Player Matchup

Charon
Charon
 
Charon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Cptlusciousbeard
Geb
Level 69
God Stats
1W - 2L
1,775 SR
Queue Stats
386W - 406L
1,486 Elo+
Party 3
Sol
Sol
FataleBelle
Sol
Level 89
God Stats
96W - 85L
1,528 SR
Queue Stats
360W - 373L
1,483 Elo+
Party 3
Mercury
Mercury
Shoboshi_Knight
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
jsmflaco
Nu Wa
Level 48
God Stats
2W - 2L
1,519 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 1
Team Averages
Level 70
1,564 SR
1,406 Elo+

VS

Team Averages
Level 88
1,556 SR
1,440 Elo+
Horus
Horus
Chorendur
Horus
Level 64
God Stats
6W - 2L
1,609 SR
Queue Stats
17W - 16L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Lazy V6694
Heimdallr
Level 62
God Stats
11W - 9L
1,470 SR
Queue Stats
47W - 48L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
RawdaMonster
Erlang Shen
Level 129
God Stats
1W - 0L
1,756 SR
Queue Stats
87W - 81L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
Trickyy Mochi
Nu Wa
Level 61
God Stats
4W - 7L
1,491 SR
Queue Stats
30W - 41L
1,367 Elo+
Party 2
Hades
Hades
lilWhatever
Hades
Level 125
God Stats
1W - 0L
1,453 SR
Queue Stats
54W - 61L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 1
6,583
549
5,598
9,738
7,888
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 1 / 2
5,650
471
6,571
12,362
8,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 3 / 1
5,522
460
9,220
9,272
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 0
5,380
448
2,057
8,882
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
jsmflaco
Nu Wa
8
1 / 3 / 1
5,253
438
3,856
5,461
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chorendur
Horus
8
2 / 1 / 4
6,344
529
5,192
10,922
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Lazy V6694
Heimdallr
9
1 / 2 / 6
6,003
500
9,779
10,059
4,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
RawdaMonster
Erlang Shen
12
1 / 1 / 1
7,222
602
4,617
9,179
5,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 3
6,843
570
6,213
3,487
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 4
6,523
544
6,188
10,630
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
1
0.75
W
Horus
Chorendur
Horus
2
1
4
4
L
0
1
2
1
L
2
3
1
0.83
W
Heimdallr
Lazy V6694
Heimdallr
1
2
6
2
W
Erlang Shen
RawdaMonster
Erlang Shen
1
1
1
1.5
L
1
2
0
0.5
W
4
0
3
5.5
L
Nu Wa
jsmflaco
Nu Wa
1
3
1
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
31,989
45,715
Taken
44,277
23,218
Mitigated
23,452
12,343
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,598
1,333
0
2,265
9,738
7,888
0
1,737
8,001
39,378
632
W
Horus
Chorendur
Horus
5,192
2,684
752
3,675
10,922
7,207
60
7,138
3,784
0
11,567
L
6,571
1,333
0
3,400
12,362
8,790
0
3,232
9,130
15,716
518
L
9,220
2,645
0
4,214
9,272
2,482
0
2,234
7,038
49,133
0
W
Heimdallr
Lazy V6694
Heimdallr
9,779
5,500
0
2,367
10,059
4,682
1,047
7,067
2,992
0
42,827
W
Erlang Shen
RawdaMonster
Erlang Shen
4,617
2,209
0
5,035
9,179
5,866
0
4,492
4,687
0
49,190
L
2,057
1,197
0
2,087
8,882
2,597
0
2,363
6,519
0
29,115
W
6,213
2,938
0
250
3,487
1,060
514
1,074
2,413
45,247
0
L
Nu Wa
jsmflaco
Nu Wa
3,856
1,665
0
377
5,461
1,461
0
2,835
2,626
28,940
0
W
6,188
1,469
404
6,992
10,630
4,637
0
4,324
6,306
42,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
32,935
240
Minions Killed
295
0
Camps Cleared
0
1,245,531
Distance Traveled
1,181,802
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,583
549
63
5
0
208,384
0
W
Horus
6,344
529
11
1
0
233,912
0
L
Geb
5,650
471
13
1
0
263,727
1
L
Sol
5,522
460
74
6
0
244,965
0
W
Heimdallr
6,003
500
60
5
0
237,780
0
W
Erlang Shen
7,222
602
84
7
0
230,912
0
L
Mercury
5,380
448
44
4
0
292,757
0
W
Nu Wa
6,843
570
68
6
0
236,301
0
L
Nu Wa
5,253
438
46
4
0
235,698
0
W
Hades
6,523
544
72
6
0
242,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role