Player Matchup

He Bo
He Bo
Diamond III
 
He Bo
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond I
Speczera
Hercules
Diamond I
Level 142
God Stats
22W - 13L
1,721 SR
Queue Stats
517W - 411L
2,756 MMR
Solo
Charon
Charon
Diamond II
TokyoTulip
Charon
Diamond II
Level 194
God Stats
0W - 1L
1,536 SR
Queue Stats
79W - 58L
2,255 MMR
Solo
Awilix
Awilix
Masters
dropsomefps
Awilix
Masters
Level 106
God Stats
5W - 10L
1,543 SR
Queue Stats
365W - 348L
2,544 MMR
Solo
Skadi
Skadi
Diamond III
kizag
Skadi
Diamond III
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
2,104 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,560 SR
2,232 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 193
1,719 SR
2,440 MMR
Anhur
Anhur
Diamond I
DangerKillerBR
Anhur
Diamond I
Level 181
God Stats
17W - 8L
1,832 SR
Queue Stats
140W - 113L
2,293 MMR
Solo
Chronos
Chronos
Grandmaster
Joeldazeloth
Chronos
Grandmaster
Level 254
God Stats
30W - 19L
1,686 SR
Queue Stats
1,301W - 1,122L
3,162 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
KeznitdеuS
Jormungandr
Diamond IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,948 MMR
Solo
Atlas
Atlas
Diamond I
RenanMN
Atlas
Diamond I
Level 241
God Stats
25W - 16L
1,574 SR
Queue Stats
160W - 137L
2,455 MMR
Party 1
Nemesis
Nemesis
Diamond II
TheB3stBr
Nemesis
Diamond II
Level 165
God Stats
4W - 2L
2,002 SR
Queue Stats
179W - 164L
2,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
1
0 / 0 / 0
1,071
214
0
0
0
Hercules
Speczera
Hercules
7
0 / 1 / 1
3,484
697
1,308
3,890
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
TokyoTulip
Charon
6
2 / 0 / 0
3,985
797
2,551
4,611
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
7
2 / 1 / 0
3,834
767
2,508
6,052
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
kizag
Skadi
5
0 / 1 / 1
3,243
649
2,785
3,188
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
CabrakanArachneGebAo Kuang

VS

Bans
AthenaAgniThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,496
699
2,104
3,623
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Joeldazeloth
Chronos
7
1 / 1 / 0
4,238
848
2,773
3,354
850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
KeznitdеuS
Jormungandr
7
1 / 1 / 0
4,395
879
2,137
3,720
2,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
RenanMN
Atlas
5
1 / 1 / 0
3,663
733
2,686
4,074
2,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
TheB3stBr
Nemesis
7
0 / 0 / 1
4,067
813
1,381
3,175
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
0
0
0
W
0
1
0
0
W
Chronos
Joeldazeloth
Chronos
1
1
0
1
W
Jormungandr
KeznitdеuS
Jormungandr
1
1
0
1
W
Atlas
RenanMN
Atlas
1
1
0
1
L
Hercules
Speczera
Hercules
0
1
1
0.5
W
Nemesis
TheB3stBr
Nemesis
0
0
1
0.5
L
Charon
TokyoTulip
Charon
2
0
0
2
L
Awilix
2
1
0
2
L
Skadi
kizag
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
11,081
17,741
Taken
17,946
6,627
Mitigated
7,413
6,015
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
2,104
1,560
0
1,537
3,623
1,092
0
1,358
2,265
0
18,533
W
Chronos
Joeldazeloth
Chronos
2,773
1,076
0
970
3,354
850
51
69
3,285
24,909
0
W
Jormungandr
KeznitdеuS
Jormungandr
2,137
679
0
1,638
3,720
2,048
0
0
3,514
28,702
0
W
Atlas
RenanMN
Atlas
2,686
1,461
0
1,752
4,074
2,458
0
1,124
2,950
11,291
0
L
Hercules
Speczera
Hercules
1,308
403
0
1,681
3,890
1,821
0
2,069
1,821
0
14,768
W
Nemesis
TheB3stBr
Nemesis
1,381
886
0
380
3,175
965
0
0
3,175
0
24,690
L
Charon
TokyoTulip
Charon
2,551
828
0
1,838
4,611
2,179
0
1,255
3,356
12,835
0
L
Awilix
2,508
1,165
0
908
6,052
1,770
0
2,695
3,211
0
19,392
L
Skadi
kizag
Skadi
2,785
1,452
0
1,588
3,188
857
0
1,431
1,757
0
16,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,617
Gold Earned
19,859
97
Minions Killed
198
0
Camps Cleared
0
459,407
Distance Traveled
589,928
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
1,071
214
0
0
0
0
0
W
Anhur
3,496
699
41
8
0
113,346
0
W
Chronos
4,238
848
59
12
0
111,787
0
W
Jormungandr
4,395
879
45
9
0
111,892
2
W
Atlas
3,663
733
5
1
0
119,032
0
L
Hercules
3,484
697
26
5
0
117,711
0
W
Nemesis
4,067
813
48
10
0
133,871
0
L
Charon
3,985
797
15
3
0
125,816
1
L
Awilix
3,834
767
27
5
0
138,251
0
L
Skadi
3,243
649
29
6
0
77,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role