Player Matchup

Thoth
Thoth
Architect055
Thoth
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 8L
1,577 Elo+
Party 1
Nemesis
Nemesis
BiggiieCheese
Nemesis
Level 82
God Stats
5W - 3L
1,522 SR
Queue Stats
21W - 17L
1,501 Elo+
Party 1
Chaac
Chaac
Magne-Thorson
Chaac
Level 159
God Stats
2W - 5L
1,120 SR
Queue Stats
157W - 167L
1,381 Elo+
Party 3
Sol
Sol
The Elite Ac3
Sol
Level 78
God Stats
5W - 5L
1,518 SR
Queue Stats
364W - 376L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Twerk4Ya
Baron Samedi
Level 154
God Stats
42W - 35L
1,546 SR
Queue Stats
265W - 270L
1,388 Elo+
Party 3
Team Averages
Level 107
1,441 SR
1,464 Elo+

VS

Team Averages
Level 105
1,449 SR
1,443 Elo+
Bellona
Bellona
Lokvlood_39
Bellona
Level 69
God Stats
9W - 10L
1,424 SR
Queue Stats
59W - 61L
1,405 Elo+
Solo
Loki
Loki
M3SSOR3M
Loki
Level 114
God Stats
0W - 2L
1,582 SR
Queue Stats
56W - 43L
1,458 Elo+
Solo
Neith
Neith
OldManWest410
Neith
Level 129
God Stats
21W - 33L
1,397 SR
Queue Stats
478W - 475L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
PizzaBabe94
Aphrodite
Level 127
God Stats
11W - 22L
1,340 SR
Queue Stats
442W - 443L
1,450 Elo+
Party 2
Ra
Ra
Tweety0521
Ra
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
409W - 415L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,644
626
10,118
6,385
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
16
3 / 1 / 4
9,470
557
8,582
10,625
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 0
9,442
555
5,881
16,395
17,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 4
9,078
534
11,465
12,080
4,263
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Twerk4Ya
Baron Samedi
14
5 / 4 / 5
8,773
516
12,016
10,514
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lokvlood_39
Bellona
15
0 / 1 / 0
9,153
538
10,154
14,164
14,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
15
4 / 2 / 2
8,937
526
7,005
14,955
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 5 / 3
7,875
463
9,628
14,606
6,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PizzaBabe94
Aphrodite
13
0 / 5 / 7
7,739
455
4,652
20,466
9,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 0
8,707
512
3,189
11,812
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
9
9
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Nemesis
3
1
4
5
L
Bellona
Lokvlood_39
Bellona
0
1
0
0
L
Loki
4
2
2
2.5
W
2
0
0
2
L
4
5
3
1.1
L
Aphrodite
PizzaBabe94
Aphrodite
0
5
7
0.7
W
4
3
4
2
L
1
7
0
0.14
W
Baron Samedi
Twerk4Ya
Baron Samedi
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,062
Damage
34,628
55,999
Taken
76,003
34,033
Mitigated
40,744
20,106
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,118
366
0
1,800
6,385
2,972
753
3,387
2,905
85,831
700
W
Nemesis
8,582
4,459
0
871
10,625
4,291
934
1,274
9,351
0
80,606
L
Bellona
Lokvlood_39
Bellona
10,154
3,961
0
4,951
14,164
14,574
572
277
13,847
0
79,529
L
Loki
7,005
1,127
0
1,159
14,955
6,152
0
3,345
11,545
0
72,875
W
5,881
1,179
0
7,788
16,395
17,627
320
0
16,395
0
65,822
L
9,628
3,439
142
3,275
14,606
6,288
902
9,354
5,240
0
43,043
L
Aphrodite
PizzaBabe94
Aphrodite
4,652
1,182
2,449
9,996
20,466
9,782
440
13,830
6,504
51,713
0
W
11,465
3,730
0
6,288
12,080
4,263
2,234
1,346
10,734
69,166
2,605
L
3,189
176
312
1,234
11,812
3,948
646
5,884
5,494
58,052
0
W
Baron Samedi
Twerk4Ya
Baron Samedi
12,016
311
544
2,815
10,514
4,880
665
2,485
8,029
40,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
42,411
535
Minions Killed
493
0
Camps Cleared
0
1,749,955
Distance Traveled
1,606,737
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,644
626
140
8
0
357,409
0
W
Nemesis
9,470
557
110
6
0
415,747
0
L
Bellona
9,153
538
133
8
0
357,698
0
L
Loki
8,937
526
85
5
0
363,511
3
W
Chaac
9,442
555
124
7
0
320,253
0
L
Neith
7,875
463
67
4
0
303,035
3
L
Aphrodite
7,739
455
95
6
0
293,238
4
W
Sol
9,078
534
100
6
0
344,879
0
L
Ra
8,707
512
113
7
0
289,255
0
W
Baron Samedi
8,773
516
61
4
0
311,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role