Player Matchup

Set
Set
ThatDeafDrummer
Set
Level 108
God Stats
1W - 0L
1,663 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TheAfricanTenor
Amaterasu
Level 154
God Stats
2W - 0L
1,726 SR
Queue Stats
24W - 26L
1,586 Elo+
Party 1
Ra
Ra
imcrazydude12
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 122
1,630 SR
1,529 Elo+

VS

Team Averages
Level 124
1,485 SR
1,601 Elo+
Arachne
Arachne
FBotello12
Arachne
Level 84
God Stats
5W - 7L
1,450 SR
Queue Stats
27W - 23L
1,518 Elo+
Solo
Persephone
Persephone
Mastersiol
Persephone
Level 141
God Stats
4W - 7L
1,506 SR
Queue Stats
23W - 26L
1,404 Elo+
Solo
Geb
Geb
PurpleTeeth
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 22L
1,881 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
8,593
781
4,387
10,166
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
TheAfricanTenor
Amaterasu
13
8 / 2 / 2
10,514
956
9,443
13,183
8,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 9
9,339
849
9,530
7,773
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FBotello12
Arachne
9
4 / 5 / 4
8,434
767
11,642
11,530
5,277
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Mastersiol
Persephone
11
3 / 2 / 3
9,080
825
7,784
7,948
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 3 / 4
7,831
712
4,969
11,436
9,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
10
Kills
8
8
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
FBotello12
Arachne
4
5
4
1.2
L
Persephone
Mastersiol
Persephone
3
2
3
2.25
L
1
3
4
1
W
2
3
1
0.83
W
Amaterasu
TheAfricanTenor
Amaterasu
8
2
2
4.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
24,395
31,122
Taken
30,914
17,213
Mitigated
17,582
9,169
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FBotello12
Arachne
11,642
9,087
138
2,398
11,530
5,277
0
4,337
7,193
0
15,590
L
Persephone
Mastersiol
Persephone
7,784
236
0
1,010
7,948
2,548
0
2,396
5,460
38,989
0
L
4,969
616
0
734
11,436
9,757
0
3,056
8,286
22,140
0
W
4,387
1,629
0
1,962
10,166
5,329
428
3,581
6,585
0
32,937
W
Amaterasu
TheAfricanTenor
Amaterasu
9,443
5,238
0
4,724
13,183
8,928
1,352
6,195
6,988
0
33,226
W
9,530
909
1,187
1,296
7,773
2,956
644
3,572
4,201
49,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
25,345
162
Minions Killed
75
0
Camps Cleared
0
663,201
Distance Traveled
619,240
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,434
767
14
1
0
210,096
5
L
Persephone
9,080
825
41
4
0
179,938
0
L
Geb
7,831
712
20
2
0
229,206
3
W
Set
8,593
781
40
4
0
227,996
6
W
Amaterasu
10,514
956
51
5
0
210,606
0
W
Ra
9,339
849
71
6
0
224,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role