Player Matchup

Cthulhu
Cthulhu
Peso ojos
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,582 Elo+
Party 3
Raijin
Raijin
PhatWilly__
Raijin
Level 106
God Stats
3W - 2L
1,689 SR
Queue Stats
139W - 146L
1,494 Elo+
Solo
Awilix
Awilix
PhyresGhost
Awilix
Level 105
God Stats
3W - 4L
1,808 SR
Queue Stats
393W - 368L
1,461 Elo+
Party 1
Arachne
Arachne
RICTORPHYRE
Arachne
Level 117
God Stats
0W - 2L
1,130 SR
Queue Stats
385W - 359L
1,456 Elo+
Party 1
Izanami
Izanami
ZzlPhant0mlzZ
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 3
Team Averages
Level 79
1,525 SR
1,535 Elo+

VS

Team Averages
Level 119
1,596 SR
1,476 Elo+
Chaac
Chaac
HalfACupOfJuice
Chaac
Level 68
God Stats
43W - 40L
1,568 SR
Queue Stats
132W - 137L
1,467 Elo+
Party 4
Martichoras
Martichoras
RingosDead
Martichoras
Level 158
God Stats
13W - 11L
1,513 SR
Queue Stats
101W - 106L
1,428 Elo+
Party 2
Sobek
Sobek
Thefro2244
Sobek
Level 144
God Stats
2W - 2L
1,758 SR
Queue Stats
146W - 147L
1,537 Elo+
Party 2
Anubis
Anubis
Trashpanda TX
Anubis
Level 123
God Stats
39W - 31L
1,620 SR
Queue Stats
335W - 337L
1,473 Elo+
Party 4
Thanatos
Thanatos
technowolf15
Thanatos
Level 101
God Stats
2W - 3L
1,519 SR
Queue Stats
327W - 256L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Peso ojos
Cthulhu
8
0 / 5 / 2
5,477
456
2,781
9,649
6,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
11
3 / 4 / 3
6,786
566
6,786
9,666
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
3 / 8 / 3
6,470
539
8,297
15,024
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
RICTORPHYRE
Arachne
10
0 / 2 / 0
5,453
454
1,800
9,627
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
7
0 / 8 / 1
4,574
381
1,872
10,734
2,856
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,987
666
7,568
7,124
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
RingosDead
Martichoras
11
6 / 3 / 8
7,346
612
9,243
10,393
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
11
4 / 2 / 9
7,575
631
5,605
12,589
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 4
7,813
651
8,243
7,878
3,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
technowolf15
Thanatos
13
9 / 0 / 5
8,066
672
8,231
10,062
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
27
27
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Cthulhu
Peso ojos
Cthulhu
0
5
2
0.2
L
Raijin
3
4
3
1.13
L
Awilix
3
8
3
0.56
L
Arachne
RICTORPHYRE
Arachne
0
2
0
0
W
Martichoras
RingosDead
Martichoras
6
3
8
3.33
W
Sobek
4
2
9
4.25
W
4
2
4
3
L
Izanami
0
8
1
0.06
W
Thanatos
technowolf15
Thanatos
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
38,890
54,700
Taken
48,046
20,846
Mitigated
28,250
9,184
Healing
24,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,568
2,215
0
3,021
7,124
5,123
0
112
7,012
0
59,390
L
Cthulhu
Peso ojos
Cthulhu
2,781
385
850
832
9,649
6,595
0
2,571
7,078
21,303
0
L
Raijin
6,786
594
0
875
9,666
2,043
0
3,503
6,163
41,466
0
L
Awilix
8,297
4,113
0
879
15,024
4,145
0
3,301
11,723
0
35,832
L
Arachne
RICTORPHYRE
Arachne
1,800
1,430
0
5,002
9,627
5,207
0
0
9,627
0
20,065
W
Martichoras
RingosDead
Martichoras
9,243
3,821
0
2,408
10,393
4,565
43
2,093
8,236
0
51,212
W
Sobek
5,605
1,290
0
5,017
12,589
11,492
0
2,520
9,969
16,809
0
W
8,243
281
0
4,951
7,878
3,252
670
2,104
5,450
66,034
0
L
Izanami
1,872
1,388
0
746
10,734
2,856
0
4,473
6,261
0
9,547
W
Thanatos
technowolf15
Thanatos
8,231
3,286
0
9,383
10,062
3,818
0
2,098
7,812
0
52,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
38,787
205
Minions Killed
390
0
Camps Cleared
0
1,177,913
Distance Traveled
1,131,456
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,987
666
118
10
0
229,331
0
L
Cthulhu
5,477
456
24
2
0
242,094
0
L
Raijin
6,786
566
76
6
0
228,537
0
L
Awilix
6,470
539
54
5
0
276,631
0
L
Arachne
5,453
454
38
3
0
217,380
0
W
Martichoras
7,346
612
74
6
0
188,435
0
W
Sobek
7,575
631
20
2
0
197,849
4
W
Anubis
7,813
651
100
8
0
212,302
0
L
Izanami
4,574
381
13
1
0
213,271
0
W
Thanatos
8,066
672
78
7
0
303,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role