Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LordgarzoReborn
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,515 Elo+
Party 3
Team Averages
Level 130
1,500 SR
1,503 Elo+

VS

Team Averages
Level 156
1,491 SR
1,536 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Colossos245
Yemoja
Level 109
God Stats
3W - 3L
1,302 SR
Queue Stats
250W - 250L
1,474 Elo+
Solo
Janus
Janus
vansstylee
Janus
Level 127
God Stats
2W - 0L
1,787 SR
Queue Stats
46W - 45L
1,478 Elo+
Solo
Anhur
Anhur
xNog
Anhur
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,744 Elo+
Party 2
Surtr
Surtr
xSkipperr
Surtr
Level 211
God Stats
1W - 1L
1,363 SR
Queue Stats
133W - 132L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 2
5,319
532
4,323
8,580
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
9
1 / 1 / 1
4,984
498
3,024
7,006
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
 
Ra
7
0 / 3 / 4
4,697
470
4,267
5,053
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
1
0 / 0 / 0
3,345
335
0
0
0
9
2 / 3 / 1
5,353
535
5,178
10,775
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 0 / 2
5,942
594
4,882
7,053
2,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
8
0 / 1 / 2
5,399
540
1,172
5,495
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
2 / 1 / 2
5,823
582
4,191
4,469
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
xNog
Anhur
10
1 / 2 / 0
5,873
587
3,245
7,526
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
xSkipperr
Surtr
11
3 / 1 / 1
6,776
678
7,283
8,734
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
9
9
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
2
1.5
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Ra
 
Ra
0
3
4
0.67
L
Artemis
 
Artemis
0
0
0
0
W
Odin
 
Odin
3
0
2
4
W
Yemoja
0
1
2
1
L
2
3
1
0.83
W
Janus
2
1
2
3
W
Anhur
xNog
Anhur
1
2
0
0.5
W
Surtr
xSkipperr
Surtr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
20,773
31,414
Taken
33,277
20,065
Mitigated
16,776
10,091
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,323
1,430
0
4,965
8,580
3,097
0
3,048
5,350
0
31,579
L
Bacchus
 
Bacchus
3,024
341
0
2,021
7,006
6,043
0
725
6,243
21,488
0
L
Ra
 
Ra
4,267
538
372
1,344
5,053
1,740
0
693
4,356
23,433
0
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Odin
 
Odin
4,882
1,223
0
3,792
7,053
2,806
0
1,751
5,302
0
34,559
W
Yemoja
1,172
371
1,266
1,219
5,495
3,460
260
1,460
3,962
12,262
0
L
5,178
1,409
0
1,389
10,775
9,185
0
938
9,775
0
28,807
W
Janus
4,191
529
0
785
4,469
1,526
329
1,457
3,012
42,909
0
W
Anhur
xNog
Anhur
3,245
2,270
0
3,564
7,526
3,077
270
2,029
5,436
0
44,044
W
Surtr
xSkipperr
Surtr
7,283
2,280
0
2,885
8,734
5,907
136
460
8,274
783
43,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,698
Gold Earned
29,813
181
Minions Killed
318
0
Camps Cleared
0
764,634
Distance Traveled
940,245
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,319
532
50
5
0
217,007
2
L
Bacchus
4,984
498
33
3
0
192,605
0
L
Ra
4,697
470
45
5
0
161,149
0
L
Artemis
3,345
335
0
0
0
0
0
W
Odin
5,942
594
57
6
0
218,801
0
W
Yemoja
5,399
540
18
2
0
189,855
3
L
Bellona
5,353
535
53
5
0
193,873
5
W
Janus
5,823
582
87
9
0
214,411
2
W
Anhur
5,873
587
89
9
0
145,935
0
W
Surtr
6,776
678
67
7
0
171,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role