Player Matchup

Nox
Nox
 
Nox
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
InFaMoUsChUkE69
Odin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,550 Elo+
Party 3
Poseidon
Poseidon
Ojichan
Poseidon
Level 78
God Stats
12W - 5L
1,744 SR
Queue Stats
35W - 31L
1,561 Elo+
Party 3
Jing Wei
Jing Wei
TheAshenFlame
Jing Wei
Level 28
God Stats
9W - 9L
1,661 SR
Queue Stats
26W - 18L
1,642 Elo+
Party 3
Yemoja
Yemoja
xRipSaitama
Yemoja
Level 155
God Stats
1W - 1L
1,777 SR
Queue Stats
103W - 82L
1,608 Elo+
Party 3
Team Averages
Level 134
1,636 SR
1,572 Elo+

VS

Team Averages
Level 129
1,669 SR
1,523 Elo+
Danzaburou
Danzaburou
Brought2U
Danzaburou
Level 109
God Stats
20W - 13L
1,673 SR
Queue Stats
407W - 388L
1,449 Elo+
Party 1
Athena
Athena
MarsJCR
Athena
Level 124
God Stats
2W - 4L
1,523 SR
Queue Stats
176W - 143L
1,584 Elo+
Party 1
Thanatos
Thanatos
Rice4Hire
Thanatos
Level 128
God Stats
3W - 3L
1,404 SR
Queue Stats
63W - 59L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
Silver ww
Kukulkan
Level 129
God Stats
3W - 0L
1,791 SR
Queue Stats
90W - 81L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
StressedHorse78
Sun Wukong
Level 155
God Stats
4W - 0L
1,952 SR
Queue Stats
57W - 53L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 2 / 1
7,034
541
4,179
7,373
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
6,341
488
3,034
9,675
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Ojichan
Poseidon
11
2 / 3 / 1
6,851
527
8,316
8,767
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TheAshenFlame
Jing Wei
11
0 / 4 / 0
6,502
500
3,360
10,403
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
9
0 / 3 / 2
6,027
464
3,511
11,185
8,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brought2U
Danzaburou
14
3 / 1 / 3
8,213
632
8,152
7,790
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
MarsJCR
Athena
13
4 / 1 / 7
8,066
620
5,213
11,927
11,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Rice4Hire
Thanatos
12
3 / 3 / 5
6,941
534
8,120
10,836
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Silver ww
Kukulkan
14
3 / 0 / 3
8,045
619
7,234
3,238
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
StressedHorse78
Sun Wukong
13
2 / 0 / 7
8,313
639
6,109
10,782
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
1
1.25
W
Danzaburou
Brought2U
Danzaburou
3
1
3
4.5
L
0
3
2
0.33
W
Athena
MarsJCR
Athena
4
1
7
7.5
L
Poseidon
Ojichan
Poseidon
2
3
1
0.83
W
Thanatos
Rice4Hire
Thanatos
3
3
5
1.83
W
Kukulkan
Silver ww
Kukulkan
3
0
3
4.5
W
Sun Wukong
StressedHorse78
Sun Wukong
2
0
7
5.5
L
Jing Wei
TheAshenFlame
Jing Wei
0
4
0
0
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
34,828
47,403
Taken
44,573
25,995
Mitigated
28,855
11,637
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,179
216
0
2,735
7,373
3,569
61
1,460
5,901
58,623
1,062
W
Danzaburou
Brought2U
Danzaburou
8,152
4,152
0
2,801
7,790
3,896
824
2,255
5,535
0
72,419
L
3,034
1,344
0
1,225
9,675
7,478
0
2,543
7,124
201
39,473
W
Athena
MarsJCR
Athena
5,213
1,437
0
1,713
11,927
11,189
250
3,738
8,189
24,429
0
L
Poseidon
Ojichan
Poseidon
8,316
1,075
0
750
8,767
3,067
0
3,245
5,520
54,038
0
W
Thanatos
Rice4Hire
Thanatos
8,120
1,848
0
6,274
10,836
5,083
0
3,802
7,034
0
46,829
W
Kukulkan
Silver ww
Kukulkan
7,234
435
0
454
3,238
1,536
438
1,804
1,434
70,728
0
W
Sun Wukong
StressedHorse78
Sun Wukong
6,109
1,325
0
1,673
10,782
7,151
826
4,448
6,334
0
56,798
L
Jing Wei
TheAshenFlame
Jing Wei
3,360
2,975
0
2,351
10,403
3,789
0
1,217
9,186
0
50,614
L
Yemoja
3,511
741
2,475
2,101
11,185
8,092
0
3,912
7,225
17,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
39,578
399
Minions Killed
441
0
Camps Cleared
0
1,275,251
Distance Traveled
1,344,098
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,034
541
101
8
0
281,587
2
W
Danzaburou
8,213
632
124
10
0
262,608
1
L
Odin
6,341
488
84
6
0
252,140
3
W
Athena
8,066
620
28
2
0
290,566
2
L
Poseidon
6,851
527
87
7
0
266,105
0
W
Thanatos
6,941
534
54
4
0
280,311
0
W
Kukulkan
8,045
619
131
10
0
249,170
0
W
Sun Wukong
8,313
639
104
8
0
261,443
0
L
Jing Wei
6,502
500
99
8
0
240,222
0
L
Yemoja
6,027
464
28
2
0
235,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role