Player Matchup

Chaac
Chaac
FeelingThis91
Chaac
Level 24
God Stats
6W - 4L
1,621 SR
Queue Stats
17W - 18L
1,411 Elo+
Party 3
Hachiman
Hachiman
OldGreggles
Hachiman
Level 87
God Stats
2W - 3L
1,342 SR
Queue Stats
41W - 32L
1,422 Elo+
Party 3
Scylla
Scylla
Peso ojos
Scylla
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,463 Elo+
Party 2
Camazotz
Camazotz
ZzlPhant0mlzZ
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 2
Shiva
Shiva
lavish_acidity1
Shiva
Level 47
God Stats
1W - 1L
1,676 SR
Queue Stats
109W - 131L
1,399 Elo+
Solo
Team Averages
Level 45
1,528 SR
1,424 Elo+

VS

Team Averages
Level 98
1,634 SR
1,466 Elo+
Hercules
Hercules
Kenzomagic
Hercules
Level 43
God Stats
2W - 2L
1,731 SR
Queue Stats
47W - 46L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PhyresGhost
Morgan Le Fay
Level 105
God Stats
3W - 1L
1,768 SR
Queue Stats
393W - 368L
1,451 Elo+
Party 1
Bacchus
Bacchus
RICTORPHYRE
Bacchus
Level 117
God Stats
20W - 16L
1,537 SR
Queue Stats
385W - 359L
1,445 Elo+
Party 1
Thanatos
Thanatos
anthony_2402
Thanatos
Level 100
God Stats
26W - 15L
1,632 SR
Queue Stats
100W - 89L
1,480 Elo+
Solo
Xbalanque
Xbalanque
notorious_cgc
Xbalanque
Level 125
God Stats
10W - 12L
1,503 SR
Queue Stats
121W - 138L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,652
391
3,194
12,288
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
OldGreggles
Hachiman
11
1 / 3 / 0
6,749
397
5,265
13,715
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Peso ojos
Scylla
13
0 / 6 / 0
7,480
440
2,706
10,456
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
ZzlPhant0mlzZ
Camazotz
9
0 / 7 / 0
6,318
372
1,926
13,058
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 0
8,260
486
9,754
19,342
18,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kenzomagic
Hercules
13
3 / 1 / 3
8,035
473
8,040
13,790
16,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
PhyresGhost
Morgan Le Fay
17
2 / 0 / 2
10,189
599
6,275
5,658
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
RICTORPHYRE
Bacchus
13
0 / 1 / 5
7,987
470
4,254
10,980
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
anthony_2402
Thanatos
17
14 / 0 / 2
10,850
638
14,214
13,022
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
notorious_cgc
Xbalanque
14
4 / 0 / 3
8,549
503
16,337
11,185
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
23
23
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hercules
Kenzomagic
Hercules
3
1
3
4.5
L
Hachiman
OldGreggles
Hachiman
1
3
0
0.33
L
Scylla
Peso ojos
Scylla
0
6
0
0
W
Morgan Le Fay
PhyresGhost
Morgan Le Fay
2
0
2
3
W
Bacchus
RICTORPHYRE
Bacchus
0
1
5
2.5
L
Camazotz
ZzlPhant0mlzZ
Camazotz
0
7
0
0
W
Thanatos
anthony_2402
Thanatos
14
0
2
15
L
1
5
0
0.2
W
Xbalanque
notorious_cgc
Xbalanque
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
49,120
68,859
Taken
54,635
40,090
Mitigated
41,508
13,906
Healing
29,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,194
561
0
2,290
12,288
9,976
0
2,229
10,059
0
21,823
W
Hercules
Kenzomagic
Hercules
8,040
3,569
0
2,790
13,790
16,462
315
768
13,022
0
38,394
L
Hachiman
OldGreggles
Hachiman
5,265
3,023
0
5,290
13,715
4,604
0
2,103
11,580
0
43,829
L
Scylla
Peso ojos
Scylla
2,706
276
0
1,034
10,456
3,333
0
4,324
5,866
55,759
0
W
Morgan Le Fay
PhyresGhost
Morgan Le Fay
6,275
494
0
997
5,658
2,683
1,815
812
4,846
80,170
0
W
Bacchus
RICTORPHYRE
Bacchus
4,254
283
0
4,254
10,980
11,381
157
1,170
9,810
18,063
0
L
Camazotz
ZzlPhant0mlzZ
Camazotz
1,926
928
0
1,491
13,058
3,218
0
1,485
11,470
0
29,851
W
Thanatos
anthony_2402
Thanatos
14,214
3,322
0
14,604
13,022
6,138
498
594
12,428
0
99,496
L
9,754
1,520
46
3,755
19,342
18,959
0
26
18,432
3,285
54,635
W
Xbalanque
notorious_cgc
Xbalanque
16,337
8,413
279
6,883
11,185
4,844
2,851
712
10,473
0
79,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
45,610
332
Minions Killed
468
0
Camps Cleared
0
1,630,828
Distance Traveled
1,675,437
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,652
391
31
2
0
374,204
0
W
Hercules
8,035
473
41
2
0
326,256
0
L
Hachiman
6,749
397
73
4
0
310,007
0
L
Scylla
7,480
440
108
6
0
328,368
3
W
Morgan Le Fay
10,189
599
166
10
0
341,400
0
W
Bacchus
7,987
470
14
1
0
320,883
3
L
Camazotz
6,318
372
42
2
0
309,678
0
W
Thanatos
10,850
638
135
8
0
388,554
0
L
Shiva
8,260
486
78
5
0
308,571
0
W
Xbalanque
8,549
503
112
7
0
298,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role