Player Matchup

Cerberus
Cerberus
Emrald1Archer0
Cerberus
Level 120
God Stats
5W - 5L
1,598 SR
Queue Stats
516W - 516L
1,475 Elo+
Party 1
Scylla
Scylla
OkayKENLO
Scylla
Level 201
God Stats
1W - 3L
1,539 SR
Queue Stats
509W - 497L
1,515 Elo+
Solo
Xbalanque
Xbalanque
PosionPyro
Xbalanque
Level 138
God Stats
6W - 5L
1,732 SR
Queue Stats
444W - 413L
1,496 Elo+
Solo
Jormungandr
Jormungandr
TooCold2Touch
Jormungandr
Level 262
God Stats
7W - 21L
1,353 SR
Queue Stats
722W - 733L
1,448 Elo+
Solo
Ares
Ares
dTP Slurp
Ares
Level 82
God Stats
0W - 2L
1,289 SR
Queue Stats
212W - 226L
1,477 Elo+
Party 1
Team Averages
Level 161
1,502 SR
1,482 Elo+

VS

Team Averages
Level 103
1,524 SR
1,471 Elo+
Osiris
Osiris
AmauryMosh
Osiris
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
162W - 176L
1,495 Elo+
Solo
Charon
Charon
SlurpySarp
Charon
Level 109
God Stats
2W - 0L
1,772 SR
Queue Stats
52W - 57L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
WaveKOL
Amaterasu
Level 65
God Stats
1W - 2L
1,225 SR
Queue Stats
19W - 26L
1,390 Elo+
Party 2
Merlin
Merlin
novasparkk-
Merlin
Level 87
God Stats
9W - 8L
1,588 SR
Queue Stats
129W - 129L
1,519 Elo+
Solo
Ishtar
Ishtar
ttubakiP
Ishtar
Level 125
God Stats
19W - 20L
1,536 SR
Queue Stats
256W - 207L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 1 / 2
9,228
543
9,711
17,551
23,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
OkayKENLO
Scylla
16
4 / 1 / 2
9,160
539
10,973
9,937
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
PosionPyro
Xbalanque
15
1 / 4 / 2
9,026
531
8,927
13,916
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TooCold2Touch
Jormungandr
14
0 / 3 / 2
8,387
493
1,465
14,467
8,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
12
2 / 2 / 1
7,667
451
4,503
14,829
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AmauryMosh
Osiris
15
4 / 2 / 0
9,142
538
8,300
14,903
11,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
SlurpySarp
Charon
14
2 / 1 / 2
9,039
532
7,220
13,975
14,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WaveKOL
Amaterasu
14
0 / 3 / 2
8,030
472
4,984
15,763
13,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
2 / 4 / 3
8,708
512
7,607
9,486
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
ttubakiP
Ishtar
16
3 / 2 / 1
9,998
588
14,480
12,937
6,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
11
11
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
AmauryMosh
Osiris
4
2
0
2
L
Cerberus
4
1
2
5
L
Scylla
OkayKENLO
Scylla
4
1
2
5
L
Xbalanque
PosionPyro
Xbalanque
1
4
2
0.5
W
Charon
SlurpySarp
Charon
2
1
2
3
L
Jormungandr
TooCold2Touch
Jormungandr
0
3
2
0.33
W
Amaterasu
WaveKOL
Amaterasu
0
3
2
0.33
L
Ares
2
2
1
1.25
W
Merlin
2
4
3
0.88
W
Ishtar
ttubakiP
Ishtar
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
42,591
70,700
Taken
67,064
55,256
Mitigated
49,570
19,796
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AmauryMosh
Osiris
8,300
3,222
0
1,296
14,903
11,330
1,168
5,012
9,891
0
79,670
L
Cerberus
9,711
576
87
7,414
17,551
23,255
0
2,223
15,328
69,684
0
L
Scylla
OkayKENLO
Scylla
10,973
1,113
0
1,988
9,937
4,160
184
4,406
5,531
75,278
0
L
Xbalanque
PosionPyro
Xbalanque
8,927
4,198
0
3,687
13,916
4,842
978
1,324
12,592
0
82,397
W
Charon
SlurpySarp
Charon
7,220
1,529
0
2,967
13,975
14,624
160
5,489
8,486
37,631
0
L
Jormungandr
TooCold2Touch
Jormungandr
1,465
186
0
3,835
14,467
8,325
218
3,764
10,703
69,642
0
W
Amaterasu
WaveKOL
Amaterasu
4,984
2,326
0
4,698
15,763
13,662
723
7,336
8,427
0
52,055
L
Ares
4,503
622
0
2,785
14,829
14,674
0
3,110
11,719
16,585
0
W
Merlin
7,607
834
0
1,381
9,486
3,523
108
6,377
3,109
58,300
0
W
Ishtar
ttubakiP
Ishtar
14,480
9,608
0
4,989
12,937
6,431
2,032
2,438
10,499
0
94,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
44,917
563
Minions Killed
483
0
Camps Cleared
0
1,656,193
Distance Traveled
1,703,806
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,142
538
101
6
0
383,315
0
L
Cerberus
9,228
543
194
11
0
334,517
0
L
Scylla
9,160
539
105
6
0
357,822
2
L
Xbalanque
9,026
531
142
8
0
317,638
0
W
Charon
9,039
532
27
2
0
337,674
0
L
Jormungandr
8,387
493
105
6
0
301,794
0
W
Amaterasu
8,030
472
71
4
0
365,310
0
L
Ares
7,667
451
17
1
0
344,422
0
W
Merlin
8,708
512
119
7
0
297,729
0
W
Ishtar
9,998
588
165
10
0
319,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role