Player Matchup

Zeus
Zeus
Lastmatt
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,859 Elo+
Solo
Charon
Charon
SackOfOogway
Charon
Level 48
God Stats
11W - 5L
1,607 SR
Queue Stats
91W - 92L
1,482 Elo+
Solo
Camazotz
Camazotz
Susanoosolo
Camazotz
Level 107
God Stats
0W - 1L
1,571 SR
Queue Stats
48W - 55L
1,523 Elo+
Solo
Chiron
Chiron
levscorpio
Chiron
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
stuey755
Baron Samedi
Level 86
God Stats
14W - 3L
1,770 SR
Queue Stats
20W - 9L
1,579 Elo+
Solo
Team Averages
Level 76
1,590 SR
1,576 Elo+

VS

Team Averages
Level 104
1,542 SR
1,603 Elo+
Chaac
Chaac
AlterAgony
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,617 Elo+
Party 1
Charon
Charon
CamTheNinjaWolf
Charon
Level 82
God Stats
4W - 4L
1,291 SR
Queue Stats
144W - 139L
1,560 Elo+
Solo
Arachne
Arachne
FadedThanAHo3
Arachne
Level 87
God Stats
2W - 0L
1,690 SR
Queue Stats
39W - 23L
1,568 Elo+
Party 1
Freya
Freya
Syncrious
Freya
Level 129
God Stats
12W - 4L
1,775 SR
Queue Stats
76W - 41L
1,642 Elo+
Party 1
Janus
Janus
XShaddX
Janus
Level 100
God Stats
6W - 8L
1,454 SR
Queue Stats
56W - 37L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 5 / 4
8,932
1,117
9,816
9,600
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
0 / 3 / 3
8,122
1,015
4,024
9,786
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Susanoosolo
Camazotz
13
2 / 6 / 3
8,424
1,053
6,687
16,752
6,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
levscorpio
Chiron
13
0 / 3 / 7
8,176
1,022
8,115
10,507
3,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
stuey755
Baron Samedi
14
3 / 2 / 4
9,203
1,150
10,298
10,940
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

203

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 0 / 11
8,765
1,096
14,209
10,797
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 0 / 12
9,816
1,227
10,044
6,476
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
15
8 / 3 / 8
10,094
1,262
10,755
10,903
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Syncrious
Freya
15
5 / 3 / 11
9,818
1,227
12,157
12,280
4,859
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
XShaddX
Janus
14
2 / 1 / 5
8,761
1,095
6,702
4,233
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
7
Kills
19
19
Deaths
7
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
11
6.5
W
3
0
12
9
W
Arachne
8
3
8
4
L
Zeus
2
5
4
0.8
L
Charon
0
3
3
0.5
L
Camazotz
Susanoosolo
Camazotz
2
6
3
0.58
W
Freya
Syncrious
Freya
5
3
11
3.5
W
Janus
XShaddX
Janus
2
1
5
4.5
L
Chiron
levscorpio
Chiron
0
3
7
1.17
L
Baron Samedi
stuey755
Baron Samedi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,940
Damage
53,867
57,585
Taken
44,689
27,537
Mitigated
27,867
6,826
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,209
1,598
0
2,642
10,797
11,818
0
5,441
5,206
0
19,407
W
10,044
789
0
300
6,476
3,811
0
3,990
2,486
19,138
0
W
Arachne
10,755
7,512
0
2,666
10,903
5,889
0
5,829
5,074
0
17,799
L
Zeus
9,816
1,154
0
449
9,600
3,246
0
3,511
5,881
40,357
0
L
Charon
4,024
866
0
744
9,786
7,879
0
5,479
4,068
6,917
0
L
Camazotz
Susanoosolo
Camazotz
6,687
1,981
0
1,724
16,752
6,580
0
9,031
7,099
0
15,843
W
Freya
Syncrious
Freya
12,157
3,833
0
3,572
12,280
4,859
0
6,629
5,351
29,899
0
W
Janus
XShaddX
Janus
6,702
237
0
276
4,233
1,490
0
1,649
2,434
28,621
0
L
Chiron
levscorpio
Chiron
8,115
4,181
315
1,464
10,507
3,910
0
4,173
5,767
0
16,229
L
Baron Samedi
stuey755
Baron Samedi
10,298
958
1,377
753
10,940
5,922
0
5,809
4,598
22,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
47,254
177
Minions Killed
183
5
Camps Cleared
6
699,525
Distance Traveled
795,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,765
1,096
9
1
0
168,439
0
W
Charon
9,816
1,227
28
4
1
174,588
0
W
Arachne
10,094
1,262
23
3
2
157,810
0
L
Zeus
8,932
1,117
74
9
2
142,313
0
L
Charon
8,122
1,015
11
1
1
87,483
0
L
Camazotz
8,424
1,053
21
3
0
178,543
0
W
Freya
9,818
1,227
45
6
3
140,636
0
W
Janus
8,761
1,095
78
10
0
154,234
0
L
Chiron
8,176
1,022
34
4
2
145,245
0
L
Baron Samedi
9,203
1,150
37
5
0
145,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role