Player Matchup

King Arthur
King Arthur
SebasMG_VZLA
King Arthur
Level 94
God Stats
1W - 2L
1,425 SR
Queue Stats
45W - 47L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
Tamalero_YT
Cernunnos
Level 46
God Stats
1W - 1L
1,604 SR
Queue Stats
27W - 25L
1,452 Elo+
Party 2
Janus
Janus
ll-ALPHIN-ll
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,427 Elo+
Party 2
Team Averages
Level 54
1,510 SR
1,423 Elo+

VS

Team Averages
Level 58
1,588 SR
1,433 Elo+
Khepri
Khepri
CanOfTurtleSoup
Khepri
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
CreepySpace263
Cliodhna
Level 69
God Stats
4W - 1L
1,722 SR
Queue Stats
196W - 191L
1,420 Elo+
Party 1
Hades
Hades
SlimsyFish0
Hades
Level 63
God Stats
11W - 3L
1,542 SR
Queue Stats
213W - 208L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SebasMG_VZLA
King Arthur
11
0 / 4 / 1
7,788
708
8,277
12,442
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Tamalero_YT
Cernunnos
9
1 / 3 / 0
7,462
678
3,820
8,631
2,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
6,941
631
3,581
3,144
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
7,596
691
2,984
7,185
3,923
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
12
7 / 0 / 2
9,001
818
8,249
8,570
3,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 0 / 7
8,596
781
8,756
7,772
4,343

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Cliodhna
7
0
2
8
L
King Arthur
SebasMG_VZLA
King Arthur
0
4
1
0.13
W
2
0
7
5.5
L
Cernunnos
Tamalero_YT
Cernunnos
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,678
Damage
19,989
24,217
Taken
23,527
12,100
Mitigated
11,734
4,479
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,984
207
0
0
7,185
3,923
93
1,551
5,634
11,143
0
W
Cliodhna
8,249
1,985
0
1,431
8,570
3,468
358
1,112
7,458
0
20,630
L
King Arthur
SebasMG_VZLA
King Arthur
8,277
1,318
0
3,495
12,442
8,795
0
6,045
6,397
1,628
38,456
W
8,756
1,533
845
5,653
7,772
4,343
837
2,200
5,572
38,651
0
L
Cernunnos
Tamalero_YT
Cernunnos
3,820
1,373
0
734
8,631
2,331
0
3,954
4,677
0
17,513
L
3,581
403
0
250
3,144
974
0
2,317
827
19,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
25,193
111
Minions Killed
81
0
Camps Cleared
0
515,488
Distance Traveled
593,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,596
691
6
1
0
192,584
0
W
Cliodhna
9,001
818
26
2
0
208,885
0
L
King Arthur
7,788
708
60
5
0
195,343
0
W
Hades
8,596
781
49
4
0
191,775
0
L
Cernunnos
7,462
678
30
3
0
203,632
0
L
Janus
6,941
631
21
2
0
116,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role