Player Matchup

Chaac
Chaac
ArabicImmigrant
Chaac
Level 50
God Stats
1W - 0L
1,808 SR
Queue Stats
42W - 24L
1,421 Elo+
Solo
Danzaburou
Danzaburou
ShhImMad
Danzaburou
Level 89
God Stats
6W - 4L
1,582 SR
Queue Stats
477W - 463L
1,505 Elo+
Party 1
Ishtar
Ishtar
SuckonBeaz
Ishtar
Level 107
God Stats
1W - 0L
1,760 SR
Queue Stats
37W - 25L
1,507 Elo+
Solo
Arachne
Arachne
Xionide
Arachne
Level 100
God Stats
3W - 2L
1,822 SR
Queue Stats
486W - 482L
1,506 Elo+
Party 1
Chronos
Chronos
dghrenko
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,520 Elo+
Solo
Team Averages
Level 87
1,694 SR
1,492 Elo+

VS

Team Averages
Level 72
1,543 SR
1,433 Elo+
Fafnir
Fafnir
Chargersniper21
Fafnir
Level 118
God Stats
1W - 1L
1,717 SR
Queue Stats
218W - 231L
1,449 Elo+
Solo
Cthulhu
Cthulhu
FoldedTape
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,424 Elo+
Solo
Baba Yaga
Baba Yaga
Jellie
Baba Yaga
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,405 Elo+
Solo
Set
Set
MisTerZLeRaTs
Set
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 119L
1,392 Elo+
Solo
Medusa
Medusa
þįňķśøčķ
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 14
8,626
863
13,752
14,183
21,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
ShhImMad
Danzaburou
16
7 / 2 / 11
9,541
954
14,219
8,109
4,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
SuckonBeaz
Ishtar
14
4 / 3 / 11
8,724
872
9,513
9,001
4,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Xionide
Arachne
16
4 / 1 / 10
9,055
906
5,842
6,860
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
dghrenko
Chronos
16
4 / 0 / 10
9,355
936
6,915
6,238
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
7,828
783
7,112
15,003
20,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
FoldedTape
Cthulhu
14
0 / 4 / 5
7,558
756
5,751
10,709
8,249
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Jellie
Baba Yaga
14
2 / 4 / 3
7,886
789
7,760
8,988
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 3
7,157
716
6,126
8,906
5,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 5 / 1
7,822
782
7,574
9,806
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
22
Kills
8
8
Deaths
22
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
2
7
6
0.71
L
Cthulhu
FoldedTape
Cthulhu
0
4
5
0.63
L
Baba Yaga
Jellie
Baba Yaga
2
4
3
0.88
L
1
2
3
1.25
W
Danzaburou
ShhImMad
Danzaburou
7
2
11
6.25
W
Ishtar
SuckonBeaz
Ishtar
4
3
11
3.17
W
Arachne
Xionide
Arachne
4
1
10
9
W
Chronos
dghrenko
Chronos
4
0
10
9
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,241
Damage
34,323
44,391
Taken
53,412
40,544
Mitigated
43,235
15,448
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,752
2,353
561
3,930
14,183
21,843
153
4,984
9,199
0
23,084
L
7,112
2,246
1,469
1,463
15,003
20,460
0
1,766
13,065
12,507
0
L
Cthulhu
FoldedTape
Cthulhu
5,751
543
82
1,209
10,709
8,249
0
1,579
9,092
16,578
0
L
Baba Yaga
Jellie
Baba Yaga
7,760
230
203
2,566
8,988
4,595
0
1,134
7,760
19,037
0
L
6,126
2,594
331
2,797
8,906
5,165
0
2,216
6,555
0
17,497
W
Danzaburou
ShhImMad
Danzaburou
14,219
7,871
898
2,576
8,109
4,041
2,230
4,962
3,147
0
19,685
W
Ishtar
SuckonBeaz
Ishtar
9,513
3,601
662
1,766
9,001
4,186
994
4,540
4,461
0
21,301
W
Arachne
Xionide
Arachne
5,842
4,860
155
1,398
6,860
7,493
246
2,351
4,509
0
10,756
W
Chronos
dghrenko
Chronos
6,915
1,826
1,866
1,636
6,238
2,981
941
3,786
2,452
23,912
0
L
7,574
3,725
977
962
9,806
4,766
0
220
9,539
0
18,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
38,251
122
Minions Killed
115
0
Camps Cleared
0
1,015,439
Distance Traveled
892,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,626
863
16
2
0
204,494
0
L
Fafnir
7,828
783
9
1
0
143,384
0
L
Cthulhu
7,558
756
28
3
0
194,157
0
L
Baba Yaga
7,886
789
26
3
0
196,676
0
L
Set
7,157
716
23
2
0
207,724
0
W
Danzaburou
9,541
954
23
2
0
208,467
0
W
Ishtar
8,724
872
35
4
0
190,886
0
W
Arachne
9,055
906
13
1
0
188,561
0
W
Chronos
9,355
936
35
4
0
223,031
0
L
Medusa
7,822
782
29
3
0
150,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role