Player Matchup

Sun Wukong
Sun Wukong
BjHerms
Sun Wukong
Level 28
God Stats
1W - 0L
1,717 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 1
Thor
Thor
Instinct23
Thor
Level 47
God Stats
1W - 0L
1,696 SR
Queue Stats
13W - 14L
1,440 Elo+
Party 1
Chang'e
Chang'e
MrGucciLoafers
Chang'e
Level 69
God Stats
2W - 1L
1,560 SR
Queue Stats
106W - 81L
1,487 Elo+
Solo
Ra
Ra
RCKLSSKiWi
Ra
Level 45
God Stats
2W - 0L
1,705 SR
Queue Stats
13W - 14L
1,440 Elo+
Party 1
Neith
Neith
SmokelessTech22
Neith
Level 106
God Stats
2W - 2L
1,581 SR
Queue Stats
4W - 2L
1,579 Elo+
Solo
Team Averages
Level 59
1,652 SR
1,475 Elo+

VS

Team Averages
Level 72
1,590 SR
1,475 Elo+
Thanatos
Thanatos
ASTEBI
Thanatos
Level 32
God Stats
0W - 1L
1,644 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
IIPequenoII
Ares
Level 73
God Stats
0W - 1L
1,827 SR
Queue Stats
37W - 23L
1,610 Elo+
Solo
Agni
Agni
Kyle0614
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 276L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Saooo5409
Kukulkan
Level 64
God Stats
17W - 27L
1,479 SR
Queue Stats
31W - 52L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yojan-077
Ah Muzen Cab
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 58L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BjHerms
Sun Wukong
15
4 / 1 / 8
8,497
772
12,048
16,460
13,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 8
8,334
758
5,779
10,857
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 10
8,904
809
12,128
10,082
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
5 / 2 / 4
9,131
830
7,665
10,783
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 4
9,151
832
8,116
8,098
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASTEBI
Thanatos
13
1 / 6 / 4
7,413
674
7,484
11,887
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 1
7,476
680
6,565
14,819
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
1 / 4 / 1
7,520
684
7,052
9,264
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Saooo5409
Kukulkan
17
4 / 2 / 0
9,145
831
12,978
7,413
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
yojan-077
Ah Muzen Cab
14
0 / 2 / 2
7,547
686
8,259
8,776
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
17
Kills
6
6
Deaths
17
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASTEBI
Thanatos
1
6
4
0.5
W
Sun Wukong
BjHerms
Sun Wukong
4
1
8
8
L
0
3
1
0.17
W
1
1
8
5
L
Agni
1
4
1
0.38
W
3
1
10
8
W
5
2
4
3.5
L
Kukulkan
Saooo5409
Kukulkan
4
2
0
2
W
4
1
4
6
L
Ah Muzen Cab
yojan-077
Ah Muzen Cab
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
42,338
56,280
Taken
52,159
30,403
Mitigated
32,712
19,092
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASTEBI
Thanatos
7,484
215
0
3,181
11,887
5,339
0
2,889
8,858
0
14,718
W
Sun Wukong
BjHerms
Sun Wukong
12,048
3,172
0
976
16,460
13,173
0
7,067
9,072
0
30,283
L
6,565
421
0
680
14,819
13,571
0
7,055
7,122
12,952
0
W
5,779
1,256
0
653
10,857
4,578
0
5,356
5,188
0
13,021
L
Agni
7,052
418
0
0
9,264
5,433
0
3,628
5,349
23,598
0
W
12,128
1,162
4,265
7,413
10,082
3,902
399
3,416
6,365
29,908
0
W
7,665
1,089
936
2,018
10,783
5,083
1,120
3,761
6,925
40,704
0
L
Kukulkan
Saooo5409
Kukulkan
12,978
291
0
1,084
7,413
4,407
196
904
6,479
47,387
0
W
8,116
3,115
0
2,831
8,098
3,667
1,628
5,829
2,135
0
37,394
L
Ah Muzen Cab
yojan-077
Ah Muzen Cab
8,259
2,973
501
1,642
8,776
3,962
0
4,038
4,558
0
33,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
39,101
263
Minions Killed
216
0
Camps Cleared
0
1,214,001
Distance Traveled
1,159,067
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,413
674
11
1
0
245,971
0
W
Sun Wukong
8,497
772
38
3
0
243,780
0
L
Ares
7,476
680
15
1
0
247,665
0
W
Thor
8,334
758
20
2
0
251,626
0
L
Agni
7,520
684
45
4
0
214,198
0
W
Chang'e
8,904
809
47
4
0
270,896
0
W
Ra
9,131
830
78
7
0
228,926
0
L
Kukulkan
9,145
831
102
9
0
231,987
0
W
Neith
9,151
832
80
7
0
218,773
0
L
Ah Muzen Cab
7,547
686
43
4
0
219,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role