Player Matchup

Medusa
Medusa
AlrightJinx
Medusa
Level 105
God Stats
2W - 3L
1,859 SR
Queue Stats
49W - 44L
1,571 Elo+
Party 2
Hel
Hel
Infinyx
Hel
Level 126
God Stats
1W - 4L
1,152 SR
Queue Stats
35W - 34L
1,614 Elo+
Party 2
Ymir
Ymir
Violating
Ymir
Level 139
God Stats
8W - 4L
1,806 SR
Queue Stats
62W - 48L
1,588 Elo+
Party 2
Team Averages
Level 123
1,606 SR
1,591 Elo+

VS

Team Averages
Level 116
1,646 SR
1,567 Elo+
Anubis
Anubis
KINGKONGoEoEoo
Anubis
Level 152
God Stats
18W - 11L
1,968 SR
Queue Stats
123W - 121L
1,580 Elo+
Solo
Ix Chel
Ix Chel
MerciBeaucop
Ix Chel
Level 87
God Stats
2W - 1L
1,469 SR
Queue Stats
13W - 11L
1,643 Elo+
Party 1
Osiris
Osiris
Stefanorey
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 0 / 6
10,304
736
13,498
10,654
4,717
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
4 / 0 / 4
10,648
761
5,361
6,287
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
2 / 1 / 5
10,023
716
7,508
13,383
11,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
8,979
641
6,360
6,516
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
MerciBeaucop
Ix Chel
11
1 / 4 / 0
8,915
637
6,271
7,988
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Stefanorey
Osiris
11
0 / 3 / 1
8,789
628
8,704
15,086
14,808
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
6
5
W
Hel
4
0
4
6
L
0
1
1
0.5
L
Ix Chel
MerciBeaucop
Ix Chel
1
4
0
0.25
L
Osiris
Stefanorey
Osiris
0
3
1
0.17
W
Ymir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
21,335
30,324
Taken
29,590
18,841
Mitigated
20,776
16,746
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,498
5,341
0
143
10,654
4,717
1,381
3,657
6,997
0
63,188
W
Hel
5,361
107
8,270
5,053
6,287
2,854
102
2,472
3,815
45,690
0
L
6,360
161
0
2,136
6,516
3,169
0
2,938
3,578
41,579
0
L
Ix Chel
MerciBeaucop
Ix Chel
6,271
617
806
822
7,988
2,799
0
3,564
4,424
33,308
0
L
Osiris
Stefanorey
Osiris
8,704
1,351
0
2,114
15,086
14,808
0
6,769
8,317
4,756
21,025
W
Ymir
7,508
1,111
0
3,280
13,383
11,270
0
7,378
6,005
28,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
26,683
190
Minions Killed
136
0
Camps Cleared
0
843,664
Distance Traveled
650,321
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,304
736
83
6
0
285,811
5
W
Hel
10,648
761
81
6
0
283,427
4
L
Anubis
8,979
641
72
5
0
184,571
0
L
Ix Chel
8,915
637
37
3
0
210,114
0
L
Osiris
8,789
628
27
2
0
255,636
0
W
Ymir
10,023
716
26
2
0
274,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role