Player Matchup

Shiva
Shiva
Silver V
 
Shiva
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
CrisisAtHand
Apollo
Gold IV
Level 143
God Stats
8W - 6L
1,715 SR
Queue Stats
794W - 791L
1,273 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Venomous_Hazard
Nu Wa
Silver III
Level 122
God Stats
15W - 14L
1,537 SR
Queue Stats
791W - 783L
956 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,584 SR
1,243 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,356 SR
768 MMR
Loki
Loki
Bronze I
BUNGIEsniper14
Loki
Bronze I
Level 64
God Stats
1W - 8L
1,270 SR
Queue Stats
38W - 69L
771 MMR
Solo
Anhur
Anhur
Silver IV
Gaambito
Anhur
Silver IV
Level 93
God Stats
1W - 3L
1,373 SR
Queue Stats
254W - 298L
844 MMR
Solo
Vulcan
Vulcan
Bronze I
adriano739
Vulcan
Bronze I
Level 146
God Stats
30W - 31L
1,426 SR
Queue Stats
430W - 603L
689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 4 / 8
11,158
744
7,247
14,653
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
13
3 / 2 / 7
11,605
774
7,000
13,507
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 5
12,551
837
11,682
7,499
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
HeraBaron SamediAo KuangAtlasAchilles

VS

Bans
AnubisKuzenboAh Muzen CabCharonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
10,222
681
4,285
10,960
3,122
Anhur
Gaambito
Anhur
9
0 / 2 / 2
9,129
609
1,519
7,762
2,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
adriano739
Vulcan
16
7 / 4 / 0
12,518
835
13,823
11,261
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
8
8
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
4
8
1.75
L
1
5
2
0.4
W
Apollo
3
2
7
3.25
L
Anhur
Gaambito
Anhur
0
2
2
0.5
W
5
2
5
3.75
L
Vulcan
adriano739
Vulcan
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
19,627
35,659
Taken
29,983
15,838
Mitigated
8,665
12,157
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,247
642
273
3,467
14,653
8,054
43
5,197
9,456
0
26,611
L
4,285
1,206
0
738
10,960
3,122
0
4,163
6,439
0
26,865
W
Apollo
7,000
3,772
0
7,373
13,507
5,589
985
4,884
8,623
0
70,816
L
Anhur
Gaambito
Anhur
1,519
418
0
1,470
7,762
2,140
0
2,507
4,958
0
19,777
W
11,682
5,082
0
1,044
7,499
2,195
1,651
4,086
3,413
58,850
0
L
Vulcan
adriano739
Vulcan
13,823
5,434
0
533
11,261
3,403
0
4,750
5,881
63,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
31,869
203
Minions Killed
152
0
Camps Cleared
0
850,631
Distance Traveled
699,408
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,158
744
38
3
0
310,935
0
L
Loki
10,222
681
46
3
0
298,586
0
W
Apollo
11,605
774
87
6
0
269,638
1
L
Anhur
9,129
609
32
2
0
123,548
0
W
Nu Wa
12,551
837
78
5
0
270,058
2
L
Vulcan
12,518
835
74
5
0
277,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role