Player Matchup

Loki
Loki
AgentKallus
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 2
Cupid
Cupid
DetectiveMason
Cupid
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2
King Arthur
King Arthur
JDragon52
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 2
Thanatos
Thanatos
PradaG3
Thanatos
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2
Izanami
Izanami
XxEsmeraldaxX
Izanami
Level 16
God Stats
7W - 23L
1,141 SR
Queue Stats
48W - 71L
1,225 Elo+
Solo
Team Averages
Level 17
1,356 SR
1,250 Elo+

VS

Team Averages
Level 105
1,523 SR
1,410 Elo+
Danzaburou
Danzaburou
FrostForReal
Danzaburou
Level 159
God Stats
2W - 0L
1,538 SR
Queue Stats
13W - 22L
1,421 Elo+
Party 1
Set
Set
QueenKatawa
Set
Level 159
God Stats
3W - 2L
1,526 SR
Queue Stats
204W - 193L
1,602 Elo+
Party 1
Guan Yu
Guan Yu
SmilinCypher
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,328 Elo+
Party 1
Discordia
Discordia
XxCHAGAxX
Discordia
Level 94
God Stats
17W - 39L
1,553 SR
Queue Stats
75W - 99L
1,395 Elo+
Party 1
Khepri
Khepri
mattattackback
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 71L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,934
630
5,669
10,068
3,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
0 / 3 / 3
7,268
661
5,146
10,983
4,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
JDragon52
King Arthur
13
0 / 4 / 2
6,970
634
8,483
13,019
11,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
PradaG3
Thanatos
14
3 / 5 / 0
7,779
707
3,382
8,550
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
13
0 / 5 / 0
6,901
627
2,048
9,520
3,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostForReal
Danzaburou
16
8 / 0 / 9
9,602
873
15,501
8,314
5,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 4
9,665
879
8,555
9,863
7,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
SmilinCypher
Guan Yu
12
1 / 0 / 4
7,146
650
2,114
4,083
4,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
XxCHAGAxX
Discordia
15
4 / 0 / 7
8,261
751
11,277
3,428
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 12
8,139
740
3,409
9,645
8,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
3
Kills
19
19
Deaths
3
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
0
3
3
0.5
W
Danzaburou
FrostForReal
Danzaburou
8
0
9
12.5
L
King Arthur
JDragon52
King Arthur
0
4
2
0.25
L
Thanatos
PradaG3
Thanatos
3
5
0
0.6
W
6
1
4
8
W
Guan Yu
SmilinCypher
Guan Yu
1
0
4
3
W
Discordia
XxCHAGAxX
Discordia
4
0
7
7.5
L
Izanami
0
5
0
0
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,728
Damage
40,856
52,140
Taken
35,333
26,518
Mitigated
27,843
8,547
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,669
1,095
0
1,348
10,068
3,782
0
2,918
7,150
0
20,885
L
5,146
2,493
293
2,468
10,983
4,379
0
3,168
7,815
0
20,257
W
Danzaburou
FrostForReal
Danzaburou
15,501
7,918
0
3,528
8,314
5,146
1,305
0
8,314
0
38,010
L
King Arthur
JDragon52
King Arthur
8,483
559
0
40
13,019
11,137
0
4,590
8,429
0
25,427
L
Thanatos
PradaG3
Thanatos
3,382
168
0
3,966
8,550
3,662
0
1,843
6,707
0
13,074
W
8,555
2,839
0
2,144
9,863
7,202
0
0
9,863
0
55,143
W
Guan Yu
SmilinCypher
Guan Yu
2,114
188
1,831
2,471
4,083
4,940
371
0
4,083
0
6,088
W
Discordia
XxCHAGAxX
Discordia
11,277
917
0
0
3,428
1,676
1,026
0
3,428
31,034
0
L
Izanami
2,048
1,266
0
432
9,520
3,558
0
2,167
7,353
0
16,514
W
3,409
484
0
415
9,645
8,879
385
0
9,645
10,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,852
Gold Earned
42,813
169
Minions Killed
242
0
Camps Cleared
0
1,099,455
Distance Traveled
1,157,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,934
630
26
2
0
249,465
0
L
Cupid
7,268
661
47
4
0
217,798
0
W
Danzaburou
9,602
873
63
6
0
229,771
3
L
King Arthur
6,970
634
36
3
0
214,223
0
L
Thanatos
7,779
707
21
2
0
228,508
0
W
Set
9,665
879
115
10
0
229,178
0
W
Guan Yu
7,146
650
8
1
0
232,963
0
W
Discordia
8,261
751
39
4
0
234,052
0
L
Izanami
6,901
627
39
4
0
189,461
0
W
Khepri
8,139
740
17
2
0
231,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role