Player Matchup

Loki
Loki
ClapDaddy911
Loki
Level 98
God Stats
10W - 8L
1,400 SR
Queue Stats
68W - 85L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Fall3nSV
Kukulkan
Level 108
God Stats
17W - 13L
1,523 SR
Queue Stats
55W - 59L
1,469 Elo+
Solo
Nike
Nike
Slippery1843
Nike
Level 151
God Stats
4W - 11L
1,435 SR
Queue Stats
1,509W - 1,594L
1,437 Elo+
Solo
Danzaburou
Danzaburou
andylister
Danzaburou
Level 87
God Stats
292W - 288L
1,551 SR
Queue Stats
355W - 346L
1,518 Elo+
Solo
Charon
Charon
skimp dime
Charon
Level 64
God Stats
17W - 18L
1,463 SR
Queue Stats
54W - 54L
1,465 Elo+
Solo
Team Averages
Level 102
1,475 SR
1,459 Elo+

VS

Team Averages
Level 88
1,516 SR
1,518 Elo+
Baron Samedi
Baron Samedi
Enviezs
Baron Samedi
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
317W - 190L
1,481 Elo+
Party 1
Nox
Nox
Isaivh
Nox
Level 126
God Stats
12W - 9L
1,544 SR
Queue Stats
222W - 149L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
XanderCisco
Heimdallr
Level 69
God Stats
7W - 8L
1,500 SR
Queue Stats
232W - 227L
1,444 Elo+
Solo
Thoth
Thoth
XombieXoo
Thoth
Level 67
God Stats
6W - 0L
1,477 SR
Queue Stats
257W - 72L
1,572 Elo+
Party 1
Bacchus
Bacchus
lmNotRay
Bacchus
Level 69
God Stats
39W - 14L
1,559 SR
Queue Stats
391W - 147L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
10,145
1,015
8,715
15,437
6,236
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Fall3nSV
Kukulkan
16
0 / 1 / 3
10,084
1,008
8,691
7,574
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 0
9,391
939
4,501
8,545
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
andylister
Danzaburou
16
0 / 3 / 1
9,876
988
7,385
9,919
3,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
skimp dime
Charon
16
2 / 0 / 1
10,627
1,063
9,720
11,494
14,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

218

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enviezs
Baron Samedi
16
7 / 1 / 6
11,607
1,161
13,071
8,944
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
Isaivh
Nox
16
3 / 0 / 6
10,477
1,048
9,013
9,602
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
XanderCisco
Heimdallr
16
0 / 0 / 6
10,036
1,004
4,766
5,953
2,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
XombieXoo
Thoth
16
1 / 2 / 8
9,950
995
13,111
11,095
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
lmNotRay
Bacchus
16
2 / 0 / 11
11,594
1,159
8,763
6,918
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
13
13
Deaths
3
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Baron Samedi
Enviezs
Baron Samedi
7
1
6
10
L
Kukulkan
Fall3nSV
Kukulkan
0
1
3
1.5
W
Nox
Isaivh
Nox
3
0
6
6
L
0
2
0
0
W
Heimdallr
XanderCisco
Heimdallr
0
0
6
3
W
Thoth
XombieXoo
Thoth
1
2
8
2.5
L
Danzaburou
andylister
Danzaburou
0
3
1
0.17
W
Bacchus
lmNotRay
Bacchus
2
0
11
7.5
L
Charon
skimp dime
Charon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,012
Damage
48,724
52,969
Taken
42,512
32,040
Mitigated
29,187
4,534
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,715
1,232
45
810
15,437
6,236
0
13,567
1,720
0
16,454
W
Baron Samedi
Enviezs
Baron Samedi
13,071
598
1,260
2,542
8,944
5,093
0
4,094
4,302
23,728
0
L
Kukulkan
Fall3nSV
Kukulkan
8,691
350
0
328
7,574
3,229
0
7,275
299
37,838
0
W
Nox
Isaivh
Nox
9,013
62
0
308
9,602
5,313
0
3,238
6,214
31,005
0
L
4,501
200
0
388
8,545
4,547
0
6,436
2,109
0
18,470
W
Heimdallr
XanderCisco
Heimdallr
4,766
2,093
0
768
5,953
2,608
0
2,508
3,145
0
29,355
W
Thoth
XombieXoo
Thoth
13,111
284
0
0
11,095
4,245
0
4,117
6,078
30,461
0
L
Danzaburou
andylister
Danzaburou
7,385
2,503
0
2,014
9,919
3,898
0
9,372
547
0
27,888
W
Bacchus
lmNotRay
Bacchus
8,763
673
0
3,163
6,918
11,928
0
3,162
3,621
10,613
0
L
Charon
skimp dime
Charon
9,720
391
293
656
11,494
14,130
0
8,306
3,188
19,786
905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
53,664
234
Minions Killed
209
8
Camps Cleared
4
1,024,462
Distance Traveled
1,076,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,145
1,015
13
1
4
206,308
0
W
Baron Samedi
11,607
1,161
26
3
2
218,748
0
L
Kukulkan
10,084
1,008
64
6
2
209,180
0
W
Nox
10,477
1,048
61
6
1
217,816
0
L
Nike
9,391
939
30
3
1
194,999
0
W
Heimdallr
10,036
1,004
71
7
0
210,357
0
W
Thoth
9,950
995
44
4
1
196,620
0
L
Danzaburou
9,876
988
77
8
1
203,635
0
W
Bacchus
11,594
1,159
7
1
0
232,911
0
L
Charon
10,627
1,063
50
5
0
210,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role