Player Matchup

Athena
Athena
BlanditoTm
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 3
Thanatos
Thanatos
PePepelotas1
Thanatos
Level 88
God Stats
18W - 15L
1,573 SR
Queue Stats
41W - 37L
1,455 Elo+
Party 3
Achilles
Achilles
Tajinnn
Achilles
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 169L
1,300 Elo+
Party 2
Hel
Hel
TooLuvly
Hel
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 129L
1,458 Elo+
Party 2
Neith
Neith
siamoo
Neith
Level 26
God Stats
2W - 3L
1,200 SR
Queue Stats
143W - 162L
1,361 Elo+
Party 2
Team Averages
Level 37
1,455 SR
1,444 Elo+

VS

Team Averages
Level 68
1,584 SR
1,582 Elo+
Thanatos
Thanatos
Ackrmin
Thanatos
Level 73
God Stats
28W - 19L
1,623 SR
Queue Stats
354W - 308L
1,500 Elo+
Party 1
Sol
Sol
Doopsss
Sol
Level 97
God Stats
5W - 0L
1,842 SR
Queue Stats
70W - 46L
1,654 Elo+
Party 4
Janus
Janus
NotN9Vanity
Janus
Level 14
God Stats
5W - 6L
1,430 SR
Queue Stats
13W - 16L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
Waluku
Sun Wukong
Level 138
God Stats
3W - 1L
1,299 SR
Queue Stats
83W - 55L
1,633 Elo+
Party 4
Maui
Maui
darkdoge720
Maui
Level 18
God Stats
7W - 4L
1,727 SR
Queue Stats
65W - 44L
1,659 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BlanditoTm
Athena
5
0 / 7 / 1
4,105
411
872
7,760
2,935
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PePepelotas1
Thanatos
9
1 / 3 / 4
5,526
553
2,801
11,531
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Tajinnn
Achilles
9
0 / 6 / 1
5,103
510
5,273
11,765
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 2 / 0
6,763
676
9,597
6,037
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
siamoo
Neith
9
2 / 3 / 0
5,085
509
3,679
8,393
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ackrmin
Thanatos
12
8 / 1 / 1
7,640
764
6,554
10,005
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
12
5 / 1 / 1
7,266
727
7,490
5,389
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 6
6,941
694
4,889
4,987
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Waluku
Sun Wukong
12
3 / 1 / 3
7,476
748
6,461
8,502
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 7
6,156
616
3,139
9,468
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
21
21
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ackrmin
Thanatos
8
1
1
8.5
L
Athena
BlanditoTm
Athena
0
7
1
0.07
W
Sol
5
1
1
5.5
W
4
2
6
3.5
L
Thanatos
PePepelotas1
Thanatos
1
3
4
1
L
Achilles
Tajinnn
Achilles
0
6
1
0.08
L
6
2
0
3
W
Sun Wukong
Waluku
Sun Wukong
3
1
3
4.5
W
1
4
7
1.13
L
Neith
siamoo
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,222
Damage
28,533
45,486
Taken
38,351
18,145
Mitigated
18,498
15,196
Healing
18,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ackrmin
Thanatos
6,554
2,342
0
10,090
10,005
3,578
0
3,003
6,880
0
40,430
L
Athena
BlanditoTm
Athena
872
429
0
3
7,760
2,935
0
4,727
2,839
5,582
0
W
Sol
7,490
4,347
0
3,323
5,389
1,711
1,067
238
5,151
54,294
4,433
W
4,889
0
0
1,038
4,987
1,342
0
2,319
2,524
41,253
0
L
Thanatos
PePepelotas1
Thanatos
2,801
715
0
9,129
11,531
3,813
0
1,929
9,548
0
33,492
L
Achilles
Tajinnn
Achilles
5,273
1,821
0
2,419
11,765
6,388
0
1,030
10,700
0
31,847
L
9,597
649
188
1,716
6,037
1,692
97
1,874
4,103
48,610
0
W
Sun Wukong
Waluku
Sun Wukong
6,461
1,144
0
1,986
8,502
5,516
505
0
8,502
0
47,059
W
3,139
580
126
1,726
9,468
6,351
76
4,477
4,825
15,141
0
L
Neith
siamoo
Neith
3,679
1,442
0
1,741
8,393
3,317
0
5,589
2,804
0
28,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
35,479
242
Minions Killed
335
0
Camps Cleared
0
998,574
Distance Traveled
1,062,904
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,640
764
70
7
0
236,501
1
L
Athena
4,105
411
5
1
0
202,781
0
W
Sol
7,266
727
106
11
0
205,887
0
W
Janus
6,941
694
63
6
0
240,283
0
L
Thanatos
5,526
553
56
6
0
195,122
0
L
Achilles
5,103
510
52
5
0
201,504
0
L
Hel
6,763
676
84
8
0
211,340
0
W
Sun Wukong
7,476
748
80
8
0
168,641
0
W
Maui
6,156
616
16
2
0
211,592
3
L
Neith
5,085
509
45
5
0
187,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role