Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
KatoCool
Sol
Gold V
Level 59
God Stats
89W - 80L
1,536 SR
Queue Stats
131W - 121L
1,300 MMR
Party 1
Achilles
Achilles
Gold IV
PushingDope
Achilles
Gold IV
Level 107
God Stats
22W - 15L
1,816 SR
Queue Stats
133W - 119L
1,350 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,617 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,301 SR
1,275 MMR
Kukulkan
Kukulkan
Silver I
Cramdangler
Kukulkan
Silver I
Level 110
God Stats
29W - 46L
1,368 SR
Queue Stats
225W - 276L
1,342 MMR
Party 2
Ganesha
Ganesha
Silver I
FizzleTW
Ganesha
Silver I
Level 114
God Stats
15W - 25L
1,383 SR
Queue Stats
218W - 267L
1,247 MMR
Party 2
Chernobog
Chernobog
Silver III
OTOxBILL
Chernobog
Silver III
Level 81
God Stats
1W - 8L
1,154 SR
Queue Stats
350W - 457L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 0 / 2
9,496
791
9,910
7,691
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 3
9,016
751
8,024
8,090
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
PushingDope
Achilles
12
1 / 1 / 3
9,032
753
8,480
10,560
8,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothAo KuangKuzenboNeithCharon

VS

Bans
Ah Muzen CabOdinLokiHerculesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cramdangler
Kukulkan
11
1 / 1 / 0
8,389
699
9,153
6,909
3,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
FizzleTW
Ganesha
10
0 / 2 / 1
7,816
651
4,206
12,106
11,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
OTOxBILL
Chernobog
10
0 / 2 / 1
8,068
672
3,636
9,251
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
2
4
L
Kukulkan
Cramdangler
Kukulkan
1
1
0
1
L
Ganesha
FizzleTW
Ganesha
0
2
1
0.25
W
1
0
3
2.5
L
Chernobog
OTOxBILL
Chernobog
0
2
1
0.25
W
Achilles
PushingDope
Achilles
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
16,995
26,341
Taken
28,266
14,983
Mitigated
18,016
9,040
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,910
2,877
0
1,808
7,691
2,967
511
4,230
3,461
0
42,426
L
Kukulkan
Cramdangler
Kukulkan
9,153
302
0
191
6,909
3,116
0
2,250
4,659
44,934
0
L
Ganesha
FizzleTW
Ganesha
4,206
264
763
979
12,106
11,048
0
3,131
8,975
14,580
0
W
8,024
3,032
0
5,013
8,090
3,146
1,242
4,636
3,454
38,150
3,999
L
Chernobog
OTOxBILL
Chernobog
3,636
2,186
0
1,512
9,251
3,852
0
2,550
6,701
0
28,486
W
Achilles
PushingDope
Achilles
8,480
1,175
0
2,219
10,560
8,870
73
5,322
5,238
0
32,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
24,273
146
Minions Killed
129
0
Camps Cleared
0
726,763
Distance Traveled
650,665
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,496
791
46
4
0
226,408
0
L
Kukulkan
8,389
699
84
7
0
244,826
5
L
Ganesha
7,816
651
3
0
0
211,022
1
W
Sol
9,016
751
65
5
0
230,756
0
L
Chernobog
8,068
672
42
4
0
194,817
0
W
Achilles
9,032
753
35
3
0
269,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role