Player Matchup

Izanami
Izanami
BlackBull25444
Izanami
Level 80
God Stats
8W - 4L
1,618 SR
Queue Stats
84W - 152L
1,324 Elo+
Party 1
Baron Samedi
Baron Samedi
Eddie_The_Goat
Baron Samedi
Level 68
God Stats
31W - 45L
1,506 SR
Queue Stats
109W - 181L
1,363 Elo+
Party 1
Cerberus
Cerberus
Magelostorpio
Cerberus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 204L
1,368 Elo+
Party 1
Team Averages
Level 71
1,541 SR
1,351 Elo+

VS

Team Averages
Level 80
1,590 SR
1,317 Elo+
Guan Yu
Guan Yu
Labbe Pyerre
Guan Yu
Level 37
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pets975
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Ra
Ra
R3d-_MagNum
Ra
Level 188
God Stats
3W - 7L
1,503 SR
Queue Stats
365W - 380L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
12,731
796
11,641
8,230
3,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Eddie_The_Goat
Baron Samedi
16
5 / 1 / 8
12,486
780
11,762
7,098
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Magelostorpio
Cerberus
16
9 / 3 / 7
13,324
833
17,980
17,066
8,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Labbe Pyerre
Guan Yu
12
0 / 5 / 2
9,975
623
5,040
20,378
17,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Pets975
Ah Muzen Cab
14
3 / 7 / 1
11,955
747
7,317
17,870
6,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
0 / 6 / 4
10,862
679
7,113
12,542
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
3
4
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Baron Samedi
Eddie_The_Goat
Baron Samedi
5
1
8
9
L
Guan Yu
Labbe Pyerre
Guan Yu
0
5
2
0.2
W
Cerberus
Magelostorpio
Cerberus
9
3
7
4.17
L
Ah Muzen Cab
Pets975
Ah Muzen Cab
3
7
1
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
19,470
32,394
Taken
50,790
15,354
Mitigated
26,854
7,381
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,641
9,488
66
2,279
8,230
3,463
1,665
1,810
6,352
0
71,296
W
Baron Samedi
Eddie_The_Goat
Baron Samedi
11,762
388
631
2,504
7,098
3,552
1,200
2,919
4,131
44,776
0
L
Guan Yu
Labbe Pyerre
Guan Yu
5,040
327
608
981
20,378
17,009
0
10,295
10,083
0
20,496
W
Cerberus
Magelostorpio
Cerberus
17,980
1,337
0
1,901
17,066
8,339
159
2,681
14,385
49,709
0
L
Ah Muzen Cab
Pets975
Ah Muzen Cab
7,317
2,262
95
1,544
17,870
6,167
234
9,970
7,900
0
34,913
L
7,113
520
455
738
12,542
3,678
58
10,089
2,453
54,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
32,792
246
Minions Killed
138
0
Camps Cleared
0
815,109
Distance Traveled
799,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,731
796
123
8
0
276,899
0
W
Baron Samedi
12,486
780
58
4
0
278,055
0
L
Guan Yu
9,975
623
23
1
0
302,956
0
W
Cerberus
13,324
833
65
4
0
260,155
0
L
Ah Muzen Cab
11,955
747
39
2
0
248,499
0
L
Ra
10,862
679
76
5
0
248,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role