Player Matchup

Apollo
Apollo
DomRM14
Apollo
Level 109
God Stats
3W - 1L
1,715 SR
Queue Stats
106W - 121L
1,578 Elo+
Party 2
Scylla
Scylla
Syramic
Scylla
Level 64
God Stats
4W - 4L
1,638 SR
Queue Stats
228W - 222L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
ehamp1
Sun Wukong
Level 118
God Stats
35W - 26L
1,687 SR
Queue Stats
391W - 408L
1,545 Elo+
Party 2
Athena
Athena
jamesy10
Athena
Level 124
God Stats
3W - 5L
1,325 SR
Queue Stats
337W - 357L
1,544 Elo+
Party 2
Loki
Loki
rooftopfoursome
Loki
Level 67
God Stats
2W - 1L
1,846 SR
Queue Stats
131W - 105L
1,596 Elo+
Party 2
Team Averages
Level 96
1,642 SR
1,560 Elo+

VS

Team Averages
Level 71
1,824 SR
1,683 Elo+
Kumbhakarna
Kumbhakarna
BravoTeam69
Kumbhakarna
Level 77
God Stats
2W - 0L
1,733 SR
Queue Stats
43W - 26L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
CreeperBlue
Sun Wukong
Level 69
God Stats
5W - 0L
1,968 SR
Queue Stats
57W - 23L
1,700 Elo+
Solo
Discordia
Discordia
IDarkRealmI
Discordia
Level 121
God Stats
1W - 1L
1,970 SR
Queue Stats
71W - 32L
1,776 Elo+
Party 1
Ullr
Ullr
Klaus0136
Ullr
Level 50
God Stats
17W - 22L
1,542 SR
Queue Stats
212W - 216L
1,510 Elo+
Solo
Medusa
Medusa
RatatoskrOrF6
Medusa
Level 38
God Stats
3W - 0L
1,904 SR
Queue Stats
32W - 7L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DomRM14
Apollo
13
1 / 3 / 0
7,936
467
3,954
11,066
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Syramic
Scylla
14
1 / 4 / 0
8,311
489
6,947
11,148
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ehamp1
Sun Wukong
14
1 / 2 / 0
8,520
501
4,403
13,892
12,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
jamesy10
Athena
11
0 / 5 / 3
7,401
435
3,895
18,688
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 2
7,776
457
8,346
15,564
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BravoTeam69
Kumbhakarna
13
1 / 0 / 10
9,012
530
5,309
14,396
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
CreeperBlue
Sun Wukong
18
1 / 0 / 1
11,620
684
8,840
13,049
11,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
IDarkRealmI
Discordia
16
5 / 0 / 6
10,065
592
14,674
8,385
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
16
7 / 2 / 2
10,220
601
10,108
12,607
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 3
10,500
618
13,822
13,266
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
18
18
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BravoTeam69
Kumbhakarna
1
0
10
6
W
Sun Wukong
CreeperBlue
Sun Wukong
1
0
1
1.5
L
Apollo
DomRM14
Apollo
1
3
0
0.33
W
Discordia
IDarkRealmI
Discordia
5
0
6
8
W
Ullr
7
2
2
4
W
4
2
3
2.75
L
Scylla
Syramic
Scylla
1
4
0
0.25
L
Sun Wukong
ehamp1
Sun Wukong
1
2
0
0.5
L
Athena
jamesy10
Athena
0
5
3
0.3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
52,753
70,358
Taken
61,703
46,256
Mitigated
41,081
15,190
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BravoTeam69
Kumbhakarna
5,309
997
0
3,666
14,396
14,025
943
3,614
10,628
17,515
145
W
Sun Wukong
CreeperBlue
Sun Wukong
8,840
1,513
0
5,841
13,049
11,412
137
0
13,049
0
102,247
L
Apollo
DomRM14
Apollo
3,954
1,898
0
3,017
11,066
3,799
0
2,741
8,258
0
53,157
W
Discordia
IDarkRealmI
Discordia
14,674
991
0
1,771
8,385
3,500
224
3,121
5,074
84,607
0
W
Ullr
10,108
4,442
0
7,229
12,607
5,416
119
1,646
10,847
0
73,271
W
13,822
7,069
0
4,669
13,266
6,728
2,199
2,912
10,260
0
103,001
L
Scylla
Syramic
Scylla
6,947
730
0
1,563
11,148
4,925
0
4,185
6,595
65,739
0
L
Sun Wukong
ehamp1
Sun Wukong
4,403
613
0
1,804
13,892
12,628
0
847
13,027
0
66,770
L
Athena
jamesy10
Athena
3,895
904
0
1,647
18,688
19,110
0
7,482
10,852
13,835
0
L
8,346
1,705
0
7,159
15,564
5,794
0
3,507
11,788
0
79,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
51,417
477
Minions Killed
601
0
Camps Cleared
0
1,655,899
Distance Traveled
1,790,184
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,012
530
12
1
0
384,337
7
W
Sun Wukong
11,620
684
196
12
0
372,162
2
L
Apollo
7,936
467
96
6
0
313,557
3
W
Discordia
10,065
592
136
8
0
334,646
2
W
Ullr
10,220
601
113
7
0
377,428
0
W
Medusa
10,500
618
144
8
0
321,611
3
L
Scylla
8,311
489
143
8
0
306,564
1
L
Sun Wukong
8,520
501
122
7
0
299,287
1
L
Athena
7,401
435
10
1
0
332,428
2
L
Loki
7,776
457
106
6
0
404,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role