Player Matchup

Nu Wa
Nu Wa
BellaB
Nu Wa
Level 155
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 9L
1,295 Elo+
Solo
Yemoja
Yemoja
KiritoDasEspadas
Yemoja
Level 158
God Stats
0W - 2L
1,275 SR
Queue Stats
46W - 70L
1,437 Elo+
Solo
Tiamat
Tiamat
Lokopive
Tiamat
Level 127
God Stats
0W - 2L
1,528 SR
Queue Stats
110W - 99L
1,515 Elo+
Solo
Izanami
Izanami
crisluh
Izanami
Level 126
God Stats
3W - 8L
1,408 SR
Queue Stats
556W - 569L
1,422 Elo+
Solo
Susano
Susano
ÒôÒöÒ
Susano
Level 87
God Stats
4W - 4L
1,430 SR
Queue Stats
189W - 195L
1,566 Elo+
Solo
Team Averages
Level 131
1,384 SR
1,447 Elo+

VS

Team Averages
Level 161
1,510 SR
1,507 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DDEH
Discordia
Level 156
God Stats
1W - 1L
1,672 SR
Queue Stats
114W - 108L
1,514 Elo+
Solo
Tyr
Tyr
DRUIDTSC
Tyr
Level 127
God Stats
6W - 9L
1,350 SR
Queue Stats
249W - 254L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
ivan2501
Ao Kuang
Level 104
God Stats
3W - 2L
1,528 SR
Queue Stats
101W - 101L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BellaB
Nu Wa
11
1 / 5 / 3
6,740
613
7,081
9,293
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 5
8,077
734
2,110
13,045
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Lokopive
Tiamat
13
1 / 2 / 4
7,359
669
8,525
6,676
5,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
crisluh
Izanami
16
3 / 4 / 4
8,454
769
8,717
10,456
4,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
ÒôÒöÒ
Susano
9
0 / 3 / 3
6,442
586
4,234
6,872
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 3 / 8
8,999
818
5,690
9,774
5,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
14
0 / 1 / 13
8,348
759
5,873
7,429
5,038
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
DDEH
Discordia
18
5 / 0 / 10
10,399
945
16,391
5,876
3,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 1 / 9
8,958
814
7,460
16,604
15,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ivan2501
Ao Kuang
16
7 / 2 / 6
9,840
895
8,371
11,846
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
6
Kills
17
17
Deaths
7
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
3
8
2
W
Hel
 
Hel
0
1
13
6.5
L
Nu Wa
BellaB
Nu Wa
1
5
3
0.5
W
Discordia
DDEH
Discordia
5
0
10
10
W
3
1
9
7.5
L
1
3
5
1.17
L
Tiamat
Lokopive
Tiamat
1
2
4
1.5
L
Izanami
crisluh
Izanami
3
4
4
1.25
W
Ao Kuang
ivan2501
Ao Kuang
7
2
6
5
L
Susano
ÒôÒöÒ
Susano
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
43,785
46,342
Taken
51,529
24,754
Mitigated
38,353
13,562
Healing
28,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,690
1,342
692
739
9,774
5,368
1,135
3,573
6,201
0
21,412
W
Hel
 
Hel
5,873
110
11,716
4,456
7,429
5,038
710
3,211
4,218
15,864
0
L
Nu Wa
BellaB
Nu Wa
7,081
2,397
323
255
9,293
3,839
0
5,895
3,311
14,403
0
W
Discordia
DDEH
Discordia
16,391
600
795
921
5,876
3,772
2,320
3,661
2,215
37,887
0
W
7,460
574
292
3,949
16,604
15,390
1,058
4,623
11,981
0
19,874
L
2,110
404
5,778
3,962
13,045
8,590
0
7,926
4,851
7,537
0
L
Tiamat
Lokopive
Tiamat
8,525
459
838
507
6,676
5,658
0
4,012
2,566
14,319
0
L
Izanami
crisluh
Izanami
8,717
4,092
0
375
10,456
4,224
0
7,429
2,856
0
29,002
W
Ao Kuang
ivan2501
Ao Kuang
8,371
633
1,383
3,303
11,846
8,785
2,057
2,648
9,198
24,591
0
L
Susano
ÒôÒöÒ
Susano
4,234
297
725
799
6,872
2,443
0
4,702
2,123
0
5,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
46,544
78
Minions Killed
165
0
Camps Cleared
0
765,372
Distance Traveled
1,146,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,999
818
44
4
0
230,090
0
W
Hel
8,348
759
13
1
0
230,038
0
L
Nu Wa
6,740
613
6
1
0
133,953
0
W
Discordia
10,399
945
49
4
0
223,842
0
W
Tyr
8,958
814
21
2
0
250,485
0
L
Yemoja
8,077
734
1
0
0
193,131
0
L
Tiamat
7,359
669
9
1
0
165,190
0
L
Izanami
8,454
769
56
5
0
153,212
0
W
Ao Kuang
9,840
895
38
3
0
212,469
0
L
Susano
6,442
586
6
1
0
119,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role