Player Matchup

Ne Zha
Ne Zha
CeeLoDaBeast
Ne Zha
Level 127
God Stats
8W - 8L
1,892 SR
Queue Stats
277W - 409L
1,438 Elo+
Party 2
Janus
Janus
Jxboogiex0720
Janus
Level 188
God Stats
9W - 13L
1,523 SR
Queue Stats
194W - 291L
1,427 Elo+
Party 2
Ares
Ares
LegendaryNko
Ares
Level 45
God Stats
9W - 19L
1,434 SR
Queue Stats
50W - 72L
1,412 Elo+
Party 2
Osiris
Osiris
Robo124
Osiris
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 31L
1,737 Elo+
Solo
Charybdis
Charybdis
daddy wins alot
Charybdis
Level 167
God Stats
31W - 39L
1,488 SR
Queue Stats
293W - 418L
1,388 Elo+
Party 2
Team Averages
Level 133
1,567 SR
1,481 Elo+

VS

Team Averages
Level 135
1,492 SR
1,522 Elo+
Ishtar
Ishtar
Died4Pie
Ishtar
Level 117
God Stats
11W - 10L
1,576 SR
Queue Stats
127W - 121L
1,591 Elo+
Party 1
Ravana
Ravana
PoppyElf03
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 172L
1,528 Elo+
Solo
Mercury
Mercury
djmaxamas123
Mercury
Level 138
God Stats
10W - 9L
1,596 SR
Queue Stats
91W - 97L
1,479 Elo+
Solo
Merlin
Merlin
monkeyface11001
Merlin
Level 147
God Stats
0W - 5L
1,369 SR
Queue Stats
103W - 121L
1,508 Elo+
Party 1
Ymir
Ymir
xxDJGGxx
Ymir
Level 148
God Stats
11W - 9L
1,418 SR
Queue Stats
221W - 259L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 2 / 7
8,321
555
5,878
12,503
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 6
7,943
530
8,792
5,061
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 7
7,356
490
4,187
10,319
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Osiris
Robo124
Osiris
15
7 / 1 / 0
10,034
669
10,299
11,254
13,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
daddy wins alot
Charybdis
14
9 / 3 / 2
9,242
616
13,701
12,883
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Died4Pie
Ishtar
11
1 / 6 / 2
7,038
469
7,540
14,449
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
PoppyElf03
Ravana
12
1 / 6 / 0
7,354
490
5,588
11,581
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
djmaxamas123
Mercury
15
4 / 2 / 3
8,254
550
6,506
14,607
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 2
8,357
557
5,773
6,346
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 5 / 3
6,221
415
4,866
14,203
10,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
10
10
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
2
7
3.25
L
Ishtar
Died4Pie
Ishtar
1
6
2
0.33
W
0
0
6
3
W
1
4
7
1.13
L
Ravana
PoppyElf03
Ravana
1
6
0
0.17
W
Osiris
Robo124
Osiris
7
1
0
7
W
Charybdis
daddy wins alot
Charybdis
9
3
2
3.33
L
Mercury
djmaxamas123
Mercury
4
2
3
2.75
L
2
1
2
3
L
Ymir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
30,273
52,020
Taken
61,186
34,940
Mitigated
30,693
16,058
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,878
1,630
0
1,655
12,503
5,418
0
2,723
9,780
0
54,760
L
Ishtar
Died4Pie
Ishtar
7,540
4,271
0
2,888
14,449
5,205
465
4,165
10,284
0
45,569
W
8,792
259
0
2,220
5,061
2,033
165
2,391
2,670
62,370
0
W
4,187
305
0
2,694
10,319
8,081
376
1,886
8,433
15,597
0
L
Ravana
PoppyElf03
Ravana
5,588
2,312
0
2,660
11,581
6,587
0
147
11,434
0
48,129
W
Osiris
Robo124
Osiris
10,299
4,103
0
2,325
11,254
13,776
221
126
11,128
0
71,202
W
Charybdis
daddy wins alot
Charybdis
13,701
6,961
0
7,164
12,883
5,632
1,452
3,382
9,501
0
75,818
L
Mercury
djmaxamas123
Mercury
6,506
4,256
0
2,487
14,607
5,777
0
1,709
12,898
0
69,244
L
5,773
117
0
865
6,346
2,365
0
4,031
2,315
59,814
0
L
Ymir
4,866
1,490
283
1,488
14,203
10,759
51
2,927
11,276
18,178
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
37,224
434
Minions Killed
413
0
Camps Cleared
0
1,453,017
Distance Traveled
1,501,189
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,321
555
88
6
0
334,967
0
L
Ishtar
7,038
469
81
5
0
282,449
0
W
Janus
7,943
530
113
8
0
298,141
2
W
Ares
7,356
490
15
1
0
308,238
0
L
Ravana
7,354
490
93
6
0
278,014
2
W
Osiris
10,034
669
106
7
0
244,678
1
W
Charybdis
9,242
616
112
7
0
266,993
0
L
Mercury
8,254
550
101
7
0
362,164
0
L
Merlin
8,357
557
116
8
0
287,699
6
L
Ymir
6,221
415
22
1
0
290,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role