Player Matchup

Bacchus
Bacchus
Silver II
Juubert
Bacchus
Silver II
Level 132
God Stats
3W - 5L
1,472 SR
Queue Stats
30W - 41L
1,335 MMR
Solo
Anubis
Anubis
Gold III
Smitekoon
Anubis
Gold III
Level 46
God Stats
0W - 1L
1,463 SR
Queue Stats
100W - 113L
1,418 MMR
Solo
Medusa
Medusa
Silver I
TNC BigHutch
Medusa
Silver I
Level 56
God Stats
10W - 14L
1,596 SR
Queue Stats
64W - 81L
1,330 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 78
1,510 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 176
1,484 SR
1,341 MMR
Bastet
Bastet
Gold I
JuniorBritto
Bastet
Gold I
Level 191
God Stats
3W - 8L
1,520 SR
Queue Stats
207W - 223L
1,593 MMR
Party 1
Sol
Sol
Silver I
Pegeu
Sol
Silver I
Level 168
God Stats
5W - 8L
1,432 SR
Queue Stats
307W - 318L
1,241 MMR
Party 1
Surtr
Surtr
Silver II
jghitman
Surtr
Silver II
Level 168
God Stats
3W - 2L
1,501 SR
Queue Stats
47W - 55L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juubert
Bacchus
13
1 / 5 / 8
11,260
704
10,712
18,900
24,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anubis
Smitekoon
Anubis
15
3 / 4 / 7
12,134
758
16,402
15,236
7,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
8 / 2 / 3
13,557
847
19,011
16,412
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
MartichorasKuzenboMorgan Le FayAchilles

VS

Bans
AresAtlasBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
0 / 2 / 10
11,615
726
11,076
15,632
8,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Pegeu
Sol
18
8 / 2 / 3
14,288
893
21,846
17,837
7,980
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
jghitman
Surtr
15
3 / 8 / 5
12,508
782
8,413
25,548
27,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
12
Kills
11
11
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
0
2
10
2.5
L
Bacchus
Juubert
Bacchus
1
5
8
1
W
Sol
Pegeu
Sol
8
2
3
4.75
L
Anubis
Smitekoon
Anubis
3
4
7
1.63
L
Medusa
8
2
3
4.75
W
Surtr
jghitman
Surtr
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
41,335
50,548
Taken
59,017
39,148
Mitigated
44,086
10,749
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,076
3,977
0
5,307
15,632
8,620
143
8,498
7,134
0
41,051
L
Bacchus
Juubert
Bacchus
10,712
1,244
0
927
18,900
24,043
142
7,281
11,522
21,474
0
W
Sol
Pegeu
Sol
21,846
5,387
0
12,904
17,837
7,980
3,271
8,207
9,630
104,285
0
L
Anubis
Smitekoon
Anubis
16,402
497
0
6,485
15,236
7,977
284
6,084
9,065
70,629
0
L
Medusa
19,011
7,373
0
3,337
16,412
7,128
1,308
9,682
6,730
0
68,030
W
Surtr
jghitman
Surtr
8,413
2,833
0
5,615
25,548
27,486
0
11,169
14,379
2,111
24,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
38,411
210
Minions Killed
177
0
Camps Cleared
0
852,205
Distance Traveled
888,936
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,615
726
36
2
0
327,683
3
L
Bacchus
11,260
704
26
2
0
289,568
0
W
Sol
14,288
893
119
7
0
300,606
2
L
Anubis
12,134
758
103
6
0
260,002
0
L
Medusa
13,557
847
81
5
0
302,635
0
W
Surtr
12,508
782
22
1
0
260,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role