Player Matchup

Sol
Sol
AtoMic_620
Sol
Level 38
God Stats
0W - 2L
1,358 SR
Queue Stats
3W - 7L
1,190 Elo+
Party 2
Danzaburou
Danzaburou
BigBetsy29
Danzaburou
Level 19
God Stats
1W - 1L
1,304 SR
Queue Stats
4W - 6L
1,240 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rocket-4-
Tsukuyomi
Level 24
God Stats
3W - 5L
1,269 SR
Queue Stats
3W - 5L
1,124 Elo+
Party 2
Fafnir
Fafnir
lucy0709
Fafnir
Level 31
God Stats
1W - 3L
1,337 SR
Queue Stats
4W - 6L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
svgebananas2134
Gilgamesh
Level 37
God Stats
1W - 2L
1,738 SR
Queue Stats
40W - 46L
1,443 Elo+
Solo
Team Averages
Level 30
1,401 SR
1,247 Elo+

VS

Team Averages
Level 43
1,562 SR
1,413 Elo+
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ACnooB4me
Gilgamesh
Level 8
God Stats
3W - 6L
1,368 SR
Queue Stats
3W - 10L
1,257 Elo+
Party 1
Zhong Kui
Zhong Kui
Arcanine7779640
Zhong Kui
Level 100
God Stats
6W - 1L
1,753 SR
Queue Stats
73W - 55L
1,475 Elo+
Party 3
Cernunnos
Cernunnos
Dyslexican1983
Cernunnos
Level 38
God Stats
15W - 9L
1,689 SR
Queue Stats
141W - 142L
1,405 Elo+
Solo
Serqet
Serqet
LucidHypnotismTV
Serqet
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
6,835
488
4,362
11,914
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
BigBetsy29
Danzaburou
9
0 / 7 / 1
5,429
388
4,766
11,995
3,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Rocket-4-
Tsukuyomi
12
4 / 4 / 2
7,434
531
7,596
11,954
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
lucy0709
Fafnir
9
0 / 2 / 1
6,254
447
3,972
14,515
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
svgebananas2134
Gilgamesh
12
3 / 3 / 1
7,649
546
8,086
12,432
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 10
7,304
522
4,651
11,228
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ACnooB4me
Gilgamesh
12
1 / 5 / 1
7,197
514
8,557
15,973
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Arcanine7779640
Zhong Kui
13
7 / 3 / 5
8,699
621
11,994
11,919
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Dyslexican1983
Cernunnos
13
8 / 0 / 1
7,868
562
13,095
6,791
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 2
8,141
582
5,171
9,943
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
23
23
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
10
5
W
Gilgamesh
ACnooB4me
Gilgamesh
1
5
1
0.3
W
Zhong Kui
Arcanine7779640
Zhong Kui
7
3
5
3.17
L
2
7
2
0.43
L
Danzaburou
BigBetsy29
Danzaburou
0
7
1
0.07
W
Cernunnos
Dyslexican1983
Cernunnos
8
0
1
8.5
W
7
1
2
8
L
Tsukuyomi
Rocket-4-
Tsukuyomi
4
4
2
1.25
L
Fafnir
lucy0709
Fafnir
0
2
1
0.25
L
Gilgamesh
svgebananas2134
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
43,468
62,810
Taken
55,854
32,955
Mitigated
34,676
12,267
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,651
624
0
4,290
11,228
8,230
136
2,711
8,517
24,653
0
W
Gilgamesh
ACnooB4me
Gilgamesh
8,557
2,729
0
1,463
15,973
11,779
38
1,000
14,315
0
46,448
W
Zhong Kui
Arcanine7779640
Zhong Kui
11,994
1,100
70
5,161
11,919
8,020
180
2,435
9,484
59,543
0
L
4,362
1,187
0
2,595
11,914
3,797
0
5,973
5,435
40,089
0
L
Danzaburou
BigBetsy29
Danzaburou
4,766
2,543
0
1,365
11,995
3,942
0
3,717
8,212
0
29,122
W
Cernunnos
Dyslexican1983
Cernunnos
13,095
7,603
0
2,610
6,791
2,721
1,380
1,648
5,143
0
58,988
W
5,171
1,056
0
724
9,943
3,926
0
540
9,364
0
53,736
L
Tsukuyomi
Rocket-4-
Tsukuyomi
7,596
2,158
0
3,791
11,954
3,915
0
3,772
7,683
0
41,756
L
Fafnir
lucy0709
Fafnir
3,972
1,331
0
3,536
14,515
11,967
0
2,591
11,844
20,292
0
L
Gilgamesh
svgebananas2134
Gilgamesh
8,086
3,670
0
980
12,432
9,334
0
0
11,677
0
47,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
39,209
250
Minions Killed
378
0
Camps Cleared
0
1,389,243
Distance Traveled
1,376,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,304
522
64
5
0
261,889
0
W
Gilgamesh
7,197
514
70
5
0
284,410
0
W
Zhong Kui
8,699
621
96
7
0
266,748
0
L
Sol
6,835
488
56
4
0
272,493
2
L
Danzaburou
5,429
388
44
3
0
239,085
0
W
Cernunnos
7,868
562
79
6
0
221,830
0
W
Serqet
8,141
582
69
5
0
341,266
0
L
Tsukuyomi
7,434
531
59
4
0
335,586
0
L
Fafnir
6,254
447
19
1
0
255,865
0
L
Gilgamesh
7,649
546
72
5
0
286,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role