Player Matchup

Ne Zha
Ne Zha
Billiam557
Ne Zha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,342 Elo+
Solo
Horus
Horus
SourOfficial
Horus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 191L
1,391 Elo+
Party 2
Achilles
Achilles
crazymonkeyjp23
Achilles
Level 100
God Stats
15W - 16L
1,378 SR
Queue Stats
501W - 464L
1,417 Elo+
Solo
Nox
Nox
mad zone man
Nox
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,519 Elo+
Solo
Bacchus
Bacchus
savannafaith
Bacchus
Level 109
God Stats
6W - 4L
1,466 SR
Queue Stats
192W - 214L
1,340 Elo+
Party 2
Team Averages
Level 61
1,469 SR
1,402 Elo+

VS

Team Averages
Level 70
1,538 SR
1,392 Elo+
Sol
Sol
AphrOWOdite
Sol
Level 114
God Stats
3W - 1L
1,401 SR
Queue Stats
96W - 77L
1,444 Elo+
Solo
Ymir
Ymir
B0fadeez
Ymir
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 134L
1,231 Elo+
Party 1
Gilgamesh
Gilgamesh
MrCrushdaAntiga
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,472 Elo+
Solo
Chang'e
Chang'e
TWERKSNIPER91
Chang'e
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 84L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kingkong1103
Tsukuyomi
Level 77
God Stats
12W - 3L
1,790 SR
Queue Stats
247W - 253L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Billiam557
Ne Zha
14
2 / 7 / 3
8,355
760
7,777
11,922
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 5
8,655
787
5,349
15,817
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
16
6 / 2 / 3
8,675
789
11,646
20,994
18,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 6 / 6
7,401
673
7,419
9,807
4,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
savannafaith
Bacchus
13
1 / 5 / 7
7,614
692
10,055
22,848
22,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
9,888
899
19,103
7,505
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
15
1 / 3 / 17
9,242
840
4,837
12,829
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
MrCrushdaAntiga
Gilgamesh
15
7 / 4 / 12
9,745
886
11,789
12,749
10,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
15
4 / 2 / 16
9,212
837
13,469
9,781
4,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
kingkong1103
Tsukuyomi
17
7 / 1 / 17
10,123
920
20,207
12,229
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
11
Kills
24
24
Deaths
11
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
Ymir
1
3
17
3.17
L
Ne Zha
Billiam557
Ne Zha
2
7
3
0.5
W
Gilgamesh
MrCrushdaAntiga
Gilgamesh
7
4
12
3.25
L
1
4
5
0.88
W
Chang'e
4
2
16
6
L
Achilles
6
2
3
3.75
W
Tsukuyomi
kingkong1103
Tsukuyomi
7
1
17
15.5
L
1
6
6
0.67
L
Bacchus
savannafaith
Bacchus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
69,405
81,388
Taken
55,093
67,299
Mitigated
36,651
29,989
Healing
23,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,103
4,989
0
1,582
7,505
3,343
2,930
2,540
4,965
36,491
0
W
Ymir
4,837
958
1,932
1,990
12,829
11,720
157
4,104
8,725
9,002
0
L
Ne Zha
Billiam557
Ne Zha
7,777
2,630
0
134
11,922
5,508
0
7,122
4,800
0
14,046
W
Gilgamesh
MrCrushdaAntiga
Gilgamesh
11,789
3,110
476
899
12,749
10,572
30
3,984
8,765
0
20,074
L
5,349
2,335
3,914
3,881
15,817
16,387
0
7,230
8,587
0
8,621
W
Chang'e
13,469
1,317
7,118
4,278
9,781
4,234
969
3,769
6,012
15,408
0
L
Achilles
11,646
2,422
1,700
10,329
20,994
18,258
0
8,584
12,410
0
27,142
W
Tsukuyomi
kingkong1103
Tsukuyomi
20,207
3,411
1,352
3,822
12,229
6,782
563
3,077
9,152
0
39,500
L
7,419
1,112
272
551
9,807
4,350
0
4,055
5,752
14,335
0
L
Bacchus
savannafaith
Bacchus
10,055
658
1,136
8,072
22,848
22,796
0
10,418
12,430
17,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
48,210
74
Minions Killed
119
0
Camps Cleared
0
963,116
Distance Traveled
1,059,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,888
899
38
3
0
200,482
0
W
Ymir
9,242
840
15
1
0
204,773
0
L
Ne Zha
8,355
760
5
0
0
177,354
0
W
Gilgamesh
9,745
886
15
1
0
196,107
0
L
Horus
8,655
787
10
1
0
206,618
0
W
Chang'e
9,212
837
9
1
0
213,016
0
L
Achilles
8,675
789
21
2
0
200,890
0
W
Tsukuyomi
10,123
920
42
4
0
245,610
0
L
Nox
7,401
673
20
2
0
175,352
0
L
Bacchus
7,614
692
18
2
0
202,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role