Player Matchup

Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Daymian2018
Shiva
Level 74
God Stats
6W - 3L
1,680 SR
Queue Stats
127W - 94L
1,503 Elo+
Solo
Medusa
Medusa
Ivaleska
Medusa
Level 87
God Stats
24W - 21L
1,463 SR
Queue Stats
226W - 267L
1,397 Elo+
Solo
Raijin
Raijin
Trishot48
Raijin
Level 86
God Stats
4W - 5L
1,676 SR
Queue Stats
566W - 527L
1,484 Elo+
Solo
Thor
Thor
pаradise
Thor
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
135W - 128L
1,671 Elo+
Solo
Team Averages
Level 72
1,564 SR
1,511 Elo+

VS

Team Averages
Level 78
1,549 SR
1,537 Elo+
Bacchus
Bacchus
 
Bacchus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DuckyySparkles
Discordia
Level 82
God Stats
3W - 1L
1,611 SR
Queue Stats
117W - 90L
1,568 Elo+
Solo
Chernobog
Chernobog
JETTYSPAGHETTI
Chernobog
Level 67
God Stats
4W - 2L
1,428 SR
Queue Stats
84W - 69L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
appaff
Ao Kuang
Level 80
God Stats
19W - 13L
1,877 SR
Queue Stats
387W - 360L
1,510 Elo+
Solo
Cthulhu
Cthulhu
quickshot112
Cthulhu
Level 89
God Stats
2W - 1L
1,331 SR
Queue Stats
155W - 137L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 2
4,638
515
2,129
8,613
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,317
591
4,557
7,838
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Ivaleska
Medusa
1
0 / 0 / 0
3,249
361
0
0
0
Raijin
Trishot48
Raijin
8
0 / 4 / 4
5,265
585
4,115
5,632
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
9 / 1 / 0
6,593
733
7,729
8,474
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 1 / 4
5,487
610
3,893
5,216
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
DuckyySparkles
Discordia
10
3 / 2 / 4
6,306
701
7,218
4,711
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
JETTYSPAGHETTI
Chernobog
9
1 / 2 / 2
5,467
607
3,157
6,247
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
appaff
Ao Kuang
9
2 / 3 / 1
5,146
572
1,681
7,234
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
quickshot112
Cthulhu
9
0 / 1 / 2
5,377
597
3,950
7,801
4,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
8
8
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
2
0.5
W
Bacchus
 
Bacchus
2
1
4
4
L
0
1
1
0.5
W
Discordia
DuckyySparkles
Discordia
3
2
4
2.5
L
Medusa
Ivaleska
Medusa
0
0
0
0
W
Chernobog
JETTYSPAGHETTI
Chernobog
1
2
2
1
L
Raijin
Trishot48
Raijin
0
4
4
0.5
W
Ao Kuang
appaff
Ao Kuang
2
3
1
0.83
L
Thor
9
1
0
9
W
Cthulhu
quickshot112
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,530
Damage
19,899
30,557
Taken
31,209
14,373
Mitigated
13,839
5,280
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,129
0
0
2,483
8,613
5,565
0
3,037
5,480
20,145
0
W
Bacchus
 
Bacchus
3,893
934
225
1,667
5,216
4,117
0
2,066
3,006
14,452
0
L
4,557
733
187
1,169
7,838
3,565
65
4,487
3,305
0
30,743
W
Discordia
DuckyySparkles
Discordia
7,218
195
0
765
4,711
1,281
0
1,726
2,723
30,913
0
L
Medusa
Ivaleska
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
JETTYSPAGHETTI
Chernobog
3,157
1,883
0
2,075
6,247
1,925
766
1,113
5,134
0
39,952
L
Raijin
Trishot48
Raijin
4,115
399
0
750
5,632
2,145
0
4,828
508
27,545
0
W
Ao Kuang
appaff
Ao Kuang
1,681
548
0
3,152
7,234
1,918
0
327
6,849
23,801
0
L
Thor
7,729
1,928
0
691
8,474
3,098
0
3,695
4,522
0
42,591
W
Cthulhu
quickshot112
Cthulhu
3,950
224
0
3,649
7,801
4,598
0
524
7,253
31,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
27,783
186
Minions Killed
232
0
Camps Cleared
0
753,102
Distance Traveled
909,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,638
515
23
3
0
176,998
0
W
Bacchus
5,487
610
15
2
0
201,450
0
L
Shiva
5,317
591
46
5
0
201,669
2
W
Discordia
6,306
701
65
7
0
184,272
0
L
Medusa
3,249
361
0
0
0
0
0
W
Chernobog
5,467
607
57
6
0
170,365
3
L
Raijin
5,265
585
53
6
0
160,329
0
W
Ao Kuang
5,146
572
46
5
0
188,120
0
L
Thor
6,593
733
64
7
0
214,106
0
W
Cthulhu
5,377
597
49
5
0
164,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role