Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlizzardFilmz
Janus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,157 Elo+
Party 1
Charybdis
Charybdis
HolyFirePanda
Charybdis
Level 108
God Stats
1W - 2L
1,553 SR
Queue Stats
13W - 25L
1,386 Elo+
Party 1
Lancelot
Lancelot
MrBigeloww
Lancelot
Level 107
God Stats
0W - 2L
1,340 SR
Queue Stats
47W - 69L
1,386 Elo+
Party 1
Hera
Hera
milkymustelid
Hera
Level 24
God Stats
0W - 2L
1,519 SR
Queue Stats
35W - 64L
1,228 Elo+
Party 1
Team Averages
Level 88
1,482 SR
1,331 Elo+

VS

Team Averages
Level 66
1,562 SR
1,499 Elo+
Lancelot
Lancelot
Dayng
Lancelot
Level 86
God Stats
3W - 2L
1,679 SR
Queue Stats
57W - 55L
1,519 Elo+
Party 2
Surtr
Surtr
Fotopolla
Surtr
Level 65
God Stats
5W - 1L
1,824 SR
Queue Stats
24W - 24L
1,387 Elo+
Solo
Hera
Hera
PapaQuest
Hera
Level 99
God Stats
1W - 2L
1,310 SR
Queue Stats
169W - 166L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
im1badson
Kuzenbo
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 53L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
jacker771
Cthulhu
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 5 / 3
7,828
652
5,371
15,385
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 1
8,134
678
6,615
10,256
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charybdis
HolyFirePanda
Charybdis
15
1 / 2 / 1
8,342
695
4,815
10,324
4,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
MrBigeloww
Lancelot
15
2 / 1 / 1
8,218
685
8,703
11,748
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 3 / 2
8,207
684
7,553
8,799
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dayng
Lancelot
18
8 / 0 / 2
10,815
901
11,228
7,170
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Fotopolla
Surtr
15
2 / 1 / 4
8,968
747
5,034
11,346
11,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
19
6 / 1 / 6
10,858
905
21,031
8,418
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
im1badson
Kuzenbo
14
0 / 2 / 6
8,208
684
5,950
11,540
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
jacker771
Cthulhu
15
1 / 0 / 10
8,852
738
4,811
4,829
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
17
17
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
3
0.3
L
0
6
1
0.08
W
Lancelot
Dayng
Lancelot
8
0
2
9
W
Surtr
Fotopolla
Surtr
2
1
4
4
L
Charybdis
HolyFirePanda
Charybdis
1
2
1
0.75
L
Lancelot
MrBigeloww
Lancelot
2
1
1
2.5
W
Hera
6
1
6
9
W
Kuzenbo
im1badson
Kuzenbo
0
2
6
1.5
W
Cthulhu
jacker771
Cthulhu
1
0
10
6
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
48,054
56,512
Taken
43,303
31,936
Mitigated
31,925
3,294
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,371
0
0
937
15,385
14,419
155
9,662
5,283
22,270
0
L
6,615
223
0
250
10,256
4,333
406
4,561
5,477
26,295
0
W
Lancelot
Dayng
Lancelot
11,228
2,877
0
370
7,170
3,277
241
3,504
3,521
0
45,051
W
Surtr
Fotopolla
Surtr
5,034
976
0
1,540
11,346
11,598
496
2,356
8,943
592
24,183
L
Charybdis
HolyFirePanda
Charybdis
4,815
2,685
0
1,737
10,324
4,181
0
5,032
5,092
0
32,282
L
Lancelot
MrBigeloww
Lancelot
8,703
877
0
0
11,748
5,247
0
6,341
5,104
0
23,337
W
Hera
21,031
4,472
0
2,906
8,418
3,400
747
4,596
3,691
74,771
0
W
Kuzenbo
im1badson
Kuzenbo
5,950
1,780
0
1,185
11,540
11,038
875
5,259
6,130
13,913
155
W
Cthulhu
jacker771
Cthulhu
4,811
154
121
244
4,829
2,612
518
3,221
1,479
12,660
270
L
7,553
1,721
0
370
8,799
3,756
0
4,577
4,017
31,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
47,701
237
Minions Killed
279
0
Camps Cleared
0
1,181,911
Distance Traveled
1,383,306
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,828
652
29
2
0
240,517
3
L
Janus
8,134
678
58
5
0
174,253
0
W
Lancelot
10,815
901
98
8
0
339,706
0
W
Surtr
8,968
747
41
3
0
264,348
0
L
Charybdis
8,342
695
63
5
0
232,982
0
L
Lancelot
8,218
685
40
3
0
296,740
0
W
Hera
10,858
905
118
10
0
301,064
0
W
Kuzenbo
8,208
684
16
1
0
220,142
0
W
Cthulhu
8,852
738
6
1
0
258,046
0
L
Hera
8,207
684
47
4
0
237,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role