Player Matchup

Amaterasu
Amaterasu
Silver III
MDMT-_-4000
Amaterasu
Silver III
Level 67
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 14L
1,301 MMR
Solo
Merlin
Merlin
Silver III
Matte229
Merlin
Silver III
Level 86
God Stats
3W - 4L
1,303 SR
Queue Stats
42W - 58L
1,205 MMR
Solo
Loki
Loki
Silver I
sleptonkid
Loki
Silver I
Level 118
God Stats
4W - 8L
1,433 SR
Queue Stats
136W - 188L
1,211 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,344 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,548 SR
1,218 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Hunter7680
Morgan Le Fay
Gold V
Level 103
God Stats
6W - 8L
1,491 SR
Queue Stats
153W - 202L
1,382 MMR
Party 1
Bastet
Bastet
Silver IV
IcKyBoDPaINe
Bastet
Silver IV
Level 126
God Stats
15W - 17L
1,513 SR
Queue Stats
133W - 201L
946 MMR
Solo
Jormungandr
Jormungandr
Gold V
TheDankDingus
Jormungandr
Gold V
Level 85
God Stats
47W - 39L
1,639 SR
Queue Stats
116W - 156L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MDMT-_-4000
Amaterasu
16
2 / 7 / 4
13,286
699
9,443
25,034
13,771
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Matte229
Merlin
16
2 / 6 / 3
12,932
681
8,890
12,730
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 6 / 4
13,350
703
11,489
16,661
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MartichorasDiscordiaKuzenboAnubisAchilles

VS

Bans
BacchusChaacAgniHerculesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hunter7680
Morgan Le Fay
17
7 / 2 / 8
15,001
790
15,804
10,785
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bastet
17
7 / 5 / 10
15,000
789
18,536
17,272
8,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
TheDankDingus
Jormungandr
18
5 / 2 / 13
15,037
791
14,718
17,188
21,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
19
19
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hunter7680
Morgan Le Fay
7
2
8
5.5
W
Bastet
7
5
10
2.4
L
Amaterasu
MDMT-_-4000
Amaterasu
2
7
4
0.57
L
Merlin
Matte229
Merlin
2
6
3
0.58
W
Jormungandr
TheDankDingus
Jormungandr
5
2
13
5.75
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
49,058
54,425
Taken
45,245
23,952
Mitigated
35,676
7,769
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hunter7680
Morgan Le Fay
15,804
1,373
0
1,055
10,785
5,488
1,299
2,901
7,884
77,726
0
W
Bastet
18,536
5,229
0
3,935
17,272
8,876
671
2,508
14,764
0
57,708
L
Amaterasu
MDMT-_-4000
Amaterasu
9,443
4,266
0
5,390
25,034
13,771
0
15,494
9,369
0
38,702
L
Merlin
Matte229
Merlin
8,890
0
0
781
12,730
4,253
0
6,601
5,963
48,327
0
W
Jormungandr
TheDankDingus
Jormungandr
14,718
3,684
0
4,699
17,188
21,312
815
4,038
13,150
42,527
0
L
11,489
2,989
0
1,598
16,661
5,928
0
8,527
8,064
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
45,038
197
Minions Killed
209
0
Camps Cleared
0
958,625
Distance Traveled
1,090,782
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,001
790
85
4
0
351,992
8
W
Bastet
15,000
789
82
4
0
365,750
0
L
Amaterasu
13,286
699
56
3
0
367,483
2
L
Merlin
12,932
681
64
3
0
262,154
0
W
Jormungandr
15,037
791
42
2
0
373,040
0
L
Loki
13,350
703
77
4
0
328,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role