Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ChasinSkylin
Mulan
Level 141
God Stats
13W - 16L
1,503 SR
Queue Stats
134W - 138L
1,493 Elo+
Party 1
Chernobog
Chernobog
Mojo In Ybor
Chernobog
Level 101
God Stats
0W - 1L
1,312 SR
Queue Stats
54W - 41L
1,498 Elo+
Party 1
Thanatos
Thanatos
NuttShot69
Thanatos
Level 76
God Stats
76W - 59L
1,538 SR
Queue Stats
425W - 424L
1,444 Elo+
Party 2
Hera
Hera
iMn0tsTuPiD65
Hera
Level 107
God Stats
11W - 11L
1,593 SR
Queue Stats
744W - 772L
1,434 Elo+
Party 2
Team Averages
Level 111
1,489 SR
1,474 Elo+

VS

Team Averages
Level 108
1,449 SR
1,419 Elo+
Arachne
Arachne
Avaister
Arachne
Level 87
God Stats
3W - 7L
1,067 SR
Queue Stats
296W - 410L
1,432 Elo+
Solo
Bacchus
Bacchus
aalexx00
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 117L
1,430 Elo+
Solo
Surtr
Surtr
lucaslewos
Surtr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 48L
1,303 Elo+
Solo
Apollo
Apollo
wazzzup23
Apollo
Level 159
God Stats
30W - 25L
1,573 SR
Queue Stats
1,214W - 1,152L
1,498 Elo+
Solo
Anubis
Anubis
xXDarnyXx
Anubis
Level 127
God Stats
20W - 8L
1,606 SR
Queue Stats
313W - 330L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 0 / 0
5,918
845
3,655
2,633
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
1 / 2 / 0
3,718
531
850
3,891
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Mojo In Ybor
Chernobog
7
0 / 2 / 1
4,458
637
3,995
5,636
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
NuttShot69
Thanatos
8
2 / 3 / 0
4,766
681
2,703
7,304
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
4,402
629
2,708
3,273
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avaister
Arachne
9
3 / 0 / 2
5,256
751
1,683
6,381
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
aalexx00
Bacchus
8
1 / 1 / 4
4,569
653
2,277
3,223
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
8
0 / 3 / 0
4,304
615
895
6,597
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
wazzzup23
Apollo
8
2 / 0 / 3
4,699
671
3,455
5,514
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
xXDarnyXx
Anubis
8
2 / 2 / 2
5,196
742
2,793
4,621
1,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
8
8
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
0
3
W
Arachne
Avaister
Arachne
3
0
2
4
L
1
2
0
0.5
L
Chernobog
Mojo In Ybor
Chernobog
0
2
1
0.25
L
Thanatos
NuttShot69
Thanatos
2
3
0
0.67
W
Bacchus
aalexx00
Bacchus
1
1
4
3
L
0
1
2
1
W
Surtr
0
3
0
0
W
Apollo
wazzzup23
Apollo
2
0
3
3.5
W
Anubis
xXDarnyXx
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,911
Damage
11,103
22,737
Taken
26,336
7,371
Mitigated
10,397
8,477
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,655
1,382
0
1,753
2,633
980
693
39
2,594
37,669
3,994
W
Arachne
Avaister
Arachne
1,683
1,463
0
2,420
6,381
2,180
0
946
5,435
0
32,390
L
850
205
0
1,168
3,891
1,726
0
656
3,235
0
5,158
L
Chernobog
Mojo In Ybor
Chernobog
3,995
2,109
0
1,390
5,636
1,816
0
2,038
3,598
0
29,936
L
Thanatos
NuttShot69
Thanatos
2,703
600
0
2,916
7,304
2,140
0
1,224
6,080
0
29,111
W
Bacchus
aalexx00
Bacchus
2,277
193
65
941
3,223
2,132
0
0
3,223
9,802
0
L
2,708
544
0
1,250
3,273
709
0
1,152
2,121
20,985
0
W
Surtr
895
376
0
921
6,597
2,508
0
3,474
3,123
345
25,129
W
Apollo
wazzzup23
Apollo
3,455
2,599
0
3,497
5,514
1,751
17
0
5,514
0
33,388
W
Anubis
xXDarnyXx
Anubis
2,793
331
0
2,042
4,621
1,826
0
1,762
2,859
33,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
24,024
217
Minions Killed
228
0
Camps Cleared
0
692,360
Distance Traveled
802,087
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,918
845
78
11
0
141,073
0
W
Arachne
5,256
751
55
8
0
189,105
0
L
Mulan
3,718
531
7
1
0
72,838
0
L
Chernobog
4,458
637
43
6
0
130,480
0
L
Thanatos
4,766
681
50
7
0
197,891
2
W
Bacchus
4,569
653
16
2
0
170,294
2
L
Hera
4,402
629
39
6
0
150,078
0
W
Surtr
4,304
615
48
7
0
159,193
0
W
Apollo
4,699
671
47
7
0
134,629
0
W
Anubis
5,196
742
62
9
0
148,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role