Player Matchup

Anubis
Anubis
Kintet
Anubis
Level 114
God Stats
23W - 18L
1,558 SR
Queue Stats
489W - 491L
1,446 Elo+
Party 2
Bellona
Bellona
MissVioletV
Bellona
Level 105
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Nestl3e
Thanatos
Level 20
God Stats
4W - 7L
1,476 SR
Queue Stats
87W - 98L
1,441 Elo+
Party 2
Ix Chel
Ix Chel
SleepKlo
Ix Chel
Level 85
God Stats
0W - 1L
1,776 SR
Queue Stats
253W - 246L
1,465 Elo+
Party 2
Cerberus
Cerberus
rumple4skin66
Cerberus
Level 28
God Stats
5W - 6L
1,315 SR
Queue Stats
39W - 44L
1,454 Elo+
Party 2
Team Averages
Level 70
1,511 SR
1,461 Elo+

VS

Team Averages
Level 131
1,552 SR
1,464 Elo+
Set
Set
AbyssEmperor V
Set
Level 194
God Stats
6W - 10L
1,384 SR
Queue Stats
528W - 508L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
EncorePH-
Baron Samedi
Level 108
God Stats
44W - 48L
1,565 SR
Queue Stats
390W - 440L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
LPV_SUS
Kuzenbo
Level 88
God Stats
14W - 14L
1,505 SR
Queue Stats
125W - 149L
1,423 Elo+
Party 1
Chernobog
Chernobog
StarGazer0122
Chernobog
Level 161
God Stats
12W - 5L
1,574 SR
Queue Stats
649W - 602L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
profet_14
Zhong Kui
Level 102
God Stats
2W - 2L
1,733 SR
Queue Stats
71W - 67L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kintet
Anubis
15
6 / 4 / 3
9,318
621
17,120
17,036
9,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
MissVioletV
Bellona
7
0 / 1 / 0
5,756
384
2,859
6,416
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Nestl3e
Thanatos
12
4 / 5 / 2
7,405
494
6,426
16,218
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
SleepKlo
Ix Chel
11
1 / 5 / 3
6,717
448
6,722
9,938
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
rumple4skin66
Cerberus
10
0 / 5 / 3
7,152
477
2,102
17,905
11,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
8,952
597
6,129
13,199
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
EncorePH-
Baron Samedi
15
7 / 1 / 8
9,054
604
14,267
9,608
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
LPV_SUS
Kuzenbo
12
1 / 2 / 11
8,111
541
5,572
11,235
11,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
StarGazer0122
Chernobog
16
6 / 1 / 5
10,077
672
10,347
6,526
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
profet_14
Zhong Kui
14
1 / 5 / 1
8,294
553
8,513
14,693
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
20
20
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Baron Samedi
EncorePH-
Baron Samedi
7
1
8
11
L
Anubis
Kintet
Anubis
6
4
3
1.88
W
Kuzenbo
LPV_SUS
Kuzenbo
1
2
11
3.25
L
Bellona
MissVioletV
Bellona
0
1
0
0
L
Thanatos
Nestl3e
Thanatos
4
5
2
1
L
Ix Chel
SleepKlo
Ix Chel
1
5
3
0.5
W
Chernobog
StarGazer0122
Chernobog
6
1
5
8.5
W
Zhong Kui
profet_14
Zhong Kui
1
5
1
0.3
L
Cerberus
rumple4skin66
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
44,828
67,513
Taken
55,261
37,103
Mitigated
36,189
25,343
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,129
2,534
0
2,198
13,199
5,875
0
5,610
7,449
0
69,015
W
Baron Samedi
EncorePH-
Baron Samedi
14,267
848
747
3,901
9,608
4,514
448
4,857
4,383
58,852
0
L
Anubis
Kintet
Anubis
17,120
2,129
0
9,358
17,036
9,679
479
8,777
7,472
74,236
0
W
Kuzenbo
LPV_SUS
Kuzenbo
5,572
2,049
0
1,346
11,235
11,425
183
2,926
7,846
17,101
0
L
Bellona
MissVioletV
Bellona
2,859
456
0
399
6,416
5,742
18
1,891
4,525
629
20,162
L
Thanatos
Nestl3e
Thanatos
6,426
1,390
0
6,975
16,218
6,458
577
5,805
10,364
0
34,992
L
Ix Chel
SleepKlo
Ix Chel
6,722
344
348
1,822
9,938
3,779
373
5,271
4,667
35,715
0
W
Chernobog
StarGazer0122
Chernobog
10,347
5,556
0
2,746
6,526
2,868
1,229
1,696
4,667
0
90,008
W
Zhong Kui
profet_14
Zhong Kui
8,513
284
0
5,378
14,693
11,507
0
10,623
4,032
59,342
0
L
Cerberus
rumple4skin66
Cerberus
2,102
353
1,459
4,982
17,905
11,445
27
5,772
12,133
29,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
44,488
316
Minions Killed
438
0
Camps Cleared
0
1,298,521
Distance Traveled
1,360,811
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,952
597
106
7
0
276,255
0
W
Baron Samedi
9,054
604
86
6
0
282,364
0
L
Anubis
9,318
621
116
8
0
234,659
0
W
Kuzenbo
8,111
541
18
1
0
286,406
3
L
Bellona
5,756
384
32
2
0
248,005
0
L
Thanatos
7,405
494
51
3
0
299,633
0
L
Ix Chel
6,717
448
73
5
0
242,873
1
W
Chernobog
10,077
672
142
9
0
272,724
4
W
Zhong Kui
8,294
553
86
6
0
243,062
0
L
Cerberus
7,152
477
44
3
0
273,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role