Player Matchup

Izanami
Izanami
Lazy V6694
Izanami
Level 62
God Stats
22W - 21L
1,502 SR
Queue Stats
47W - 48L
1,477 Elo+
Party 3
Ah Puch
Ah Puch
RawdaMonster
Ah Puch
Level 129
God Stats
6W - 2L
1,656 SR
Queue Stats
87W - 81L
1,448 Elo+
Party 3
Yemoja
Yemoja
Trickyy Mochi
Yemoja
Level 61
God Stats
6W - 10L
1,274 SR
Queue Stats
30W - 41L
1,351 Elo+
Party 3
Mulan
Mulan
dawsonnotdalton
Mulan
Level 127
God Stats
7W - 5L
1,713 SR
Queue Stats
146W - 147L
1,518 Elo+
Solo
Bakasura
Bakasura
lilWhatever
Bakasura
Level 125
God Stats
1W - 0L
1,338 SR
Queue Stats
54W - 61L
1,386 Elo+
Party 3
Team Averages
Level 101
1,497 SR
1,436 Elo+

VS

Team Averages
Level 110
1,528 SR
1,450 Elo+
Discordia
Discordia
KTARROYO
Discordia
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 52L
1,429 Elo+
Party 2
Camazotz
Camazotz
Kmbqz
Camazotz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 455L
1,459 Elo+
Party 1
Apollo
Apollo
Sr-fabito94
Apollo
Level 128
God Stats
31W - 31L
1,549 SR
Queue Stats
333W - 344L
1,462 Elo+
Party 1
Artemis
Artemis
TOP-10-BOBOTES
Artemis
Level 115
God Stats
48W - 47L
1,522 SR
Queue Stats
172W - 205L
1,454 Elo+
Party 1
Achilles
Achilles
strokemyrooster
Achilles
Level 63
God Stats
3W - 4L
1,567 SR
Queue Stats
85W - 78L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lazy V6694
Izanami
15
4 / 1 / 1
9,397
553
10,622
14,565
6,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
RawdaMonster
Ah Puch
17
6 / 0 / 0
10,115
595
8,752
4,171
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 6
8,304
488
2,848
11,497
7,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
0 / 4 / 1
9,266
545
7,878
20,595
18,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
lilWhatever
Bakasura
14
1 / 2 / 3
8,234
484
5,016
15,231
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KTARROYO
Discordia
14
0 / 3 / 0
7,663
451
2,831
6,754
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Kmbqz
Camazotz
12
0 / 1 / 3
7,732
455
5,951
13,117
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
1 / 6 / 0
7,893
464
7,608
12,717
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 0
10,467
616
15,642
10,446
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
0 / 1 / 0
7,166
422
4,090
12,534
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
7
7
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
KTARROYO
Discordia
0
3
0
0
L
Camazotz
Kmbqz
Camazotz
0
1
3
1.5
W
Izanami
Lazy V6694
Izanami
4
1
1
4.5
W
Ah Puch
RawdaMonster
Ah Puch
6
0
0
6
L
Apollo
1
6
0
0.17
L
6
0
0
6
W
0
0
6
3
W
0
4
1
0.13
W
Bakasura
lilWhatever
Bakasura
1
2
3
1.25
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
36,122
66,059
Taken
55,568
40,281
Mitigated
28,604
29,558
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
KTARROYO
Discordia
2,831
69
0
862
6,754
2,674
0
3,950
2,804
64,608
0
L
Camazotz
Kmbqz
Camazotz
5,951
1,265
0
3,802
13,117
4,998
0
645
12,230
0
53,157
W
Izanami
Lazy V6694
Izanami
10,622
6,934
0
4,693
14,565
6,318
2,533
40
14,525
0
84,235
W
Ah Puch
RawdaMonster
Ah Puch
8,752
0
0
2,044
4,171
2,053
0
1,416
2,755
90,536
0
L
Apollo
7,608
4,691
0
2,692
12,717
5,667
657
1,496
10,971
0
63,928
L
15,642
8,565
101
3,243
10,446
4,820
754
1,368
8,768
0
91,762
W
2,848
801
5,575
3,271
11,497
7,650
292
755
10,742
19,593
0
W
7,878
825
0
9,090
20,595
18,020
406
0
20,595
0
75,427
W
Bakasura
lilWhatever
Bakasura
5,016
3,494
0
4,885
15,231
6,240
306
620
14,611
0
51,729
L
Achilles
4,090
707
197
3,568
12,534
10,445
154
4,141
8,295
0
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
40,921
528
Minions Killed
476
0
Camps Cleared
0
1,711,266
Distance Traveled
1,608,837
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,663
451
116
7
0
332,836
3
L
Camazotz
7,732
455
82
5
0
343,795
4
W
Izanami
9,397
553
135
8
0
319,812
0
W
Ah Puch
10,115
595
145
9
0
342,380
2
L
Apollo
7,893
464
106
6
0
289,967
1
L
Artemis
10,467
616
151
9
0
327,004
0
W
Yemoja
8,304
488
20
1
0
298,234
0
W
Mulan
9,266
545
130
8
0
334,246
2
W
Bakasura
8,234
484
98
6
0
416,594
0
L
Achilles
7,166
422
21
1
0
315,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role