Player Matchup

Martichoras
Martichoras
Gold IV
Groffasaurus
Martichoras
Gold IV
Level 88
God Stats
4W - 7L
1,470 SR
Queue Stats
186W - 191L
1,391 MMR
Solo
Atlas
Atlas
Gold IV
JAY DUNKZ
Atlas
Gold IV
Level 136
God Stats
13W - 11L
1,705 SR
Queue Stats
695W - 715L
1,386 MMR
Solo
Osiris
Osiris
Gold III
Oopsyy Daisyy
Osiris
Gold III
Level 157
God Stats
4W - 5L
1,535 SR
Queue Stats
149W - 140L
1,388 MMR
Solo
Fenrir
Fenrir
Gold V
plainCake
Fenrir
Gold V
Level 66
God Stats
10W - 14L
1,606 SR
Queue Stats
338W - 341L
1,388 MMR
Solo
Yu Huang
Yu Huang
Gold V
thelastjedi12345
Yu Huang
Gold V
Level 80
God Stats
4W - 10L
1,455 SR
Queue Stats
125W - 127L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,554 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,573 SR
1,391 MMR
Bastet
Bastet
Silver I
ManHit6298
Bastet
Silver I
Level 128
God Stats
3W - 3L
1,887 SR
Queue Stats
6W - 13L
1,505 MMR
Party 1
Hel
Hel
Silver IV
Noor-Ul
Hel
Silver IV
Level 142
God Stats
3W - 3L
1,558 SR
Queue Stats
13W - 25L
1,266 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
OnIy OG
Zhong Kui
Platinum V
Level 124
God Stats
8W - 11L
1,478 SR
Queue Stats
151W - 144L
1,602 MMR
Party 2
Cthulhu
Cthulhu
Bronze V
XlFrosty BeanlX
Cthulhu
Bronze V
Level 125
God Stats
1W - 1L
1,381 SR
Queue Stats
68W - 78L
1,385 MMR
Solo
Chaac
Chaac
Gold V
theweak1ink
Chaac
Gold V
Level 104
God Stats
28W - 28L
1,562 SR
Queue Stats
122W - 135L
1,199 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Groffasaurus
Martichoras
15
0 / 6 / 2
9,241
486
5,751
16,216
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Atlas
JAY DUNKZ
Atlas
14
2 / 3 / 1
8,310
437
6,351
17,992
14,939
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 2
9,976
525
10,987
19,367
27,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
plainCake
Fenrir
16
6 / 2 / 2
10,148
534
8,530
18,401
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 3 / 4
8,661
456
15,395
11,921
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliBakasuraMorgan Le Fay

VS

Bans
ThanatosPeleFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ManHit6298
Bastet
17
6 / 3 / 9
10,280
541
12,837
17,663
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
16
4 / 3 / 8
10,282
541
15,483
14,402
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
OnIy OG
Zhong Kui
18
3 / 1 / 5
11,385
599
12,355
12,314
11,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 8
9,231
486
9,609
15,953
15,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 4
10,933
575
11,901
19,059
22,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
18
18
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Groffasaurus
Martichoras
0
6
2
0.17
L
Atlas
JAY DUNKZ
Atlas
2
3
1
0.83
W
Bastet
ManHit6298
Bastet
6
3
9
3.5
W
Hel
4
3
8
2.67
W
Zhong Kui
OnIy OG
Zhong Kui
3
1
5
5.5
L
1
4
2
0.5
W
1
1
8
5
L
Fenrir
plainCake
Fenrir
6
2
2
3.5
L
0
3
4
0.67
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,014
Damage
62,185
83,897
Taken
79,391
63,990
Mitigated
62,367
16,051
Healing
34,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Groffasaurus
Martichoras
5,751
1,595
0
2,096
16,216
8,093
0
10,479
5,737
0
68,781
L
Atlas
JAY DUNKZ
Atlas
6,351
2,411
0
3,719
17,992
14,939
0
10,090
7,902
34,357
0
W
Bastet
ManHit6298
Bastet
12,837
4,344
0
3,652
17,663
7,203
65
4,956
12,707
0
67,825
W
Hel
15,483
623
4,127
7,286
14,402
6,223
186
7,790
6,612
85,615
0
W
Zhong Kui
OnIy OG
Zhong Kui
12,355
4,057
0
5,859
12,314
11,209
2,696
1,774
10,540
98,893
18,108
L
10,987
3,720
0
4,763
19,367
27,634
0
3,880
15,487
461
76,100
W
9,609
1,099
2,793
4,628
15,953
15,099
0
6,613
9,340
38,556
0
L
Fenrir
plainCake
Fenrir
8,530
1,017
0
4,302
18,401
8,397
1,182
6,024
12,377
0
80,430
L
15,395
741
0
1,171
11,921
4,927
0
6,289
5,632
71,695
0
W
11,901
2,416
0
5,903
19,059
22,633
34
1,294
17,765
0
86,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
52,111
522
Minions Killed
583
0
Camps Cleared
0
1,784,576
Distance Traveled
1,909,962
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,241
486
143
8
0
336,103
2
L
Atlas
8,310
437
27
1
0
334,644
2
W
Bastet
10,280
541
81
4
0
433,167
0
W
Hel
10,282
541
147
8
0
401,276
0
W
Zhong Kui
11,385
599
182
10
0
345,264
0
L
Osiris
9,976
525
133
7
0
318,384
4
W
Cthulhu
9,231
486
38
2
0
379,711
0
L
Fenrir
10,148
534
91
5
0
443,556
0
L
Yu Huang
8,661
456
128
7
0
351,889
2
W
Chaac
10,933
575
135
7
0
350,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role