Player Matchup

Ullr
Ullr
ADC_mosquito
Ullr
Level 97
God Stats
1W - 5L
1,170 SR
Queue Stats
161W - 219L
1,433 Elo+
Solo
Ares
Ares
Hydropwnix
Ares
Level 23
God Stats
3W - 6L
1,510 SR
Queue Stats
8W - 12L
1,587 Elo+
Party 1
Scylla
Scylla
KommissarBiscuit
Scylla
Level 88
God Stats
0W - 3L
1,331 SR
Queue Stats
32W - 37L
1,463 Elo+
Party 1
Anhur
Anhur
Nebulen
Anhur
Level 43
God Stats
10W - 12L
1,554 SR
Queue Stats
24W - 24L
1,462 Elo+
Party 1
Mulan
Mulan
jeminia
Mulan
Level 49
God Stats
3W - 3L
1,711 SR
Queue Stats
54W - 51L
1,494 Elo+
Party 1
Team Averages
Level 60
1,455 SR
1,488 Elo+

VS

Team Averages
Level 60
1,625 SR
1,482 Elo+
Sun Wukong
Sun Wukong
DietzNutz5883
Sun Wukong
Level 88
God Stats
3W - 6L
1,366 SR
Queue Stats
44W - 35L
1,429 Elo+
Party 3
Kukulkan
Kukulkan
DivineGumption
Kukulkan
Level 28
God Stats
1W - 0L
1,636 SR
Queue Stats
36W - 29L
1,429 Elo+
Party 3
Horus
Horus
DrRocksosCat
Horus
Level 21
God Stats
11W - 7L
1,525 SR
Queue Stats
13W - 14L
1,414 Elo+
Party 2
Apollo
Apollo
NuclearPawn
Apollo
Level 99
God Stats
5W - 1L
1,890 SR
Queue Stats
63W - 38L
1,662 Elo+
Party 3
Set
Set
PrincePokefang
Set
Level 63
God Stats
7W - 3L
1,707 SR
Queue Stats
218W - 215L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,172
512
5,775
13,171
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 0
6,096
435
2,506
14,990
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 1
6,894
492
4,868
6,691
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Nebulen
Anhur
11
2 / 5 / 2
6,877
491
4,582
13,700
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
jeminia
Mulan
12
3 / 4 / 0
7,844
560
12,431
16,631
15,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DietzNutz5883
Sun Wukong
12
0 / 4 / 4
7,140
510
4,849
10,411
7,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
13
1 / 1 / 3
7,686
549
5,326
4,646
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 10
7,986
570
6,159
10,392
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
15
9 / 1 / 2
9,792
699
13,058
11,712
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 1 / 5
9,185
656
15,125
12,881
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
8
Kills
24
24
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Sun Wukong
DietzNutz5883
Sun Wukong
0
4
4
0.5
W
Kukulkan
1
1
3
2.5
W
3
1
10
8
L
1
7
0
0.14
L
0
2
1
0.25
L
Anhur
Nebulen
Anhur
2
5
2
0.6
W
Apollo
9
1
2
10
W
11
1
5
13.5
L
Mulan
jeminia
Mulan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,162
Damage
44,517
65,183
Taken
50,042
37,974
Mitigated
27,438
12,088
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,775
2,184
0
963
13,171
4,754
0
592
12,569
0
50,194
W
Sun Wukong
DietzNutz5883
Sun Wukong
4,849
1,439
0
1,743
10,411
7,178
0
0
10,411
0
37,621
W
Kukulkan
5,326
567
0
599
4,646
1,610
535
2,545
1,883
55,693
0
W
6,159
2,562
1,063
3,638
10,392
7,325
33
1,743
8,383
0
16,183
L
2,506
173
0
695
14,990
10,182
0
2,454
12,426
11,169
0
L
4,868
154
0
1,041
6,691
2,255
0
2,086
4,586
45,956
0
L
Anhur
Nebulen
Anhur
4,582
2,062
0
4,348
13,700
5,772
361
55
13,645
0
40,990
W
Apollo
13,058
9,415
0
5,573
11,712
4,748
2,963
556
11,060
0
88,286
W
15,125
7,334
0
3,893
12,881
6,577
0
1,830
10,931
0
69,226
L
Mulan
jeminia
Mulan
12,431
1,640
0
5,041
16,631
15,011
523
0
16,631
0
53,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
41,789
329
Minions Killed
392
0
Camps Cleared
0
1,312,356
Distance Traveled
1,510,036
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,172
512
84
6
0
246,180
0
W
Sun Wukong
7,140
510
58
4
0
293,397
0
W
Kukulkan
7,686
549
99
7
0
278,982
0
W
Horus
7,986
570
12
1
0
305,882
0
L
Ares
6,096
435
11
1
0
266,266
1
L
Scylla
6,894
492
99
7
0
284,142
2
L
Anhur
6,877
491
53
4
0
270,441
0
W
Apollo
9,792
699
141
10
0
287,646
4
W
Set
9,185
656
82
6
0
344,129
0
L
Mulan
7,844
560
82
6
0
245,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role