Player Matchup

Discordia
Discordia
NineTailsBeast9
Discordia
Level 22
God Stats
4W - 8L
1,408 SR
Queue Stats
23W - 25L
1,382 Elo+
Party 3
Thanatos
Thanatos
SweetBoy3D
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 4
Ymir
Ymir
TheCeeZar
Ymir
Level 74
God Stats
22W - 24L
1,441 SR
Queue Stats
193W - 165L
1,421 Elo+
Party 3
Hercules
Hercules
Zombie1620
Hercules
Level 17
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 4
Anhur
Anhur
dingerson
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 4
Team Averages
Level 31
1,422 SR
1,398 Elo+

VS

Team Averages
Level 38
1,553 SR
1,449 Elo+
Nike
Nike
Bartchy
Nike
Level 28
God Stats
5W - 3L
1,735 SR
Queue Stats
97W - 93L
1,463 Elo+
Party 1
Charon
Charon
CdoG448
Charon
Level 31
God Stats
2W - 2L
1,295 SR
Queue Stats
13W - 13L
1,256 Elo+
Party 2
Arachne
Arachne
H0TSlice
Arachne
Level 40
God Stats
5W - 2L
1,687 SR
Queue Stats
102W - 91L
1,474 Elo+
Party 1
Izanami
Izanami
PhuqimLuky
Izanami
Level 88
God Stats
70W - 53L
1,548 SR
Queue Stats
145W - 129L
1,447 Elo+
Party 2
He Bo
He Bo
Qiasqq
He Bo
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 12L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NineTailsBeast9
Discordia
10
0 / 3 / 0
5,165
470
1,219
5,954
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SweetBoy3D
Thanatos
8
1 / 3 / 1
5,190
472
1,239
8,286
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
1 / 4 / 2
4,967
452
4,592
8,811
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Zombie1620
Hercules
7
0 / 4 / 2
4,910
446
3,305
8,337
5,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
dingerson
Anhur
7
1 / 4 / 0
4,998
454
2,695
6,731
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bartchy
Nike
12
3 / 1 / 0
7,206
655
3,317
5,842
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
CdoG448
Charon
9
3 / 1 / 3
6,794
618
2,750
7,027
5,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
H0TSlice
Arachne
10
6 / 0 / 1
6,661
606
3,498
6,233
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
PhuqimLuky
Izanami
10
4 / 2 / 5
6,773
616
7,597
6,603
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Qiasqq
He Bo
13
1 / 0 / 5
7,390
672
6,434
4,693
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
17
18
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
Bartchy
Nike
3
1
0
3
W
Charon
CdoG448
Charon
3
1
3
4.5
W
Arachne
H0TSlice
Arachne
6
0
1
6.5
L
Discordia
NineTailsBeast9
Discordia
0
3
0
0
W
Izanami
PhuqimLuky
Izanami
4
2
5
3.25
W
He Bo
Qiasqq
He Bo
1
0
5
3.5
L
Thanatos
SweetBoy3D
Thanatos
1
3
1
0.5
L
Ymir
1
4
2
0.5
L
Hercules
Zombie1620
Hercules
0
4
2
0.25
L
Anhur
dingerson
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
23,596
38,119
Taken
30,398
16,717
Mitigated
13,603
6,130
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bartchy
Nike
3,317
173
0
1,250
5,842
2,754
140
0
5,842
0
40,969
W
Charon
CdoG448
Charon
2,750
289
248
1,238
7,027
5,096
471
1,179
5,714
19,678
401
W
Arachne
H0TSlice
Arachne
3,498
2,937
0
1,729
6,233
2,073
0
1,491
4,672
0
30,747
L
Discordia
NineTailsBeast9
Discordia
1,219
50
0
856
5,954
2,531
0
2,550
3,404
26,015
0
W
Izanami
PhuqimLuky
Izanami
7,597
5,669
0
2,052
6,603
2,061
231
1,526
4,885
0
42,476
W
He Bo
Qiasqq
He Bo
6,434
662
0
1,287
4,693
1,619
629
1,219
3,474
63,548
0
L
Thanatos
SweetBoy3D
Thanatos
1,239
288
0
2,595
8,286
2,764
0
2,570
5,716
0
21,858
L
Ymir
4,592
1,707
0
717
8,811
4,317
0
2,355
6,456
19,810
0
L
Hercules
Zombie1620
Hercules
3,305
2,023
0
1,242
8,337
5,222
120
104
8,233
0
16,899
L
Anhur
dingerson
Anhur
2,695
1,415
0
720
6,731
1,883
0
1,204
5,527
0
17,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
34,824
166
Minions Killed
316
0
Camps Cleared
0
1,057,758
Distance Traveled
1,075,878
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,206
655
74
7
0
216,470
3
W
Charon
6,794
618
35
3
0
205,467
1
W
Arachne
6,661
606
50
5
0
236,712
0
L
Discordia
5,165
470
44
4
0
200,759
0
W
Izanami
6,773
616
66
6
0
213,920
3
W
He Bo
7,390
672
91
8
0
203,309
0
L
Thanatos
5,190
472
36
3
0
235,857
0
L
Ymir
4,967
452
32
3
0
206,666
0
L
Hercules
4,910
446
22
2
0
213,737
0
L
Anhur
4,998
454
32
3
0
200,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role