Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DitoDiet
Erlang Shen
Level 159
God Stats
3W - 1L
1,877 SR
Queue Stats
193W - 197L
1,535 Elo+
Party 1
Mercury
Mercury
I Hate Guard
Mercury
Level 108
God Stats
6W - 2L
1,738 SR
Queue Stats
301W - 279L
1,533 Elo+
Party 2
Ullr
Ullr
Zavcx
Ullr
Level 105
God Stats
5W - 3L
1,849 SR
Queue Stats
110W - 109L
1,550 Elo+
Party 2
Zeus
Zeus
illuminati5DX
Zeus
Level 149
God Stats
2W - 2L
1,337 SR
Queue Stats
284W - 287L
1,557 Elo+
Solo
Team Averages
Level 137
1,660 SR
1,535 Elo+

VS

Team Averages
Level 115
1,589 SR
1,553 Elo+
Geb
Geb
EsteRhino
Geb
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 43L
1,527 Elo+
Party 3
Surtr
Surtr
MFCherry
Surtr
Level 125
God Stats
2W - 4L
1,393 SR
Queue Stats
108W - 112L
1,545 Elo+
Party 3
Tiamat
Tiamat
chabob
Tiamat
Level 109
God Stats
75W - 59L
1,674 SR
Queue Stats
473W - 399L
1,601 Elo+
Solo
Arachne
Arachne
hassis556
Arachne
Level 142
God Stats
13W - 14L
1,735 SR
Queue Stats
171W - 143L
1,562 Elo+
Solo
Heimdallr
Heimdallr
pelon191
Heimdallr
Level 113
God Stats
6W - 4L
1,641 SR
Queue Stats
118W - 108L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 0 / 3
3,735
747
1,785
5,166
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
DitoDiet
Erlang Shen
7
0 / 0 / 1
3,980
796
3,617
4,830
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
I Hate Guard
Mercury
7
4 / 0 / 1
4,319
864
2,084
3,101
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ullr
Zavcx
Ullr
6
1 / 0 / 2
3,586
717
2,388
2,258
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
3,981
796
1,395
2,749
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,427
685
1,415
3,549
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
MFCherry
Surtr
4
1 / 2 / 0
3,250
650
1,553
4,131
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
chabob
Tiamat
7
1 / 1 / 1
3,992
798
1,689
2,379
1,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
hassis556
Arachne
6
0 / 0 / 0
3,360
672
2,484
4,037
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
pelon191
Heimdallr
5
0 / 2 / 0
3,253
651
2,748
4,237
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
3
1.5
W
Erlang Shen
DitoDiet
Erlang Shen
0
0
1
0.5
L
0
1
0
0
W
Mercury
I Hate Guard
Mercury
4
0
1
4.5
L
Surtr
MFCherry
Surtr
1
2
0
0.5
W
Ullr
Zavcx
Ullr
1
0
2
2
L
Tiamat
chabob
Tiamat
1
1
1
1.5
L
Arachne
hassis556
Arachne
0
0
0
0
W
1
2
0
0.5
L
Heimdallr
pelon191
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,269
Damage
9,889
18,104
Taken
18,333
7,971
Mitigated
7,893
7,097
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,785
267
0
1,919
5,166
3,170
0
782
4,384
9,174
0
W
Erlang Shen
DitoDiet
Erlang Shen
3,617
2,315
0
2,854
4,830
2,392
0
24
4,806
0
21,949
L
1,415
415
0
872
3,549
2,168
0
739
2,810
9,942
0
W
Mercury
I Hate Guard
Mercury
2,084
1,196
0
822
3,101
908
0
685
2,368
0
17,138
L
Surtr
MFCherry
Surtr
1,553
909
0
1,038
4,131
1,621
0
710
3,421
100
11,221
W
Ullr
Zavcx
Ullr
2,388
1,226
0
752
2,258
788
0
633
1,625
0
18,475
L
Tiamat
chabob
Tiamat
1,689
301
0
757
2,379
1,100
0
685
1,694
16,730
0
L
Arachne
hassis556
Arachne
2,484
2,073
0
1,136
4,037
1,594
0
0
4,037
0
13,691
W
1,395
298
0
750
2,749
713
0
858
1,793
23,956
0
L
Heimdallr
pelon191
Heimdallr
2,748
1,655
0
893
4,237
1,410
0
1,046
3,191
0
17,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,601
Gold Earned
17,282
175
Minions Killed
126
0
Camps Cleared
0
548,126
Distance Traveled
523,220
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,735
747
16
3
0
124,656
1
W
Erlang Shen
3,980
796
52
10
0
106,336
0
L
Geb
3,427
685
19
4
0
110,070
0
W
Mercury
4,319
864
32
6
0
128,831
0
L
Surtr
3,250
650
16
3
0
74,486
0
W
Ullr
3,586
717
28
6
0
89,201
0
L
Tiamat
3,992
798
38
8
0
95,668
0
L
Arachne
3,360
672
22
4
0
141,468
0
W
Zeus
3,981
796
47
9
0
99,102
0
L
Heimdallr
3,253
651
31
6
0
101,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role