Player Matchup

Baron Samedi
Baron Samedi
Ak_Arif_
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,246 Elo+
Party 2
Achilles
Achilles
Dragon_of_sol
Achilles
Level 44
God Stats
3W - 3L
1,855 SR
Queue Stats
15W - 34L
1,276 Elo+
Solo
Charybdis
Charybdis
Honyonyaninopoko
Charybdis
Level 57
God Stats
6W - 9L
1,374 SR
Queue Stats
230W - 212L
1,372 Elo+
Party 2
Pele
Pele
SilentBill115
Pele
Level 66
God Stats
8W - 14L
1,375 SR
Queue Stats
166W - 182L
1,328 Elo+
Party 2
Bacchus
Bacchus
Skellig325
Bacchus
Level 27
God Stats
10W - 6L
1,665 SR
Queue Stats
93W - 118L
1,344 Elo+
Party 2
Team Averages
Level 44
1,554 SR
1,313 Elo+

VS

Team Averages
Level 51
1,538 SR
1,413 Elo+
Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DixieNormsXXX
Nemesis
Level 27
God Stats
5W - 1L
1,689 SR
Queue Stats
24W - 21L
1,336 Elo+
Party 1
Martichoras
Martichoras
Oaaak1
Martichoras
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,360 Elo+
Solo
Vamana
Vamana
TheWhiteManOps
Vamana
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ak_Arif_
Baron Samedi
8
0 / 5 / 1
4,735
474
959
6,385
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Dragon_of_sol
Achilles
8
1 / 3 / 0
4,873
487
2,443
7,369
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
8
1 / 1 / 1
5,248
525
6,864
7,001
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
5,613
561
3,911
9,863
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Skellig325
Bacchus
6
1 / 4 / 1
4,408
441
3,084
10,267
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 4
7,012
701
7,957
3,292
1,549
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
 
Athena
7
0 / 0 / 7
5,291
529
2,880
8,490
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
12
8 / 2 / 3
7,317
732
4,617
6,958
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
Oaaak1
Martichoras
9
2 / 2 / 3
5,796
580
7,450
6,484
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 2
6,026
603
1,499
4,059
2,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
W
Athena
 
Athena
0
0
7
3.5
L
Baron Samedi
Ak_Arif_
Baron Samedi
0
5
1
0.1
W
Nemesis
8
2
3
4.75
L
Achilles
Dragon_of_sol
Achilles
1
3
0
0.33
L
Charybdis
1
1
1
1.5
W
Martichoras
Oaaak1
Martichoras
2
2
3
1.75
L
1
2
0
0.5
L
Bacchus
Skellig325
Bacchus
1
4
1
0.38
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,261
Damage
24,403
40,885
Taken
29,283
19,549
Mitigated
14,179
9,742
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,957
1,386
0
2,024
3,292
1,549
526
823
2,428
47,050
0
W
Athena
 
Athena
2,880
1,020
0
747
8,490
5,041
160
1,418
7,072
10,156
0
L
Baron Samedi
Ak_Arif_
Baron Samedi
959
176
0
1,119
6,385
1,436
0
4,023
2,362
18,563
0
W
Nemesis
4,617
2,015
0
622
6,958
2,706
549
257
6,701
0
34,955
L
Achilles
Dragon_of_sol
Achilles
2,443
278
0
2,068
7,369
4,775
0
1,230
6,139
0
19,760
L
Charybdis
6,864
4,316
0
3,093
7,001
2,523
0
1,863
5,138
0
29,104
W
Martichoras
Oaaak1
Martichoras
7,450
3,374
0
1,540
6,484
2,626
300
1,545
4,939
0
34,013
L
3,911
445
0
2,142
9,863
3,091
0
2,281
7,582
0
49,361
L
Bacchus
Skellig325
Bacchus
3,084
616
0
1,320
10,267
7,724
0
1,440
8,827
13,712
0
W
1,499
564
0
587
4,059
2,257
546
0
3,608
0
33,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
31,442
212
Minions Killed
236
0
Camps Cleared
0
965,292
Distance Traveled
1,020,583
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,012
701
70
7
0
179,716
3
W
Athena
5,291
529
12
1
0
221,987
0
L
Baron Samedi
4,735
474
32
3
0
166,389
2
W
Nemesis
7,317
732
61
6
0
245,712
0
L
Achilles
4,873
487
28
3
0
191,688
0
L
Charybdis
5,248
525
52
5
0
177,171
2
W
Martichoras
5,796
580
48
5
0
167,774
0
L
Pele
5,613
561
87
9
0
223,515
2
L
Bacchus
4,408
441
13
1
0
206,529
1
W
Vamana
6,026
603
45
5
0
205,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role