
6,753
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Thallic205
Izanami
16
5 / 3 / 7
10,121
533
21,855
17,122
8,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
rKijo--
Shiva
16
4 / 2 / 6
9,938
523
10,334
15,557
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
23
23
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DeactivatedGod
Aphrodite
7
1
7
10.5
L
Nike
0
6
1
0.08
L
Kali
Ecksdar
Kali
3
6
2
0.67
W
2
2
13
4.25
L
2
3
4
1.33
L
Olorun
JesusMaw
Olorun
3
3
0
1
L
Cthulhu
Rivens Rack
Cthulhu
0
5
4
0.4
W
Discordia
SmoookeFPS
Discordia
5
0
3
6.5
W
Izanami
Thallic205
Izanami
5
3
7
2.83
W
Shiva
rKijo--
Shiva
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
63,921
88,267
Taken
69,605
48,616
Mitigated
50,882
15,574
Healing
28,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DeactivatedGod
Aphrodite
6,395
908
4,319
5,961
11,089
10,466
71
3,727
7,362
23,462
0
L
Nike
8,873
1,361
0
1,210
19,001
12,336
0
6,999
11,067
0
56,883
L
Kali
Ecksdar
Kali
6,632
3,406
0
4,733
21,118
9,898
0
5,584
15,404
0
92,445
W
15,869
2,247
0
6,796
19,084
12,906
328
1,560
17,524
85,299
2,218
L
11,431
4,296
0
1,433
14,501
5,119
658
5,355
9,146
0
56,349
L
Olorun
JesusMaw
Olorun
8,255
4,026
52
2,199
12,361
5,641
0
6,913
5,448
69,556
6,003
L
Cthulhu
Rivens Rack
Cthulhu
5,603
634
2,065
3,882
21,286
15,622
289
6,827
14,405
25,287
0
W
Discordia
SmoookeFPS
Discordia
9,468
381
0
2,081
6,753
2,854
560
2,990
3,763
87,856
0
W
Izanami
Thallic205
Izanami
21,855
16,419
0
5,403
17,122
8,148
886
4,885
12,237
0
91,710
W
Shiva
rKijo--
Shiva
10,334
1,853
170
3,737
15,557
16,508
441
540
15,017
0
60,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
51,035
462
Minions Killed
538
0
Camps Cleared
0
1,619,614
Distance Traveled
1,850,723
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,156
535
38
2
0
369,149
0
L
Nike
8,885
468
90
5
0
288,310
0
L
Kali
9,792
515
110
6
0
281,558
0
W
Ganesha
9,981
525
100
5
0
369,594
0
L
Neith
8,688
457
89
5
0
343,540
0
L
Olorun
9,863
519
132
7
0
334,232
3
L
Cthulhu
8,321
438
41
2
0
371,974
0
W
Discordia
10,839
570
168
9
0
394,477
4
W
Izanami
10,121
533
140
7
0
362,495
0
W
Shiva
9,938
523
92
5
0
355,008
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role