Player Matchup

Sun Wukong
Sun Wukong
BestHighking
Sun Wukong
Level 36
God Stats
4W - 7L
1,388 SR
Queue Stats
21W - 30L
1,470 Elo+
Solo
Thanatos
Thanatos
CobraKaiTheGuy
Thanatos
Level 47
God Stats
13W - 9L
1,700 SR
Queue Stats
190W - 195L
1,554 Elo+
Solo
Charon
Charon
Danny822
Charon
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
95W - 91L
1,167 Elo+
Party 2
Ullr
Ullr
SuddenVision
Ullr
Level 69
God Stats
19W - 15L
1,500 SR
Queue Stats
86W - 73L
1,167 Elo+
Party 2
Discordia
Discordia
bakedgamerx
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,320 Elo+
Solo
Team Averages
Level 53
1,518 SR
1,336 Elo+

VS

Team Averages
Level 46
1,491 SR
1,440 Elo+
Lancelot
Lancelot
BigJuicyNoobs
Lancelot
Level 76
God Stats
16W - 19L
1,521 SR
Queue Stats
230W - 224L
1,453 Elo+
Party 1
Yemoja
Yemoja
DJohnsonCOD
Yemoja
Level 45
God Stats
1W - 0L
1,706 SR
Queue Stats
11W - 20L
1,374 Elo+
Solo
Shiva
Shiva
GucciHammer
Shiva
Level 22
God Stats
7W - 7L
1,495 SR
Queue Stats
53W - 54L
1,430 Elo+
Party 1
Anubis
Anubis
Sobaan
Anubis
Level 26
God Stats
5W - 6L
1,490 SR
Queue Stats
24W - 25L
1,466 Elo+
Party 1
Medusa
Medusa
sgoose223
Medusa
Level 61
God Stats
6W - 3L
1,242 SR
Queue Stats
102W - 108L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BestHighking
Sun Wukong
14
1 / 0 / 0
8,745
625
6,615
11,256
9,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
0 / 4 / 1
6,214
444
4,355
13,358
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Danny822
Charon
10
0 / 4 / 1
6,323
452
3,602
11,669
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 1 / 0
6,442
460
6,818
7,448
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
bakedgamerx
Discordia
12
1 / 4 / 0
6,653
475
8,721
7,640
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigJuicyNoobs
Lancelot
13
4 / 0 / 2
7,691
549
6,328
10,129
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
12
2 / 1 / 5
7,610
544
4,970
11,489
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
8,053
575
5,285
10,023
6,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Sobaan
Anubis
13
4 / 1 / 2
8,348
596
8,163
9,792
4,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
sgoose223
Medusa
13
2 / 0 / 3
7,077
506
6,669
5,793
2,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BestHighking
Sun Wukong
1
0
0
1
W
Lancelot
BigJuicyNoobs
Lancelot
4
0
2
5
L
Thanatos
0
4
1
0.13
W
Yemoja
2
1
5
4.5
L
Charon
Danny822
Charon
0
4
1
0.13
W
0
1
0
0
W
Anubis
Sobaan
Anubis
4
1
2
5
L
1
1
0
1
L
Discordia
bakedgamerx
Discordia
1
4
0
0.25
W
Medusa
sgoose223
Medusa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
31,415
51,371
Taken
47,226
28,582
Mitigated
28,667
19,787
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BestHighking
Sun Wukong
6,615
1,662
0
4,063
11,256
9,472
0
466
10,790
0
75,829
W
Lancelot
BigJuicyNoobs
Lancelot
6,328
352
0
4,691
10,129
4,496
0
663
9,408
0
56,330
L
Thanatos
4,355
643
0
10,617
13,358
4,734
0
1,733
11,625
0
49,188
W
Yemoja
4,970
1,146
696
3,316
11,489
11,236
319
3,708
7,709
31,468
0
L
Charon
Danny822
Charon
3,602
591
334
2,863
11,669
9,360
0
3,941
7,728
21,440
0
W
5,285
1,349
0
1,125
10,023
6,099
250
0
10,023
0
66,118
W
Anubis
Sobaan
Anubis
8,163
722
0
6,506
9,792
4,285
1,299
6,378
2,786
57,598
0
L
6,818
2,868
0
1,410
7,448
2,626
648
1,514
5,934
0
53,063
L
Discordia
bakedgamerx
Discordia
8,721
325
0
500
7,640
2,390
0
5,479
2,161
43,752
0
W
Medusa
sgoose223
Medusa
6,669
1,945
0
2,226
5,793
2,551
0
816
4,977
0
51,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
38,779
380
Minions Killed
446
0
Camps Cleared
0
1,300,608
Distance Traveled
1,407,342
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,745
625
138
10
0
259,274
0
W
Lancelot
7,691
549
86
6
0
348,983
1
L
Thanatos
6,214
444
70
5
0
260,480
0
W
Yemoja
7,610
544
48
3
0
235,289
2
L
Charon
6,323
452
18
1
0
277,232
0
W
Shiva
8,053
575
128
9
0
283,758
0
W
Anubis
8,348
596
102
7
0
274,661
1
L
Ullr
6,442
460
91
7
0
251,001
0
L
Discordia
6,653
475
63
5
0
252,621
5
W
Medusa
7,077
506
82
6
0
264,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role