Player Matchup

Apollo
Apollo
Bugs_bunny_baby
Apollo
Level 100
God Stats
1W - 2L
1,398 SR
Queue Stats
78W - 70L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
KG-virus0928
Baron Samedi
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 65L
1,533 Elo+
Party 1
Osiris
Osiris
Mister-Latex-V2
Osiris
Level 69
God Stats
2W - 3L
1,515 SR
Queue Stats
29W - 31L
1,360 Elo+
Party 1
Team Averages
Level 90
1,471 SR
1,423 Elo+

VS

Team Averages
Level 82
1,628 SR
1,426 Elo+
Arachne
Arachne
Dual Boot Arch
Arachne
Level 116
God Stats
6W - 1L
1,651 SR
Queue Stats
134W - 144L
1,423 Elo+
Solo
Sylvanus
Sylvanus
PandaStinks
Sylvanus
Level 67
God Stats
10W - 4L
1,667 SR
Queue Stats
23W - 16L
1,417 Elo+
Solo
Ra
Ra
Tj Asim
Ra
Level 62
God Stats
17W - 25L
1,566 SR
Queue Stats
65W - 65L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
10,189
784
10,059
10,131
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
KG-virus0928
Baron Samedi
13
2 / 2 / 4
9,656
743
13,623
7,375
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 5
8,910
685
4,122
13,553
14,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
9,144
703
8,153
15,344
7,513
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
PandaStinks
Sylvanus
12
2 / 2 / 3
9,268
713
5,836
9,719
10,020
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 3
10,062
774
8,577
8,059
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
6
6
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
1
4
5
0.88
L
Baron Samedi
KG-virus0928
Baron Samedi
2
2
4
2
L
1
2
5
1.75
W
Sylvanus
PandaStinks
Sylvanus
2
2
3
1.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
22,566
31,059
Taken
33,122
22,556
Mitigated
21,381
9,284
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,059
6,276
265
3,037
10,131
4,301
0
6,060
4,071
0
32,627
W
8,153
6,254
0
1,081
15,344
7,513
0
8,244
7,100
0
25,636
L
Baron Samedi
KG-virus0928
Baron Samedi
13,623
724
875
2,138
7,375
3,746
324
2,849
4,526
53,758
0
L
4,122
1,254
0
2,969
13,553
14,509
110
5,473
7,978
0
17,262
W
Sylvanus
PandaStinks
Sylvanus
5,836
2,405
1,391
2,358
9,719
10,020
186
3,338
6,381
14,202
0
W
8,577
1,386
629
1,463
8,059
3,848
452
2,612
5,447
49,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
28,474
162
Minions Killed
118
0
Camps Cleared
0
561,888
Distance Traveled
635,927
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,189
784
52
4
0
158,082
0
W
Arachne
9,144
703
26
2
0
249,724
1
L
Baron Samedi
9,656
743
89
7
0
203,532
1
L
Osiris
8,910
685
21
2
0
200,274
2
W
Sylvanus
9,268
713
16
1
0
181,751
1
W
Ra
10,062
774
76
6
0
204,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role